Re: [hlds] DoD:S Beta Server Update?

2008-05-27 Thread LouLou Bizou
Hi matt The update is for today ? 2008/5/27 Matt Boone <[EMAIL PROTECTED]>: > The update won't be out before tomorrow morning. > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Timothy > Sadleir > Sent: Monday, May 26, 2008 10:29 AM > To: hlds@lis

Re: [hlds] Day of Defeat: Source Beta Dedicated Server

2008-05-23 Thread LouLou Bizou
same here ! i can only connect with connect command ! server dosent appear in server list 2008/5/24 Greg Williams <[EMAIL PROTECTED]>: > After MANY MANY attempts mine is also fuxored. I can connect an play on it > just fine, but it still says out of date, and doesn't show on the server > browse

Re: [hlds] Day of Defeat: Source Beta Dedicated Server

2008-05-23 Thread LouLou Bizou
im the only one with the problem of server master request restart ??? 2008/5/24 1nsane . <[EMAIL PROTECTED]>: > Updated and serving clients! :D > > On Fri, May 23, 2008 at 6:19 PM, Greg Williams <[EMAIL PROTECTED]> > wrote: > > > And I can confirm that the map is no longer crashing on load, in ca

Re: [hlds] Day of Defeat: Source Beta Dedicated Server

2008-05-23 Thread LouLou Bizou
server continue to show the message from master server with last update = 2008/5/24 Greg Williams <[EMAIL PROTECTED]>: > And I can confirm that the map is no longer crashing on load, in case u > needed confirmation. Not seeing server on the server list though.. > > Also I am dling client on my ga

Re: [hlds] DoD: S Beta Released?

2008-05-23 Thread LouLou Bizou
with the beta update for DODS i got this on my server: MasterRequestRestart Your server will be restarted on map change. when the client will be available, the message will go away ? 2008/5/23 Timothy Sadleir <[EMAIL PROTECTED]>: > So, will the latest BM for TF2 truely work for this? > ___

Re: [hlds] Valve testing servers

2008-03-23 Thread LouLou Bizou
The new fakeclients plugin (v2) by L.Duke: http://forums.alliedmods.net/showpost.php?p=597572&postcount=537 ] meta list [01] Mani Admin Plugin (1.2BetaS SMM) by Mani [02] fakeclients2 (1) by L. Duke This plugin by pass the bot system count and generate real fake players !!! Please Valve, bl

Re: [hlds] Team Fortress 2/Dedicated Server Updated

2008-02-15 Thread LouLou Bizou
-- [ Picked text/plain from multipart/alternative ] Thanks for the fix, can you explain what are the differents values of mp_forcecamera ? 0 for ? 1 for ? 2 for ? and 3 for ? thanks ! 2008/2/15, Eric Smith <[EMAIL PROTECTED]>: > > I think we've found the cause of the "mp_forcecamera 1" crash.

Re: [hlds] RE: [hlds_announce] Team Fortress 2/Dedicated Server update

2007-11-01 Thread LouLou Bizou
-- [ Picked text/plain from multipart/alternative ] The game is now unplayable with last update ! 10 fps average, great work valve ... 2007/11/1, Kerry Dorsey <[EMAIL PROTECTED]>: > > "Anti-bunny hopping code"... thanks Jason! > > Also, the VAC servers (specifically Steam3) don't seem to be respo

Re: [hlds] TF2 Class limits

2007-10-26 Thread LouLou Bizou
-- [ Picked text/plain from multipart/alternative ] I agree with you ! VALVe can easily make it same as DODS ! Cvars will be more easier than plugins wich can cause some of high cpu usage or be broken by an update ! 2007/10/26, Eirik Nilssen <[EMAIL PROTECTED]>: > > -- > [ Picked text/plain from m

Re: [hlds] TF2 Class limits

2007-10-25 Thread LouLou Bizou
-- [ Picked text/plain from multipart/alternative ] +1 2007/10/25, Eirik Nilssen <[EMAIL PROTECTED]>: > > -- > [ Picked text/plain from multipart/alternative ] > > I think TF2 has a lot of potential in the clan scene, and I have already > signed my team up in the Euro CB ladder :-). > > I have no

Re: [hlds] TF2 Class limits

2007-10-22 Thread LouLou Bizou
-- [ Picked text/plain from multipart/alternative ] Yes please VALVe make a class restriction ! Make it same as DODS 2007/10/22, Saint K. <[EMAIL PROTECTED]>: > > Isn't the whole idea behind the game, to choose a class which fits the > needs > of the moment? > > I mean if your being bashed b

Re: [hlds] TF2 server performance on Linux

2007-09-24 Thread LouLou Bizou
-- [ Picked text/plain from multipart/alternative ] its John Porter fault ^^ Sorry of the disturbance ;) 2007/9/24, Whisper <[EMAIL PROTECTED]>: > > -- > [ Picked text/plain from multipart/alternative ] > You guys are of course all aware that there is an entire seperate hlds > mailing list comple

Re: [hlds] TF2 server performance on Linux

2007-09-24 Thread LouLou Bizou
Original Message - > From: "LouLou Bizou" <[EMAIL PROTECTED]> > To: > Sent: Monday, September 24, 2007 2:05 PM > Subject: Re: [hlds] TF2 server performance on Linux > > > > -- > > [ Picked text/plain from multipart/alternative ] > > sorry

Re: [hlds] TF2 server performance on Linux

2007-09-24 Thread LouLou Bizou
-- [ Picked text/plain from multipart/alternative ] sorry, forget one thing: run the game on one core, because with 2 core, game make ping pong (core 1 <-> core 2 etc ..), then fps drop !!! 2007/9/24, LouLou Bizou <[EMAIL PROTECTED]>: > > use kernel at 1000hz, put fps_max

Re: [hlds] TF2 server performance on Linux

2007-09-24 Thread LouLou Bizou
-- [ Picked text/plain from multipart/alternative ] use kernel at 1000hz, put fps_max 0 ;) 2007/9/24, John Porter <[EMAIL PROTECTED]>: > > -- > [ Picked text/plain from multipart/alternative ] > Hi, > > - Steve hmm oh you mean on Windows? or is that Linux as well? I have > read that people have

Re: [hlds] TF2 server performance on Linux

2007-09-24 Thread LouLou Bizou
-- [ Picked text/plain from multipart/alternative ] Yes, same problem with my c2d 2.6 ghz, debian, kernel 1000hz, server running at 500 fps (on one core). when server is full => fps drop 40/45, cpu 80% :( 2007/9/24, John Porter <[EMAIL PROTECTED]>: > > -- > [ Picked text/plain from multipart/alter

Re: [hlds] Why so conservative?

2007-09-19 Thread LouLou Bizou
/forums/showthread.php?t=598508 ++ 2007/9/19, Wh00pAss <[EMAIL PROTECTED]>: > > Ahha! Kick ass. Thanks Lou > > Any info official line on the server.cfg now? :D > > Wh00pAss > - Original Message - > From: "LouLou Bizou" <[EMAIL PROTECTED]> > T

Re: [hlds] Why so conservative?

2007-09-19 Thread LouLou Bizou
-- [ Picked text/plain from multipart/alternative ] before posting, look at google :) see here: http://developer.valvesoftware.com/wiki/Command_Line_Options ++ 2007/9/19, Wh00pAss <[EMAIL PROTECTED]>: > > Does anyone know why Valve is so conservative with server set up > information? > > Why do