Re: [hlds] Mandatory Team Fortress 2 update released

2017-10-20 Thread Seth Morton
There’s a broken HUD element on the main menu I believe. chatpopup.res. Comes up when I queue for a match, and sometimes when I exit the queue, but there’s no message with it. It’s just a black bar. Maybe I’m missing something. From: hlds

Re: [hlds] Mandatory Team Fortress 2 update released

2017-10-20 Thread Rowedahelicon
Seems to work great! Anyone know why my flame particles may not be showing btw? On Sat, Oct 21, 2017 at 1:12 AM, wickedplayer494 wrote: > Well that was easy...http://store.steampowered.com/news/33854/ > > And funnily enough, offline friends aren't shown anymore. > > >

Re: [hlds] Mandatory Team Fortress 2 update released

2017-10-20 Thread wickedplayer494
Well that was easy...http://store.steampowered.com/news/33854/ And funnily enough, offline friends aren't shown anymore. On 10/20/2017 11:38 PM, Rowedahelicon wrote: That's why I think going offline didn't totally help me out, granted, I have something like 460 friends on my account. I

Re: [hlds] Mandatory Team Fortress 2 update released

2017-10-20 Thread Rowedahelicon
That's why I think going offline didn't totally help me out, granted, I have something like 460 friends on my account. I switched over to a bot with 8 friends and all lag completely went away On Sat, Oct 21, 2017 at 12:24 AM, wickedplayer494 wrote: > Yeah,

Re: [hlds] Mandatory Team Fortress 2 update released

2017-10-20 Thread wickedplayer494
Yeah, performance is real bad. Not the CS:GO style "holy crap my FPS dropped by 20 from 340 to 320 WTH Valve!!" that I'm accustomed to seeing, but an actual halving. Everyone and their dog has already pointed it out though, so I digress. With that said, I'm surprised that offline friends are

Re: [hlds] Mandatory Team Fortress 2 update released

2017-10-20 Thread Rowedahelicon
Going offline does help some, but not entirely. Using a custom hud that completely removes the player section from the main menu does make it stop entirely as well. On Sat, Oct 21, 2017 at 12:17 AM, Ross Bemrose wrote: > Going offline helps a bit, but the game still stutters

Re: [hlds] Mandatory Team Fortress 2 update released

2017-10-20 Thread Ross Bemrose
Going offline helps a bit, but the game still stutters some despite that. I could make guesses as to why... I've noticed it happens right before sounds play for the first time.  However, I have no actual proof that's what happens. On 10/21/2017 12:10 AM, Rowedahelicon wrote:

Re: [hlds] Mandatory Team Fortress 2 update released

2017-10-20 Thread Rowedahelicon
https://www.reddit.com/r/tf2/comments/77qn56/i_think_i_found_the_cause_of_the_stutter_bug/ Any notice on this? We've tested and confirmed the friends party thing on the main menu is causing persistant frame drops / stutters. On Fri, Oct 20, 2017 at 11:50 PM, Eric Smith

[hlds] Mandatory Team Fortress 2 update released

2017-10-20 Thread Eric Smith
We've released a mandatory update for Team Fortress 2. The new version number is 4193938. The notes for the update are below. Thanks. -Eric - - Fixed not being able to redeem War Paints - Fixed War Paints not displaying properly in the backpack - Fixed a bug

[hlds] Mandatory Team Fortress 2 update coming

2017-10-20 Thread Eric Smith
We're working on a mandatory update for Team Fortress 2. Apologies for the late-night update. We're fixing some bugs before the weekend. It should be ready soon. Thanks. -Eric ___ To unsubscribe, edit your list preferences, or view the list

Re: [hlds] Mandatory Team Fortress 2 update released

2017-10-20 Thread Emil Larsson
Ah hell, just two quick inputs. It's clientside issues, but since it affects the console (a important tool for server admins) it's kinda... annoying. -console dosen't work anymore it seems, it's as if the console is hidden behind the new HUD. The console window is also not reselectable if you

Re: [hlds] Mandatory Team Fortress 2 update released

2017-10-20 Thread Emil Larsson
It's out now, so all you need to do is to restart with sourcemod now. :) On Sat, Oct 21, 2017 at 12:16 AM, Kyle Sanderson wrote: > New gamedata should be out shortly. > > On Fri, Oct 20, 2017 at 3:02 PM, Emil Larsson wrote: > > Seems like it broke

Re: [hlds] Mandatory Team Fortress 2 update released

2017-10-20 Thread Andrew T .
Gamedata just went up. Seems to be working fine. >On Fri, Oct 20, 2017, 1:19 +03:00 Kyle Sanderson wrote: > >New gamedata should be out shortly. > >On Fri, Oct 20, 2017 at 3:02 PM, Emil Larsson < ail...@gmail.com > wrote: >> Seems like it broke sourcemod for now, though

Re: [hlds] Mandatory Team Fortress 2 update released

2017-10-20 Thread Kyle Sanderson
New gamedata should be out shortly. On Fri, Oct 20, 2017 at 3:02 PM, Emil Larsson wrote: > Seems like it broke sourcemod for now, though that was kinda expected. > > On Fri, Oct 20, 2017 at 11:57 PM, Eric Smith > wrote: >> >> We've released a mandatory

Re: [hlds] Mandatory Team Fortress 2 update released

2017-10-20 Thread Emil Larsson
Seems like it broke sourcemod for now, though that was kinda expected. On Fri, Oct 20, 2017 at 11:57 PM, Eric Smith wrote: > We've released a mandatory update for Team Fortress 2. The new version > number is 4192434. The notes for the update are here: > >

[hlds] Mandatory Team Fortress 2 update released

2017-10-20 Thread Eric Smith
We've released a mandatory update for Team Fortress 2. The new version number is 4192434. The notes for the update are here: http://www.teamfortress.com/jungleinferno/notes.php Thanks. -Eric ___ To unsubscribe, edit your list preferences, or

[hlds] Mandatory Team Fortress 2 update coming

2017-10-20 Thread Eric Smith
We're working on a mandatory update for Team Fortress 2. It should be ready soon. The notes for the update are here: http://www.teamfortress.com/jungleinferno/notes.php Thanks. -Eric ___ To unsubscribe, edit your list preferences, or view