And i am still having a problem with the connection to the
VAC/itemserver...anyone can help?


2014-02-12 3:34 GMT+02:00 JTW <pez...@sbcglobal.net>:

> I noticed that the servers were slower-than-normal to update, and my
> client-side took several attempts before it finally updated but as usual, a
> little patience went a long way.
>
> All good and up and running now (knocking furiously on wood)
>
>
>
>
>
> *From:* hlds-boun...@list.valvesoftware.com [mailto:
> hlds-boun...@list.valvesoftware.com] *On Behalf Of *Weasels Lair
> *Sent:* Tuesday, February 11, 2014 5:24 PM
> *To:* Half-Life dedicated Win32 server mailing list
> *Subject:* Re: [hlds] Mandatory TF2 update released
>
>
>
> My server/game port and steam port are binding "as usual".  Keep in mind
> that for the steamport only, it will bind to +1 ABOVE whatever you specify
> (don't get me started).
>
>
>
> PS: No issues updating my servers, or my client here.  Those reporting
> those issues are probably just hitting slow/overloaded content servers.
>  Keep trying and it will eventually go through.
>
>
>
> On Tue, Feb 11, 2014 at 5:07 PM, Bottiger <bottige...@gmail.com> wrote:
>
> Does anyone using the -steamport workaround have a problem with TF2
> ignoring it and causing the disconnect issue it was supposed to fix now?
>
>
>
> I have a server with -steamport 29012 and when I do netstat it is not
> listening there and it randomly disconnects from Steam.
>
>
>
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