Re: [hlds] hldsupdatetool problem

2012-01-04 Thread Eduard Osman
I believe you need admin rights to write to the root of C:\. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

Re: [hlds] [hlds_linux] Policy of truth

2012-01-04 Thread Phillip Vector
>and fencing new players off from it by only allowing stock is (IMHO) shooting >themselves in the foot If that fence was 1 foot high and easily walked around. They are free to use the server browser and if they know the game well enough, they know how to use the game browser to find what they wan

Re: [hlds] [hlds_linux] Policy of truth

2012-01-04 Thread Mark Steele
Valve does indeed add these tags, but it is all on the server side. Similar mods to those that mask bots as real players, and misrepresent player counts can also change the tags reported to the master servers. This is the main issue at hand. A lot of servers have made a habit of misrepresentation

Re: [hlds] [hlds_linux] Policy of truth

2012-01-04 Thread Mart-Jan Reeuwijk
The servers talked about, REMOVE those tags via plugins or otherwise, and run bots that cant be discerned from human players, by giving fake steam ID's, pings, etc. You dont have to do anything, just run your server, and if you enable bots or other stuff, the flag goes up automatically, and th

Re: [hlds] [hlds_linux] Policy of truth

2012-01-04 Thread Jason
" Running with significant gameplay modifications, such as respawn times, without having the proper tags on their server designed to alert quickplay and automated searches about those modifications. " I thought Valve places these tags on a server when modifications are in place (or at least show t

Re: [hlds] hldsupdatetool problem

2012-01-04 Thread Team BOOM!
Here's mine and it works fine. C:\GameInstalls\HldsUpdateTool.exe -command update -game "Counter-Strike Source" -dir C:\gameinstalls\CSS -verify_all Good Luck Mike _ From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of jarett ambrosat S

Re: [hlds] [hlds_linux] Policy of truth

2012-01-04 Thread E. Olsen
Hello, I certainly understand the reason for the penalties, and running fake clients/bots as humans is certainly under-handed, but I think the root of the problem (i.e. server operators wanting some of the quickplay traffic) can certainly be fixed very easily simply by giving players more CHOICE i

Re: [hlds] hldsupdatetool problem

2012-01-04 Thread RSS List User
Try using this. hldsupdatetool -command update -game "Counter-Strike Source" -dir C:\CSSServer I believe Counter-Strike Source must be in quotes. On 1/4/2012 9:36 PM, jarett ambrosat wrote: I'm trying to set up a CS:S server and i'm having trouble with the update tool. I enter in the cmd "hl

[hlds] hldsupdatetool problem

2012-01-04 Thread jarett ambrosat
I'm trying to set up a CS:S server and i'm having trouble with the update tool. I enter in the cmd "hldsupdatetool -command update -game Counter-Strike Source -dir C:\CSSServer. Yes, i'm in the directory that my update tool is in. Anyway, another window pops up, text appears, but before I can re

Re: [hlds] TF2 Server

2012-01-04 Thread m33crob
At the very least, I would suggest using a server.cfg file with the following line: hostname "whatever you want your host name to be" Keep in mind that you only have to put cvars that you have specifically changed from their default value in your server.cfg file. I feel that the best way to creat

Re: [hlds] [hlds_linux] Policy of truth

2012-01-04 Thread Emil Larsson
And one month without income for servers who depend on it hurts a lot too. Out of curiosity, how does the status command query look like for a blocked server? On Wed, Jan 4, 2012 at 10:25 PM, Cc2iscooL wrote: > A month is more than long enough to completely kill a server. I'm sure > repeat offe

Re: [hlds] [hlds_linux] Policy of truth

2012-01-04 Thread Fletcher Dunn
>* Preventing IP addresses from logging a TF gameserver >account, which excludes them from quickplay. > * Delisting IP addresses from the master server (server browser and > Quick Match system) for one month. Just to clarify: the time for both bans is one month. Unless we see additional irregul

[hlds] Losing connection to load-outs increasing

2012-01-04 Thread Jason
I was curious if this is happening for other server operators or not, whereby 1/3rd to a half of the server seems to experience loss of connectivity to their steam loadout -- which also affects trading. Rebooting the server doesn't seem to fix it, and it seems to go in cycles and we have to 'wait i

[hlds] Steam auth timeouts

2012-01-04 Thread Fletcher Dunn
I wanted to pass on the news that we believe we have identified the cause of the steam auth timeouts that cause groups of players to all get disconnected drop at once. (No, we had not forgotten about it!) The details of the bug are pretty complicated, but essentially if a client dropped from S

Re: [hlds] Policy of truth

2012-01-04 Thread Andreas Grimm
i moved some gameservers to other root servers - that causes the ip changes. i already removed all fake plugins on all saigns servers a few weeks ago From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Ronny Schedel Sent: Wednesday, January 04,

Re: [hlds] Policy of truth

2012-01-04 Thread Ronny Schedel
I have to correct myself, these servers are old saigns servers. From: Ronny Schedel Sent: Wednesday, January 04, 2012 10:47 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Policy of truth I don’t think saigns is delisted. They have changed their bots according to the

Re: [hlds] TF2 Server

2012-01-04 Thread Bajdechi "Nightbox" Alexandru
You can enable sourcemod mapchooser. Move from (addons/sourcemod/plugins/) disabled folder to plugins. 2012/1/4 Administrator > I have installed metamod and sourcemod . > But apart from this any other thing required? > > > On 1/5/2012 3:10 AM, Bajdechi "Nightbox" Alexandru wrote: > > Hello, > >

Re: [hlds] TF2 Server

2012-01-04 Thread Jesse Porter
Required? No -- metamod and sourcemod are pretty robust. Sourcemod has good default addons that provide a lot of usability. I'd suggest staying there for a while and then evaluate your client's needs after some time. On Wed, Jan 4, 2012 at 2:43 PM, Administrator wrote: > I have installed metamod

Re: [hlds] Policy of truth

2012-01-04 Thread Ronny Schedel
I don’t think saigns is delisted. They have changed their bots according to the rules (read news of 10th December) Some other servers with high gametracker scores got delisted: http://www.gametracker.com/search/tf2/DE/?query=New+IP&=GO They have changed their IP. If I remember well, their name

Re: [hlds] TF2 Server

2012-01-04 Thread Administrator
I have installed metamod and sourcemod . But apart from this any other thing required? On 1/5/2012 3:10 AM, Bajdechi "Nightbox" Alexandru wrote: Hello, server.cfg is not really required since the default values are the best, if you want to change something you can do in server.cfg then. Try

Re: [hlds] TF2 Server

2012-01-04 Thread Bajdechi "Nightbox" Alexandru
Hello, server.cfg is not really required since the default values are the best, if you want to change something you can do in server.cfg then. Try installing metamod:source and then sourcemod, basic sourcemod configuration should do the work. 2012/1/4 Administrator > Hi, > > I have created a n

[hlds] TF2 Server

2012-01-04 Thread Administrator
Hi, I have created a new tf2 server for one of my client.I have never created any tf2 server earlier. Can someone please share basic server.cfg along with the names of few basic plugins. And apart from this any other thing i have to take care of. Thanks in advance, Sachin Sud ___

Re: [hlds] [hlds_linux] Policy of truth

2012-01-04 Thread Cc2iscooL
A month is more than long enough to completely kill a server. I'm sure repeat offenses will be more severe. On Wed, Jan 4, 2012 at 4:20 PM, DontWannaName! wrote: > Well that is good news, however a month is a very liberal punishment for > groups that have been doing this for 3 years. > > Sent fro

Re: [hlds] [hlds_linux] Policy of truth

2012-01-04 Thread DontWannaName!
Well that is good news, however a month is a very liberal punishment for groups that have been doing this for 3 years. Sent from my iPhone 4 On Jan 4, 2012, at 1:15 PM, Fletcher Dunn wrote: > Today the Team Fortress team took action to bring certain server operators > into compliance with ou

Re: [hlds] Policy of truth

2012-01-04 Thread Jethro Seabridge
Gentlemen, this is the War on Saigns.de. *And we are winning!* On Wed, Jan 4, 2012 at 9:15 PM, Fletcher Dunn wrote: > Today the Team Fortress team took action to bring certain server operators > into compliance with our previously announced "honest server policy". > Examples of server modificati

Re: [hlds] Policy of truth

2012-01-04 Thread Ant
Thats not how I would interpret it but I am sure theres enough negative political banter going on in today's society without adding to it. Although I would say it's a good thing the powers that be are restricted to Game Servers. -Original Message- We hope that our actions today show that

[hlds] Policy of truth

2012-01-04 Thread Fletcher Dunn
Today the Team Fortress team took action to bring certain server operators into compliance with our previously announced "honest server policy".  Examples of server modifications that resulted in this policy include: * Running bots and trying to make them appear that they were human players * Run

[hlds] Client and server vphysics crashes

2012-01-04 Thread Ryan Kistner
I'm seeing crashes in both GMod (server) and TF2 (server & client) that point to vphysics. I don't know if anything has changed recently, but I know that these crashes are happening extremely frequently. I'm hoping someone has some insight or Valve is looking into what might be causing these issues