Re: [hlds] Advertise a server using account ID

2014-03-06 Thread Weasels Lair
> From: Andre Müller > Date: Thu, Mar 6, 2014 at 2:50 AM > Subject: Re: [hlds] Advertise a server using account ID > To: Half-Life dedicated Win32 server mailing list < hlds@list.valvesoftware.com> > > Please read this http://en.wikipedia.org/wiki/SRV_record or > othe

Re: [hlds] Advertise a server using account ID

2014-03-06 Thread Andre Müller
Please read this http://en.wikipedia.org/wiki/SRV_record or other better articles where srv is explained before you are writing sensless stuff. 2014-03-06 1:58 GMT+01:00 Weasels Lair : > Actually SRV records could solve that, if implemented properly. But, > hey... I am happy for anyway for play

Re: [hlds] Advertise a server using account ID

2014-03-05 Thread Weasels Lair
Actually SRV records could solve that, if implemented properly. But, hey... I am happy for anyway for players to re-find the server after an IP address change. We'll have to just wait and see how well the intended scheme actually works in practice. On Wed, Mar 5, 2014 at 4:55 PM, Doctor McKay w

Re: [hlds] Advertise a server using account ID

2014-03-05 Thread Doctor McKay
DNS-based favorites wouldn't work if you moved ports in addition to hosts. I have accounts on all of my servers but I don't bother to set up domain names because that's a waste of time. It would be far easier to provide steam://connectid links. Dr. McKay www.doctormckay.com On Wed, Mar 5, 2014

Re: [hlds] Advertise a server using account ID

2014-03-05 Thread Andre Müller
To provide the same performance for gameserver searching, there are need no change on masterserver side. The masterserver can provide only ip and ports as before. To tell the client, that the server has a dns, an entry with a public cvar like publicdns, is enough. Only favourites and connect should

Re: [hlds] Advertise a server using account ID

2014-03-05 Thread Dominik Friedrichs
On 2014/03/05 17:27, Saint K. wrote: If you want to support DNS listings and all servers use this, when a client wants to do a full server listing you get all the queries. The other systems you name have a much lower rate of DNS querying. Your servers already get A2S_INFO queries upon those lis

Re: [hlds] Advertise a server using account ID

2014-03-05 Thread Dominik Friedrichs
On 2014/03/05 16:33, Saint K. wrote: Does no one seem to understand that there is a downside is on using DNS? The clients need to resolve each DNS entry before the server can get queried, this takes time, not to mention that DNS servers might have defense mechanisms at work such as throttling th

Re: [hlds] Advertise a server using account ID

2014-03-05 Thread Saint K.
. Saint K. From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Andre Müller Sent: Wednesday, March 05, 2014 5:03 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Advertise a server using account ID What is the problem to

Re: [hlds] Advertise a server using account ID

2014-03-05 Thread Andre Müller
[mailto: > hlds-boun...@list.valvesoftware.com] *On Behalf Of *Andre Müller > *Sent:* Wednesday, March 05, 2014 4:11 PM > > *To:* Half-Life dedicated Win32 server mailing list > *Subject:* Re: [hlds] Advertise a server using account ID > > > > Someone made an improvment su

Re: [hlds] Advertise a server using account ID

2014-03-05 Thread Saint K.
reach that goal? Saint K. From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Andre Müller Sent: Wednesday, March 05, 2014 4:11 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Advertise a server using account ID Someone

Re: [hlds] Advertise a server using account ID

2014-03-05 Thread Andre Müller
Someone made an improvment sugestion years ago about the srv entry in dns for a serverport. So we don't need valves proprietary protocol if they are realizing that there are existing technologies we can use. The only change is on clientside to save DNS in favourites and lookup for a srv record for

Re: [hlds] Advertise a server using account ID

2014-03-05 Thread Nomaan Ahmad
I also use subdomains for each IP address I have at the moment. This method is not close to being perfect for client use. Its only good for me as server own as I don't need to remember IP address when connecting to server. Most of my clients use favourites tab or history tab. But Steam browser won

Re: [hlds] Advertise a server using account ID

2014-03-05 Thread Ross Bemrose
-- Original message >> From: Nomaan Ahmad >> Date:03/05/2014 8:55 AM (GMT-05:00) >> To: Half-Life dedicated Win32 server mailing list >> Subject: Re: [hlds] Advertise a server using account ID >> >> I agree with Will. >> >> Domain doesn&#x

Re: [hlds] Advertise a server using account ID

2014-03-05 Thread Dominik Friedrichs
I'd have preferred a DNS solution that uses subdomains to address the specific servers on an IP. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

Re: [hlds] Advertise a server using account ID

2014-03-05 Thread Bobby Broughton
t: Re: [hlds] Advertise a server using account ID Bobby, Steam server browser doesn't support domain names. When you manually add a domain like: sv1.domain.com:27015<http://sv1.domain.com:27015>, it will resolve into IP e.g. 127.0.0.1:27015<http://127.0.0.1:27015> and then save i

Re: [hlds] Advertise a server using account ID

2014-03-05 Thread Nomaan Ahmad
fe dedicated Win32 server mailing list > Subject: Re: [hlds] Advertise a server using account ID > > I agree with Will. > > Domain doesn't solve the port move problem. What if you move your > gameserver instance to another machine but the port is already in use? > > Als

Re: [hlds] Advertise a server using account ID

2014-03-05 Thread Bobby Broughton
list Subject: Re: [hlds] Advertise a server using account ID I agree with Will. Domain doesn't solve the port move problem. What if you move your gameserver instance to another machine but the port is already in use? Also its a lot simpler to just advertise game server id. Don't nee

Re: [hlds] Advertise a server using account ID

2014-03-05 Thread Valentin G.
ogy!?!? >>> > >>> > I'm surprised more people aren't using dns. >>> > >>> > >>> > Sent from my Verizon Wireless 4G LTE smartphone >>> > >>> > >>> > Original message >>

Re: [hlds] Advertise a server using account ID

2014-03-05 Thread Nomaan Ahmad
; I'm surprised more people aren't using dns. >> > >> > >> > Sent from my Verizon Wireless 4G LTE smartphone >> > >> > >> > ---- Original message ---- >> > From: Ross Bemrose >> > Date:03/05/2014 8:19 AM (GMT-05:00) >> >

Re: [hlds] Advertise a server using account ID

2014-03-05 Thread Will Moggridge
/05/2014 8:19 AM (GMT-05:00) > > To: Half-Life dedicated Win32 server mailing list > > Subject: Re: [hlds] Advertise a server using account ID > > > > I use these crazy things called "domain names" which I update when I move > > servers to different addresses. &g

Re: [hlds] Advertise a server using account ID

2014-03-05 Thread Valentin G.
e aren't using dns. > > > Sent from my Verizon Wireless 4G LTE smartphone > > > Original message > From: Ross Bemrose > Date:03/05/2014 8:19 AM (GMT-05:00) > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] Advertise a ser

Re: [hlds] Advertise a server using account ID

2014-03-05 Thread Bobby Broughton
Re: [hlds] Advertise a server using account ID I use these crazy things called "domain names" which I update when I move servers to different addresses. On 3/5/2014 8:16 AM, n...@elite-hunterz.info<mailto:n...@elite-hunterz.info> wrote: Please do so! It's not mainly for

Re: [hlds] Advertise a server using account ID

2014-03-05 Thread Ross Bemrose
I use these crazy things called "domain names" which I update when I move servers to different addresses. On 3/5/2014 8:16 AM, n...@elite-hunterz.info wrote: Please do so! It's not mainly for the IP which is easily grabbed anyway, instead this would be awesome to implement as when server owner

Re: [hlds] Advertise a server using account ID

2014-03-05 Thread niko
Please do so! It's not mainly for the IP which is easily grabbed anyway, instead this would be awesome to implement as when server owners like me have to change the ip of huge servers they don't lose all their players! It would be just perfect if players of source games could finally connect usin

Re: [hlds] Advertise a server using account ID (cls)

2014-03-04 Thread Derek Howard
From: cls >> To: "hlds@list.valvesoftware.com" >> Subject: [hlds] Advertise a server using account ID >> Message-ID: >> <1393908038.51764.yahoomail...@web126004.mail.ne1.yahoo.com> >> Content-Type: text/plain; charset=utf-8 >> >> Can

[hlds] Advertise a server using account ID (cls)

2014-03-04 Thread Korrey Moore
ST) > From: cls > To: "hlds@list.valvesoftware.com" > Subject: [hlds] Advertise a server using account ID > Message-ID: > <1393908038.51764.yahoomail...@web126004.mail.ne1.yahoo.com> > Content-Type: text/plain; charset=utf-8 > > Can you please let server owners advertise

Re: [hlds] Advertise a server using account ID

2014-03-04 Thread Nomaan Ahmad
Yea but its better to have a join-able unique account id. Something like: connectid Same for steam uri. On 4 March 2014 14:46, Alexander Z wrote: > It's not like the IP address won't be visible to anybody who actually > joins the server anyway. > > > On 4 March 2014 05:40, cls wrote: > >> Ca

Re: [hlds] Advertise a server using account ID

2014-03-04 Thread Alexander Z
It's not like the IP address won't be visible to anybody who actually joins the server anyway. On 4 March 2014 05:40, cls wrote: > Can you please let server owners advertise their server using account ID > only, without showing the IP address anywhere? > > >

[hlds] Advertise a server using account ID

2014-03-03 Thread cls
Can you please let server owners advertise their server using account ID only, without showing the IP address anywhere? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mai