Re: [hlds] Can we have a Quickplay Status report, please? 2

2014-06-06 Thread Benjamin Denk
Robert, i'm 100% on your side. My community is almost dead afters 6 months with this crappy update. Just a few hours in the evening with all the old hardocre regulars are left (on good days). Summer hits so much harder than ever before. It's so difficult to fill the server outside from 8-1

Re: [hlds] Can we have a Quickplay Status report, please? 2

2014-06-06 Thread Ross Bemrose
"2014: I don't know where you are getting 64k, as it isn't present on the graph. You are probably looking at steampowered stats you just loaded today. This is a mistake to compare an instantaneous snapshot with the graph because the graph averages player counts over a larger time frame which gives

Re: [hlds] Can we have a Quickplay Status report, please? 2

2014-06-06 Thread Robert Paulson
2011: The game not being F2P is a reason for lower counts. Player counts increased in early June, before it was F2P. 2012: At the beginning of June, the peak was only 4% less than the average of 60k. This is far from the drop this year. 2013: Even if you look at the time just before Robotic Booga