Re: [hlds] .AIN files?

2004-12-21 Thread sebastian nielsen
Or it can be a ArcView Optional Index File, go check further down on this page: http://www.filext.com/detaillist.php?extdetail=ain&goButton=Go Scroll down, AIN is not only compressed file, it can be ArcView optional index file too. Go download GIS Info and check if the file is openable with that so

Re: [SPAM] Re: [hlds] .AIN files?

2004-12-21 Thread Steve Tilson
client data transfer. - Original Message - From: "m0gely" <[EMAIL PROTECTED]> To: Sent: Tuesday, December 21, 2004 1:23 PM Subject: Re: [hlds] .AIN files? Bud Ingram wrote: Thank you, it says that they are a compressed file... What purpose do they have for actual gam

Re: [hlds] .AIN files?

2004-12-21 Thread Clayton Macleod
erved before the system > >continues with the client data transfer. > > > > > >- Original Message - > >From: "m0gely" <[EMAIL PROTECTED]> > >To: > >Sent: Tuesday, December 21, 2004 1:23 PM > >Subject: Re: [hlds] .AIN files? > > > >

Re: [hlds] .AIN files?

2004-12-21 Thread Steve Tilson
o 12 second delay once an .AIN file is served before the system continues with the client data transfer. - Original Message - From: "m0gely" <[EMAIL PROTECTED]> To: Sent: Tuesday, December 21, 2004 1:23 PM Subject: Re: [hlds] .AIN files? Bud Ingram wrote: Thank you, it says

Re: [hlds] .AIN files?

2004-12-21 Thread Bud Ingram
ay, December 21, 2004 1:23 PM Subject: Re: [hlds] .AIN files? > Bud Ingram wrote: > > > Thank you, it says that they are a compressed file... What purpose do they > > have for actual game play and is there a way to prevent the server from > > having to generate them or are

Re: [hlds] .AIN files?

2004-12-21 Thread AgentHH
AIL PROTECTED]> Sent: Dec 21, 2004 11:23 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] .AIN files? Bud Ingram wrote: > Thank you, it says that they are a compressed file... What purpose do they > have for actual game play and is there a way to prevent the server from > having to

Re: [hlds] .AIN files?

2004-12-21 Thread m0gely
Bud Ingram wrote: Thank you, it says that they are a compressed file... What purpose do they have for actual game play and is there a way to prevent the server from having to generate them or are they intergral to gameplay? Is there a way to prevent them from being downloaded? The ones on my serve

Re: [hlds] .AIN files?

2004-12-21 Thread Bud Ingram
- From: "sebastian nielsen" <[EMAIL PROTECTED]> To: Sent: Tuesday, December 21, 2004 9:46 AM Subject: RE: [hlds] .AIN files? www.filext.com Enter AIN in the search box... And you get a good description of AIN files... ___

RE: [hlds] .AIN files?

2004-12-21 Thread sebastian nielsen
www.filext.com Enter AIN in the search box... And you get a good description of AIN files... _ Chatt: Träffa nya nätkompisar på Habbo Hotel http://habbohotel.msn.se/habbo/sv/channelizer ___ T

[hlds] .AIN files?

2004-12-21 Thread Bud Ingram
Sorry if this has already been asked, I did a search with Google to no success, found a couple of questions on the SteamPowered forums without answers so I'm asking here. 1) What exactly are the .AIN files for (\maps\graphs\*)? And are they required for game play? 2) I'm assuming they are *NOT*