Re: [hlds] Day of Defeat: Source and Source Engine update released

2005-10-19 Thread [xXx] [EMAIL PROTECTED]
in high priority i play infexXxiously with 60 players - Original Message - From: "Kevin Ottalini" <[EMAIL PROTECTED]> To: Sent: Wednesday, October 19, 2005 8:29 PM Subject: Re: [hlds] Day of Defeat: Source and Source Engine update released > Copy over from t

Re: [hlds] Day of Defeat: Source and Source Engine update released

2005-10-19 Thread Kevin Ottalini
players at most. - Alfred - Original Message - From: "Brandon" <[EMAIL PROTECTED]> To: Sent: Wednesday, October 19, 2005 6:21 PM Subject: Re: [hlds] Day of Defeat: Source and Source Engine update released -- alfred can you please give an official response about why

Re: [hlds] Day of Defeat: Source and Source Engine update released

2005-10-19 Thread Brandon
-- [ Picked text/plain from multipart/alternative ] alfred can you please give an official response about why the limit is now 32 players so i can keep quoting it over and over to the people who complain On 10/19/05, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote: > > -- > [ Picked text/plain from mu

Re: [hlds] Day of Defeat: Source and Source Engine update released

2005-10-19 Thread ozmosissound
-- [ Picked text/plain from multipart/alternative ] I explain it at the bottom of this post: http://www.landofozz.net/forums/viewtopic.php?t=224 --Ozz -- Original message -- > -- > [ Picked text/plain from multipart/alternative ] > can anyone explain what cl_predict was

Re: [hlds] Day of Defeat: Source and Source Engine update released

2005-10-19 Thread ozmosissound
-- [ Picked text/plain from multipart/alternative ] wow you guys listened to me (cl_predict) Gives me new hope... :D --Ozz -- Original message -- > We have released an update to Day of Defeat: Source and the Source > Engine. If you run ANY Source game then run t

RE: [hlds] Day of Defeat: Source and Source Engine update released

2005-10-19 Thread Alfred Reynolds
Servers need to be updated also. - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of sprout Sent: Wednesday, October 19, 2005 5:20 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Day of Defeat: Source and Source Engine update released > ok

Re: [hlds] Day of Defeat: Source and Source Engine update released

2005-10-19 Thread sprout
IL PROTECTED]> Sent: Wednesday, October 19, 2005 6:33 PM Subject: [hlds] Day of Defeat: Source and Source Engine update released We have released an update to Day of Defeat: Source and the Source Engine. If you run ANY Source game then run the hldsupdatetool to get this update. This update is requ

RE: [hlds] Day of Defeat: Source and Source Engine update released

2005-10-19 Thread Alfred Reynolds
It enabled (or disabled) client side prediction. - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Brandon Sent: Wednesday, October 19, 2005 4:56 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Day of Defeat: Source and Source Engine update

Re: [hlds] Day of Defeat: Source and Source Engine update released

2005-10-19 Thread Brandon
-- [ Picked text/plain from multipart/alternative ] can anyone explain what cl_predict was please On 10/19/05, Alfred Reynolds <[EMAIL PROTECTED]> wrote: > > We have released an update to Day of Defeat: Source and the Source > Engine. If you run ANY Source game then run the hldsupdatetool to get >

[hlds] Day of Defeat: Source and Source Engine update released

2005-10-19 Thread Alfred Reynolds
We have released an update to Day of Defeat: Source and the Source Engine. If you run ANY Source game then run the hldsupdatetool to get this update. This update is required for Day of Defeat: Source servers. The update includes numerous enhancements and fixes for Day of Defeat: Source and also ma

[hlds] Day of Defeat: Source and Source Engine update released

2005-09-27 Thread Alfred Reynolds
We have released an update for Day of Defeat: Source and the Source Engine. To get this update run the hldsupdatetool. This update fixes servers not reporting as secure in the server browser and adds a mapcycle to Day of Defeat: Source if you haven't already created one. More details can be found