Hey all, I'm trying to set up a dedicated server for my steamgroup but I'm having trouble actually using it...
I've set it to be exclusive to my steam group but when I connect to it I see this: 109.079: Sending UDP connect to 217.115.196.210:27015 Server using lobbies #2, requiring pw no, lobby id 0 Server approved grace request... Retrying connection to 217.115.196.210:27015, server requires lobby reservation but is unreserved. Received game details information from 217.115.196.210:27015... [L4DUI] CL4DBasePanel::OnLevelLoadingFinished( No Error, , ) [L4DUI] CL4DBasePanel::OnFrameClosed( 2, 21 ) [L4DUI] CL4DBasePanel::OnGameUIActivated( delay = 0 ) [L4DUI] CL4DBasePanel::CloseAllWindows() [L4DUI] After close all windows: [L4DUI] OnOpen( `MainMenu`, caller = `<NULL>`, hidePrev = 1, setActive = 1, wt=22, wpri=0 ) [L4DMM] CMatchmaking::SwitchToState( 0 -> 10 ) ( MMSTATE_INITIAL -> MMSTATE_SESSION_DISCONNECTING ) [L4DUI] CL4DBasePanel::OnGameUIActivated( delay = 0 ) [L4DMM] CMatchmaking::SwitchToState( 10 -> 0 ) ( MMSTATE_SESSION_DISCONNECTING -> MMSTATE_INITIAL ) [L4DMM] CSession::SwitchToState( 0 -> 0 ) (NONE - NONE) [L4DMM] CMatchGame::RemoveAllPlayers [L4DMM] CSession::SwitchToState( 0 -> 0 ) (NONE - NONE) [L4DMM] CMatchGame::RemoveAllPlayers [L4DUI] CL4DBasePanel::CloseAllWindows() [L4DUI] CL4DBasePanel::OnFrameClosed( 0, 22 ) [L4DUI] After close all windows: [L4DUI] OnOpen( `GameLobby`, caller = `<NULL>`, hidePrev = 0, setActive = 1, wt=10, wpri=0 ) [L4DUI] Starting lobby... game slots = 4 game mode = 0 public slots = 4 difficulty = 1 experience = 0 skill0 = 0 skill1 = 0 skill2 = 0 skill3 = 0 skill4 = 0 [L4DMM] CMatchmaking::SwitchToState( 0 -> 2 ) ( MMSTATE_INITIAL -> MMSTATE_CREATING ) [L4DMM] CSession::SwitchToState( 0 -> 1 ) (NONE - CREATING) [L4DUI] StartPartyLobby: lobby started = true [L4DUI] CUIGameData::Notify( SERVERS_USER_GROUPS_SEARCH_COMPLETED, 0, 0) [L4DMM] CSession::GetSessionId() => sessionid = 184010d6b02a009 [L4DMM] CSession::UpdateCreating() => sessionid = 184010d6b02a009 [L4DMM] CMatchmaking(state = 2)::SessionNotification( 17(CREATED_HOST), 0 ) [L4DUI] CUIGameData::SessionNotification( 17, 0 ) Host: CreateSession successful [L4DMM] CMatchGame::AddPlayer( 110000100a0df55 ) [L4DMM] CMatchmaking::SwitchToState( 2 -> 4 ) ( MMSTATE_CREATING -> MMSTATE_ACCEPTING_CONNECTIONS ) [L4DMM] CSession::SwitchToState( 1 -> 3 ) (CREATING - IDLE) [L4DMM] Avatar assignment: Player 1: [[Awesome] ainmosni |BRB.u|]: Louis [L4DMM] CMatchmaking::ResolveDedicatedAddress(172.29.36.210:27015) maxplayers set to 14 [L4DUI] CUIGameData::Notify( DEDICATED_RESERVATION_FAILURE, 0, 0) [L4DUI] OnOpen( `GenericConfirmation`, caller = `GameLobby`, hidePrev = 0, setActive = 0, wt=13, wpri=1 ) [L4DUI] GenericConfirmation::SetWindowTitle : #L4D360UI_MsgBx_ConnectionFailed [L4DUI] GenericConfirmation::SetMessageText : #L4D360UI_MsgBx_NoServersFound [L4DUI] CL4DBasePanel::OnFrameClosed( 1, 13 ) [L4DUI] CL4DBasePanel::OnFrameClosed( 1, 13 ) -> Activated `GameLobby`, pri=0 [L4DUI] CL4DBasePanel::OnGameUIActivated( delay = 0 ) One thing that I notice is that it shows its non-routable IP... that's something it should not do afaik... The weird thing is though when I set the server to public it gets random lobby people in there within seconds... Here is some extra information: * The ports are correctly let through, I use a 1:1 NAT from the servers public IP to its private IP. * I can't connect to it if I just set a password. * I can't connect to it if I set it to steamgroup exclusive. * If I set it to open it gets filled with lobby people within seconds. * I could connect to the demo server when it was passworded. * The TF2 server I ran on this machine worked perfectly for many months, it used the same IP and port. Anybody know what the problem could be? This is my server config: [quote] hostname "brbuninstalling.com #1: Left4Dead European server" // Rcon Cvars rcon_password "notmyrealrconpass"//Set?s remote control password // Server Cvars sv_contact "[EMAIL PROTECTED]" //Contact email for server sysop sv_steamgroup 322605 //this is your group?s steam group id.. allows members to join from main menu add sv_steamgroup_exclusive 1 //to make it exclusive and private [/quote] Thanks for any help/suggestions. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds