See http://steampowered.com/forums/showthread.php?s=&threadid=94346
--
Regards,
[EMAIL PROTECTED]
- Original Message -
From: "DDc-Clan" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, June 14, 2004 10:06 PM
Subject: [hlds] Counter-Strike release
>
bject: Re: [hlds] Counter-Strike release
Isn't that 'version'?
--- Ryan Lewis <[EMAIL PROTECTED]> wrote:
> Excellent!
>
> Would it be possible to have a publically readable cvar (like for
> example,
> mp_roundtime is) that contains an integ
ot
> take that
> much work to do.
>
> Can't wait to check out the new hitboxes.
>
> Regards,
>
> Ryan Lewis
> [EMAIL PROTECTED]
>
>
> - Original Message -
> From: "Alfred Reynolds" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECT
From: "Alfred Reynolds" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>; <[EMAIL PROTECTED]>
Sent: Tuesday, June 15, 2004 2:04 AM
Subject: [hlds] Counter-Strike release
> We have released an update for Counter-Strike. To get this update you
> need to run the hld
We have released an update for Counter-Strike. To get this update you
need to run the hldsupdatetool (via "steam" under linux or
"hldsupdatetool" under win32).
The changes for this release are:
- Added crosshair customization (color, size, opacity)
- Corpses fade out with cl_corpse_stay
- Improved
5 matches
Mail list logo