Having an issue where my server updated or so it seems, but is still reporting
that it needs the latest update. When I run it a second (and third and forth)
time(s) all it does is verify. Checked it by trying to connect and the client
reports that it is an older version.
Anyone know how to fix
Never mind found a gamedata update needed application in sourcemod.
From: hlds@list.valvesoftware.com on behalf of
Steve Kovack Sr.
Sent: Thursday, December 1, 2022 7:16 PM
To: hlds@list.valvesoftware.com
Subject: [hlds] Re: Mandatory Team Fortress 2 update
I'm having an issue where my server hangs at "Logging into Steam game server
account". My client is up to date. Is anyone else having this issue? Or does
anyone know of a fix? Server install has been validated.
From: hlds@list.valvesoftware.com on behalf of
It finally finished for me, hope the server starts, hehe.
From: hlds@list.valvesoftware.com on behalf of
Steve Kovack Sr.
Sent: Friday, October 7, 2022 8:07 PM
To: hlds@list.valvesoftware.com
Subject: [hlds] Re: Mandatory Team Fortress 2 update released
Is
Is anyone else having an issue downloading this last update? For me it's stuck
at 95.89%.
From: hlds@list.valvesoftware.com on behalf of
Eric Smith - erics at valvesoftware.com (via hlds list)
Sent: Friday, October 7, 2022 7:34 PM
To: hlds ; 'hlds_annou...@lis
rcon status showed it was LAN only. Logging doesn't start until after the
server.cfg runs. There were no error messages.
only indication was fact I did not see the usual "Initializing Steam libraries
for secure Internet server" message and then
can't ban users on LAN server messages. Got it
om:
hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com]
On Behalf Of Steve Kovack Sr.
Sent: Friday, February 21, 2014 6:39 PM
To: hlds list
Subject: [hlds] TF2 server not connecting to Steam
It seems
since the Feb 7th update my TF2 server won't connect to St
It seems since the Feb 7th update my TF2 server won't connect to Steam (LAN
only). I have these ports forwarded 3478-4380, 27000-27050. I have a HL2DM
server running on the same system that connects just fine. I tried adding
sv_setsteamaccount ** command to my server config and t
ski
wrote:
The tag is event247 not event_247. If that makes a difference.
On Oct 31, 2012 7:27 AM, "Steve Kovack Sr." wrote:
I run a small (8 player) server with bots. When I start the server I get this
message before connecting to Steam servers (which
Tue, Oct 30, 2012 at 3:29 PM, James Katarzynski
wrote:
The tag is event247 not event_247. If that makes a difference.
On Oct 31, 2012 7:27 AM, "Steve Kovack Sr." wrote:
I run a small (8 player) server with bots. When I start the server I get this
message before c
I run a small (8 player) server with bots. When I start the server I get this
message before connecting to Steam servers (which is completed successfully).
Sending CMsgGameServerMatchmakingStatus
(state=ServerMatchmakingState_NOT_PARTICIPATING)
The server never seems to get any Quickplay traf
I'd say check the TF2 wiki. That's where I found this:
http://wiki.teamfortress.com/wiki/Eyeaduct
5th paragraph shows what you are asking about.
Hope this helps
From: teamb...@comcast.net
To: hlds@list.valvesoftware.com
Date: Wed, 2 Nov 2011 09:03:31 -0700
Subject: [hlds] Halloween Update Ques
Para unsubscribe, para editar suas preferências da lista, ou para ver os
arquivos da lista,
visite por favor: http://list.valvesoftware.com/mailman/listinfo/hlds
> From: markim.cr...@hotmail.com
> To: hlds@list.valvesoftware.com
> Date: Sun, 13 Dec 2009 12:38:41 -0200
> Subject: Re: [hlds] Left
Yes add update -verify_all to your command line
> From: gatekeeper...@live.com
> To: hlds@list.valvesoftware.com
> Date: Sun, 12 Jul 2009 15:25:29 -0400
> Subject: Re: [hlds] HldsUpdateTool winsock error 10054 connect reset by peer.
>
>
> Is there anything I can do to check that everything is i
Just wondering if anyone uses or has used this provider, and their opinions on
them.
http://www.sigmaservers.com/
I have a club member who wants to start a L4D server and seems to want to use
them. Thanks for any input.
_
Hotmai
Well we worked with Beetlefart on the Windowz version and since applying .89
we've had no crashes or other weird behavior on our live game server. I have
also put it on my vanilla test server without any changes and it's been running
since applied. I looked at those threads in the BM forums a
Whoops sorry for the blank message (doh). For those interested there is a new
version
of BM (.0.0.0.89), crashes are fixed (boy beta testing is such fun)!!!
> From: ofcba...@hotmail.com
> To: hlds@list.valvesoftware.com
> Date: Sat, 23 May 2009 00:18:43 -0500
> Subject: Re: [hlds] Server crashi
_
Hotmail® has a new way to see what's up with your friends.
http://windowslive.com/Tutorial/Hotmail/WhatsNew?ocid=TXT_TAGLM_WL_HM_Tutorial_WhatsNew1_052009
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> > Subject: Re: [hlds] Server crashing after update (Beetle's MOD???)
> >
> > Any more updates on this? Anyone else crashing? I just put beetlesmod on
> > so I'm not sure If I'm going to or not.
> >
> > On Thu, May 21, 2009 at 8:1
> > Of course plugins break during update. Silly people.
> >
> > -Original Message-
> > From: hlds-boun...@list.valvesoftware.com
> > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Steve Kovack Sr.
> > Sent: Thursday, May 21, 2
0.0.0.86
> Date: Thu, 21 May 2009 23:17:11 -0400
> From: thedrunkenbraw...@gmail.com
> To: hlds@list.valvesoftware.com
> Subject: Re: [hlds] Server crashing after update (Beetle's MOD???)
>
> what version BM?
>
>
>
> On Thu, May 21, 2009 at 11:11 PM, Steve
We run a 24/7 ORANGE_X3 server. Windows based, Beetle's MOD is the only plugin.
Server is crashing with BM enabled, but runs fine without it. Basically use it
to set
respawn times and class limits. Anyone else seeing something similar??
_
Though I'm not a TF2 admin, I just noticed that the client side update for TF2
is coming down the pipe now (4:30PM CDT). So I would think the server updates
would be coming soon. Have fun folks.
_
The other season of giving begins
Here's a nice little calculator I found (or maybe even got from this listserver
hehe).
http://www.reece-eu.net/drekrates.php> Date: Sat, 3 May 2008 20:37:40 -0400>
From: [EMAIL PROTECTED]> To: hlds@list.valvesoftware.com> Subject: [hlds] Noob
question> > I know you probably get this a lot, bu
All I run is a little HL2DM server in my basement, but I added that to the
startup command line works fine. Connect to the master servers without a
problem.
21:37:43 hostname: Bananaland HL2DM version : 1.0.0.12/7 3264 secure
udp/ip : (local address edited out) map
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Just wondering am I the only one not getting anything from the list lately??
_
Put your friends on the big screen with Windows Vista® + Windows Live™.
http://www.microsoft.com/window
--
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Can someone tell me what the load order is on .cfg files at map change on a
srcds server (HL2DM)?Is it server.cfg, autoexec.cfg, mani_server.cfg then the
map?? I'm having some problems where the map has some cvar changes built into
it, and th
Andrey, this list is for Halflife based servers & mods. I don't think
you'll find any info for your game here.
From: "Andrey Egorov" <[EMAIL PROTECTED]>
Reply-To: hlds@list.valvesoftware.com
To:
Subject: [hlds] Lost Planet Dedicated Server
Date: Sun, 22 Jul 2007 23:59:53 +0400
This is a mult
Uh oh, another one, hehe.
From: "Alessandro Leite" <[EMAIL PROTECTED]>
Reply-To: hlds@list.valvesoftware.com
To:
Subject: Fw: [hlds] REMOVE ME
Date: Sun, 17 Jun 2007 22:10:44 -0300
[hlds] REMOVE ME
Alessandro
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To unsubscribe, edit your
I thank you guys and my users thank you guys for such a quick fix.
Steve
From: "Jason Ruymen" <[EMAIL PROTECTED]>
Reply-To: hlds@list.valvesoftware.com
To:
<[EMAIL PROTECTED]>,,<[EMAIL PROTECTED]>
Subject: [hlds] Half-Life 2: Deathmatch Update Released
Date: Fri, 15 Jun 2007 18:10:06 -0700
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