Re: [hlds] Restoring A TF2 Server's Connection to Server List Without a Restart

2012-05-09 Thread bottige...@gmail.com
I made a long thread about this in hlds_linux. We have tried all the suggested solutions and none of them worked. It would be much easier if Valve re-enabled the heartbeat command. For anyone wondering, the master list went down and back up 90 minutes ago. Your server(s) will require a reboot to s

[hlds] Restoring A TF2 Server's Connection to Server List Without a Restart

2012-05-09 Thread Team BOOM!
Other than without restarting and kicking people who are in the server, does anyone know if there's a way to reconnect a TF2 server to the Steam servers so it will show up in the server list again when it disappears? My do this once in a while and I hate to boot the people who are in there to get i

Re: [hlds] performance issues (rambling )

2012-05-09 Thread 1nsane
That CPU might be your problem. Couple years back I found the performance to be unacceptable at higher slot counts on a similar (slightly faster) CPU. Ended up getting one with 2.8 ghz clock speed to replace it. On Wed, May 9, 2012 at 6:34 AM, shawn wrote: > On 5/8/2012 4:12 PM, hlds wrote: > >

Re: [hlds] performance issues (rambling )

2012-05-09 Thread shawn
On 5/8/2012 4:12 PM, hlds wrote: As 1nsane said, what sort of hardware are you running, and just as important - how many srcds instances are you running? The server is a dedicated chassis, dual l5410's, 10GB of RAM. Only carrying six srcds instances at the moment. Is each srcds instance set