Re: [hlds] Everyone disconnected on connection to the steam servers.

2012-09-10 Thread Daniel Barreiro
The old ID is not in any of the MvM server files by the way. On Mon, Sep 10, 2012 at 8:40 PM, Daniel Barreiro < smelly.feet.you.h...@gmail.com> wrote: > I've been having a problem lately. > > > A few weeks ago I put up a Gamemode server on my linux server. Most > gamemodes crashed and burned so

[hlds] Everyone disconnected on connection to the steam servers.

2012-09-10 Thread Daniel Barreiro
I've been having a problem lately. A few weeks ago I put up a Gamemode server on my linux server. Most gamemodes crashed and burned so I just moved it to windows. I transformed the linux one into a MvM server. Originally, I forgot to change the account ID (both had the same one), but the next

Re: [hlds] [hlds_linux] [hlds_announce] Optional updates released for TF2, DoD:S, and HL2:DM

2012-09-10 Thread Eric Smith
The updated binaries are available now. -Eric -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ross Bemrose Sent: Monday, September 10, 2012 3:29 PM To: Eric Smith Cc: Half-Life dedicated Win32 server mail

Re: [hlds] [hlds_linux] [hlds_announce] Optional updates released for TF2, DoD:S, and HL2:DM

2012-09-10 Thread Rudy Bleeker
Actually it's coming in right this moment for me :-) On Tue, Sep 11, 2012 at 12:43 AM, Ross Bemrose wrote: > Oh hey, you're right. > > Did Eric (or someone else) forget to push the update? :O > > > On 9/10/2012 6:41 PM, Frank wrote: >> >> I've launched twice and nothing has patched yet. >> >> ---

Re: [hlds] [hlds_announce] Optional updates released for TF2, DoD:S, and HL2:DM

2012-09-10 Thread Ross Bemrose
I'm not seeing any updated binaries on either of my Linux servers, despite the update saying there should be updated binaries. On 9/10/2012 6:15 PM, Eric Smith wrote: We've released updates for TF2, DoD:S, and HL2:DM. These updates aren't directed at dedicated servers, but they will receive up

[hlds] Optional updates released for TF2, DoD:S, and HL2:DM

2012-09-10 Thread Eric Smith
We've released updates for TF2, DoD:S, and HL2:DM. These updates aren't directed at dedicated servers, but they will receive updated binaries if the update tool is run. Clients will get the updates automatically the next time they restart the game. The notes for the updates are below. -Eric -

Re: [hlds] Counter-Strike: Source Update Released

2012-09-10 Thread Kyle Sanderson
Hello. Apparently this is still disabled in CS:S (for good reason). The ConVar (sv_noroundstats) was removed from CS:GO, and we're seeing the same problem there as well. Can we please have the ConVar (sv_noroundstats) added back to the CS:GO CCSGameStats::UploadRoundStats function? Here's the sam

Re: [hlds] matchmaking algorythm doesn't seem to work

2012-09-10 Thread Fletcher Dunn
We fixed a pretty big bug in the ping estimation code just this past Friday. I've been in contact with several customers from different continents to debug and spot check the results, and it seems to have made a dramatic improvement. The big fixes applied to boot camp servers, too, so it should

Re: [hlds] [hlds_linux] TriggerBot/Prediction hack(Crit hack/No spread) detection plugin

2012-09-10 Thread RSS List User
I don't see how taking screenshots is a problem. Punkbuster does it and no one complains. It's a powerful cheater stopping tool. I'd enjoy it. I do think that the plugin should have a option to not make any outside connections, especially because it's closed source. On 9/10/2012 10:40 AM, Ros

Re: [hlds] [hlds_linux] TriggerBot/Prediction hack(Crit hack/No spread) detection plugin

2012-09-10 Thread Ross Bemrose
(I added hlds to the To list as well, since this affects both Windows and Linux servers) The problem is that it appears to be running client commands that the server isn't supposed to have access to. AND uploading files from a client's machine back to the server. AND sending them to the auth