Re: [hlds] Mysterious text-chat "gag"?

2013-11-28 Thread Infamous Weasel
Thanks. I will give that a try the next time I experience it, or a player reports it to me out-of-band. On Thu, Nov 28, 2013 at 9:22 PM, Kyle Sanderson wrote: > Reloading basecomm when the bug occurs should determine if it's a > plugin or not (sm plugins reload basecomm). > > Thanks, > Kyle. >

Re: [hlds] [hlds_linux] Mysterious text-chat "gag"?

2013-11-28 Thread Infamous Weasel
Yes, but no changes to that recently, and no flood-warnings, or actions showing in the SourceMod logs related to flooding. What's weird is I hadn't been on the server (or on-line at all) for about a day - then when I joined it was like it wasn't accepting my in-game text-chats ("messagemode" or "m

[hlds] Mysterious text-chat "gag"?

2013-11-28 Thread Infamous Weasel
Anybody else seeing times where their players are effectively "gagged" from using in-game text-chat - even though that have NOT been "gagged" in SourceMod? Several of my players reported this symptom recently. I thought they were vote-gagged or something in SourceMod - but they weren't. Today, i