[hlds] Any chance of sv_steamgroup for CS:S / TF2?

2010-11-07 Thread Carl
Hey Valve, Is there any chance of getting these tags for CS:S / TF2 servers? It would greatly help users find the servers related to the steam groups they are in? Is there any plan to add the convar for orangebox or was there a specific reason it was not included? Carl

[hlds] A Proposal

2010-03-29 Thread Carl
I have noticed that a lot of server admins here are somewhat displeased with Valve's lax approach to some of the more recent server exploits. While this may be hogwash, I think it might be due to Valve not being able to replicate the the bugs. I also have noticed that debugging srcds is not v

Re: [hlds] Good bye, farewell, thanks for the help, and go to hell

2010-02-16 Thread Carl
Its the Windows hlds list. Did you expect any real server admins to be here? Ook wrote: > I know this will make some of you as happy as can be > > This list has unfortunately ceased to serve the valuable service that it > once did. All the whine whine last night about a simple question rela

Re: [hlds] OT: Is Valve aware of the client not attempting to decrypt pre-loads?

2009-10-30 Thread Carl
Windows solution to everything: Reinstall Valve solution to everything: Delete clientregistry.blob :p Steven Hartland wrote: > I know this more a forums issue but, so much noise on there its > not worth the bother. > > Wondered if the guys at Valve where aware that steam more often > than not is

Re: [hlds] Team Fortress 2 Update Coming

2009-10-29 Thread Carl
This has got to be the fast bug fix from Valve in the history of Valve On Thu, Oct 29, 2009 at 2:40 PM, DrGamez wrote: > HALLOWEEN YES > > On Thu, Oct 29, 2009 at 11:34 AM, Jason Ruymen > wrote: > > A required update for Team Fortress 2 is on the way. Should be live in a > couple of hours. > >

Re: [hlds] TF2 repeatable crash exploit posted to the forums

2009-10-29 Thread Carl
The more attention it gets, the sooner it will be fixed. On Thu, Oct 29, 2009 at 1:55 PM, Phillip Vector wrote: > Thank you for bringing even MORE attention to it. > > On Thu, Oct 29, 2009 at 10:51 AM, Shawn Somers > wrote: > > This needs fixed ASAP! > > > > http://forums.steampowered.com/forums

Re: [hlds] Counter-Strike: Source Update Available

2009-08-25 Thread Carl
It updated properly, but it destroyed my srcds_run file. It seems the games segfaults without a proper srcds_run. :( On Tue, Aug 25, 2009 at 8:57 PM, Kyle Sanderson wrote: > About time... Now to make sure that these updates don't cause your server > to > segfault like the rest of the optional up

Re: [hlds] Counter-Strike: Source Update Available

2009-08-25 Thread Carl
Does this fix the rcon exploit? Jason Ruymen wrote: > An optional update for Counter-Strike: Source is now available. Please run > hldsupdatetool to receive it. The specific changes include: > > Engine: > - Fixed an exploit that allowed files to be uploaded to the server at > arbitrary locatio

Re: [hlds] Scrap the custome server tab

2008-05-25 Thread Carl .
The thing that makes me mad is Valve always decide to implement these silly things long after the game is released. I bought 6 TF2 servers for a year and they were always full and had players then Valve decide to release the silly custom tab and now i have no players. All i have done to my se

[hlds] Scrap the custome server tab

2008-05-24 Thread Carl .
I Agree scrap the custom server tab, i have 6 server now dead thanks to that tab. Beep Beep _ http://clk.atdmt.com/UKM/go/msnnkmgl001009ukm/direct/01/ ___ To unsubscribe, edit your lis