I use net_channels repeatedly whilst changing my netcode settings.
Your client netcode settings if they are to be optimised need to consider:
-client side FPS
-server side FPS (roughly)
-server tickrate
-network bandwidth
-network switching rate (unlikely to be exceeded)
Most of the above are
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with new hlds update what should serverside and client side rates be ?
and with 66 tick i should see more than 33 on in and out on net_graph?
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