Re: [hlds] [TF2] Time out at map change

2008-11-30 Thread John McBroom
It was happening on our server when there wasn't any addons installed at all 2008/11/30 Cc2iscooL <[EMAIL PROTECTED]>: > What SQL-based addons are you running? > > Are you running Sourcebans? > > http://forums.alliedmods.net/showthread.php?t=80494 > > On Sun, Nov 30, 2008 at 10:51 AM, Kim Olesen B

Re: [hlds] Left 4 Dead Win32 Update

2008-11-18 Thread John McBroom
Is there any way to connect to a lobby for steam group servers? I can't see any easy way to join a server in the community and run it in versus mode. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.va

Re: [hlds] Left 4 Dead Win32 Update

2008-11-17 Thread John McBroom
http://megumi.kizakinet.com/nolan.jpg >>> >>> See, it works fine >>> >>> On Tue, Nov 18, 2008 at 1:46 AM, Richard Eid <[EMAIL PROTECTED]> >>> wrote: >>> >>> > I'm still getting LAN only, too. >>> > >>>

Re: [hlds] Left 4 Dead Win32 Update

2008-11-17 Thread John McBroom
Same, still being forced to lan 2008/11/18 Kitteny Berk <[EMAIL PROTECTED]>: > Still getting steam support library error with forced lan mode after update. > > Jason Ruymen wrote: >> The Win32 Left 4 Dead Dedicated Server has been updated. Please run >> hldsupdatetool to receive the update. Thi

Re: [hlds] Left 4 Dead Win32 Update

2008-11-17 Thread John McBroom
Thanks Jason! 2008/11/18 Jason Ruymen <[EMAIL PROTECTED]>: > The Win32 Left 4 Dead Dedicated Server has been updated. Please run > hldsupdatetool to receive the update. This should fix the missing files when > downloading from hldsupdatetool. > > Jason > > _

Re: [hlds] Left 4 Dead is now available

2008-11-17 Thread John McBroom
There's a srcds.exe for me 2008/11/18 Dan Offord <[EMAIL PROTECTED]>: > Anyone confirm there is NO srcds.exe but instead a left4dead.exe file > and thats the server file? (win32) > > Matthew Gottlieb wrote: >> it's a server issue. >> >> On Mon, Nov 17, 2008 at 11:26 PM, <[EMAIL PROTECTED]> wrote: >

Re: [hlds] L4D Server update

2008-11-17 Thread John McBroom
Pretty sure it's l4d_hospital01_apartment.bsp 2008/11/18 Arg! <[EMAIL PROTECTED]>: > what is the first map? > > On Tue, Nov 18, 2008 at 4:07 PM, Chris Brunelle <[EMAIL PROTECTED]>wrote: > >> I'm getting the same thing. >> >> -Original Message- >> From: [EMAIL PROTECTED] >> [mailto:[EMAIL P

Re: [hlds] Left 4 Dead Demo Update Available

2008-11-16 Thread John McBroom
There's a bug in the current version, if you type +lobby and click start game, it will force everyone back to the start of the level ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/m

Re: [hlds] tf_weapon_criticals 0 affecting the KritzKrieg?

2008-04-30 Thread John McBroom
Well considering that that command is set if the server owner wants no criticals at all, it makes perfect sense for the kritzkrieg not to work... 2008/4/30 AnAkIn . <[EMAIL PROTECTED]>: > Hello > > It seems that tf_weapon_criticals 0 also disable the critical hits for the > KritzKrieg, so it has

Re: [hlds] Team Fortress 2 Update Coming

2008-04-29 Thread John McBroom
I'm currently running around Goldrush, it's out. FYI Valve, it's missing a new taunt animation when you have the healing gun out 2008/4/30 James McKenna <[EMAIL PROTECTED]>: > It is? My client isn't updating (restarted numerous times) > > On Tue, Apr 29, 2008 at 6:04 PM, 1nsane . <[EMAIL PROTECTE

Re: [hlds] Team Fortress 2 Update Coming

2008-04-29 Thread John McBroom
It's out 2008/4/30 Tom Leighton <[EMAIL PROTECTED]>: > I'm waiting > > > > > > > > > > > > Jason Ruymen wrote: > > The long-waited required Team Fortress 2 update will be arriving soon. > > Should be live in about an hour from now. > > > > Jason > > > >

Re: [hlds] Creating videos in TF2

2008-04-22 Thread John McBroom
Yeah, they used demo smoother 2008/4/22 Rian Brooks-Kane <[EMAIL PROTECTED]>: > Your after this. > > http://developer.valvesoftware.com/wiki/Demo_Recording_Tools#Demo_Smoother > > > > On Tue, Apr 22, 2008 at 5:03 PM, Cc2iscooL <[EMAIL PROTECTED]> wrote: > > > As for the HUD thing, you can alway

Re: [hlds] Team Fortress 2/Dedicated Server Updated

2008-02-15 Thread John McBroom
We have a dedicated server up and running and we usually have a few customs on and we haven't had any problems since the update except one. On this one particular custom map, it just crashes when the server loads it. This map definatly worked right before the patch was released so it's something th

[hlds] Garry's Mod DS, EP2 - Portal content

2008-02-08 Thread John McBroom
they can't easily use any new content like the Hunters or the Japloy if they have the server at a datacentre. Will you be providing any solution to this? -- John McBroom ___ To unsubscribe, edit your list preferences, or view the list archives, plea

Re: [hlds] (32 palyer) updated engine.dll anyone?

2007-12-21 Thread John McBroom
preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- John McBroom ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds