Re: [hlds] DOD:Source Bots

2005-09-29 Thread Lee Thomas
sigh @ floating crosshairs, enough people dislike the game (css) already. Don't make it worse :) - Original Message - From: Dagok [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: 30 September, 2005 11:46 AM Subject: Re: [hlds] DOD:Source Bots I guess this means, no comment.

Re: [hlds] Fast rate of fire on servers

2005-09-20 Thread Lee Thomas
if a higher tickrate is used the ROF will usually increase too. Thats you may get some servers with a low rof (33 tickrate) and others fast (100) - Original Message - From: Graham Robinson [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Tuesday, September 20, 2005 8:49 AM Subject:

Re: [hlds] headshots

2005-08-01 Thread Lee Thomas
Aim. - Original Message - From: sprout [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: 02 August, 2005 2:36 PM Subject: [hlds] headshots This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] How do u turn them on and off for some

Re: [hlds] tickrate

2005-07-21 Thread Lee Thomas
Your server may not be able to handle the higher tickrate, what are the server specs, max players and server bandwidth? - Original Message - From: [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: 22 July, 2005 1:28 PM Subject: [hlds] tickrate -- [ Picked text/plain from

Re: [hlds] Counter-Strike: Source update soon

2005-07-05 Thread Lee Thomas
any other decent fixes you want to mention? :D - Original Message - From: Alfred Reynolds [EMAIL PROTECTED] To: hlds@list.valvesoftware.com; hlds_linux@list.valvesoftware.com; [EMAIL PROTECTED] Sent: 06 July, 2005 11:13 AM Subject: [hlds] Counter-Strike: Source update soon Within the