Forgive me for sounding naive, but how do you know your server is highly
ranked? Last I checked you could only check server standing and the rank
trend (up or down).
I also understand that the ranks are "scores" and scores are comparative not
absolute, so you'd personally need to know the posit
Always possible, but we have a very highly ranked server experiencing this
issue.
On Sat, Jul 14, 2012 at 6:40 PM, Cc2iscooL wrote:
> May sound silly but with the pyro update I bet there are an over
> saturation of servers and the update hype has died down meaning more empty
> or not quite full
May sound silly but with the pyro update I bet there are an over saturation
of servers and the update hype has died down meaning more empty or not
quite full servers. Happens near every major update.
On Jul 14, 2012 9:31 PM, "Essay Tew Phaun" wrote:
> Same issue here. It is topping out in the mid
Same issue here. It is topping out in the mid teens on all of our servers.
On Sat, Jul 14, 2012 at 3:40 PM, AeroliteGaming.com <
ad...@aerolitegaming.co.uk> wrote:
> You lot are lucky you can even get yours to fill. We have about 16 people
> on and quizkplay still doesnt kick in.
>
>
> On 14/07/2
Unless VALVe runs a ranked service provider program, they will not be
able to ban this stuff. It's too time consuming to check and ban/delist
these servers.
On 7/14/2012 8:59 PM, Cameron Munroe wrote:
Eventually people will learn and just blacklist your server. The
biggest thing is that valve
How else are you meant to compete other than give people something
different to try. The people that have been attracted in through
quickplay have become regular players and enjoy it. They would never
have got a chance otherwise with the 500 saigns.de servers covering the
list. Nobody i've seen
Eventually people will learn and just blacklist your server. The biggest
thing is that valve will eventually realize that players are just
leaving before 15 minutes and throw your server into the deep hole that
you will never come out of, but yes I do understand where you are coming
from.
Val
All I read here is "Wah, they're cheating better than me"
and
"I cheat the system as just like them, going against Valve's desires for
the core gameplay but I justify it by putting instant respawn in the title
that no one that uses quickplay will even see"
I'm gonna laugh my ass off if they
They never banned or punished for using fakeclients on a server but they
did punish for making bots look like players.
-ics
15.7.2012 2:50, AeroliteGaming.com kirjoitti:
Are bot/fake player servers still being banned? I know tons that are
running it and they have their ranks <100 on game track
Are bot/fake player servers still being banned? I know tons that are
running it and they have their ranks <100 on game tracker. This is all
while I'm trying to get regulars on one of my servers to get it
populated. All my efforts are failing so far while these are tricking
quickplay into popula
You lot are lucky you can even get yours to fill. We have about 16
people on and quizkplay still doesnt kick in.
On 14/07/2012 23:37, Dominik Friedrichs wrote:
My servers also wouldnt fill at some points during the last few days,
without any obvious reason. Restarting seemed to fix this, and my
My servers also wouldnt fill at some points during the last few days,
without any obvious reason. Restarting seemed to fix this, and my
feeling is that its quickplay related, even though the login and
everything seems to be ok according to the logs...
On 2012/07/15 00:08, Devin O'Malley wrote:
Thanks to both of you who replied. I just wanted to make sure it was not an
isolated problem.
Thanks,
Devin
Sent wirelessly from my BlackBerry device on the Bell network.
Envoyé sans fil par mon terminal mobile BlackBerry sur le réseau de Bell.
-Original Message-
From: "Franco Valerio"
Same here, but not all.
Sometimes the game crashes when map changes or when you disconnect from the
server. I notice because most of the time my server are full and now the server
are 16/24, etc.
Many people in spuf and my community began to complain about this problem. So I
think is a game prob
My servers don't apply for quickplay connects, but we have been having
issues with disconnects from quickplay for awhile. I think in all likely
hood that the quickplay management servers are simply overloaded with
traffic and are dropping clients/servers. It is also likely that it also
what han
Hey all,
I don't often post here, but this time I felt it was important. I help
managed some TF2 servers, but I notice that as of late Quickplay has become
less reliable. It disconnects more often, and sometimes even requires a
server reboot to fix. More importantly, since the most recent updates
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