yeap, contact steam support.
>
> From: wickedplayer494 .
>To: Half-Life dedicated Win32 server mailing list
>
>Sent: Wednesday, 2 May 2012, 21:57
>Subject: Re: [hlds] Day of Defeat: Source low textures +
>cl_ragdoll_physics_enable bug
>
d, 2 May 2012 15:38
> Subject: Re: [hlds] Day of Defeat: Source low textures +
> cl_ragdoll_physics_enable bug
>
> Well, most people have no idea about servers. But we're discussing about
> the valves mailing list so let me say: i don't care about what most people
> do.
>
well i still cant get on steam to play my mw3 and its frustrating the hell
out of me what to do
-Original Message-
From: spendenanmich
To: Half-Life dedicated Win32 server mailing list
Sent: Wed, 2 May 2012 15:38
Subject: Re: [hlds] Day of Defeat: Source low textures
Well, most people have no idea about servers. But we're discussing about
the valves mailing list so let me say: i don't care about what most
people do.
Whatever, the low textures are available in the menu and are still
bugged. I thought both shouldn't be that hard to fix - last but not
least ju
There's lots of things that people change without it being in Valve's menu
system, because to the non-advanced user they might not make much sense
(you could make the same argument for a bugged cl_showfps, as there's no
"show FPS counter" in the menu).
On Mon, Apr 30, 2012 at 2:16 PM, Drogen Viech
No offense but alot of people seem to forget that regular players
aren't supposed to set set cl_ragdoll_physics_enable to 0 - else valve
would've added a 'Disable dead bodies' option to their menus, right? I
know i sound kind of angry - sorry for that, i'm just trying to get a
point across really :
Bullet holes are red on wooden textures if using low textures.
Also there is a bug if using cl_ragdoll_physics_enable 0. Dead bodies
will spawn in random position then.
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