RE: [hlds] Half-Life 2: Deathmatch Update Released

2007-06-15 Thread Tony Paloma
EMAIL PROTECTED] On Behalf Of Tony Paloma Sent: Friday, June 15, 2007 8:19 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Half-Life 2: Deathmatch Update Released Now chat color doesn't work. Everybody shows up normal default color no matter what team they are on. -Original Message- Fr

RE: [hlds] Half-Life 2: Deathmatch Update Released

2007-06-15 Thread Tony Paloma
Half-Life 2: Deathmatch Update Released I thank you guys and my users thank you guys for such a quick fix. Steve >From: "Jason Ruymen" <[EMAIL PROTECTED]> >Reply-To: hlds@list.valvesoftware.com >To: ><[EMAIL PROTECTED]>,, >Subject: [hlds] Half-Life 2: Dea

RE: [hlds] Half-Life 2: Deathmatch Update Released

2007-06-15 Thread Steve Kovack
I thank you guys and my users thank you guys for such a quick fix. Steve From: "Jason Ruymen" <[EMAIL PROTECTED]> Reply-To: hlds@list.valvesoftware.com To: <[EMAIL PROTECTED]>,,<[EMAIL PROTECTED]> Subject: [hlds] Half-Life 2: Deathmatch Update Released Date: Fri

Re: [hlds] Half-Life 2: Deathmatch Update Released

2007-06-15 Thread Mick
Thanks guys - appreciated - Original Message - From: "Jason Ruymen" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]>; ; <[EMAIL PROTECTED]> Sent: Saturday, June 16, 2007 2:10 AM Subject: [hlds] Half-Life 2: Deathmatch Update Released Updates to Half-Life 2: D

[hlds] Half-Life 2: Deathmatch Update Released

2007-06-15 Thread Jason Ruymen
Updates to Half-Life 2: Deathmatch have been released. Please run hldsupdatetool to receive the updates. The specific changes include: - Fixed in-game chat Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit

[hlds] Half-Life 2: Deathmatch Update Released

2007-03-27 Thread Jason Ruymen
Updates to Half-Life 2: Deathmatch have been released. Please run hldsupdatetool to download these updates. The specific changes include: Half-Life 2: Deathmatch: - Fixed player movement bug caused by joining and leaving spectator mode Jason ___ To

RE: [hlds] Half-Life 2: Deathmatch update released

2006-07-29 Thread Wayne
. I hope Alfred can get these bugs to the DEV guys for sooner rather than later fixing. D1. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Joshua Handelsman-Woolf (DogGunn) Sent: Friday, 28 July 2006 5:45 PM To: hlds@list.valvesoftware.com Subject: Re:

Re: [hlds] Half-Life 2: Deathmatch update released

2006-07-28 Thread Joshua Handelsman-Woolf (DogGunn)
-- [ Picked text/plain from multipart/alternative ] Mad, I like the new spectate mode! :) A lot of Steam Updates were released today and yesterday! -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.

Re: [hlds] Half-Life 2: Deathmatch update released

2006-07-27 Thread Kevin Ottalini
are, then switch back and continue playing which is ... questionable. - Original Message - From: "Jason Ruymen" <[EMAIL PROTECTED]> To: ; Sent: Thursday, July 27, 2006 10:43 PM Subject: [hlds] Half-Life 2: Deathmatch update released An update to Half-Life 2: Deathmatc

[hlds] Half-Life 2: Deathmatch update released

2006-07-27 Thread Jason Ruymen
An update to Half-Life 2: Deathmatch has been released. Linux servers may be updated automatically. Windows servers will need to run the hldsupdatetool to get this update. Here are the changes: - Added spectator mode. If the server has mp_allowspectators set to 1, users can type spectate to enter

RE: [hlds] Half-Life 2: Deathmatch update released

2006-07-12 Thread Skul`Hamr
CTED] On Behalf Of Jason Ruymen Sent: Tuesday, July 11, 2006 8:43 PM To: hlds@list.valvesoftware.com; hlds_linux@list.valvesoftware.com Subject: [hlds] Half-Life 2: Deathmatch update released An update to Half-Life 2: Deathmatch has been released. Linux servers will be updated automatically. Windo

[hlds] Half-Life 2: Deathmatch update released

2006-07-11 Thread Jason Ruymen
An update to Half-Life 2: Deathmatch has been released. Linux servers will be updated automatically. Windows servers will need to run the hldsupdatetool to get this update. Here are the changes: - Added a player "ready" command. If 'mp_readyrestart' is enabled, then the round can be restarted if

Re: [hlds] Half-Life 2: Deathmatch update released

2006-06-17 Thread Darrel
Thanks for the heads up... - Original Message - From: "Jason Ruymen" <[EMAIL PROTECTED]> To: ; Sent: Friday, June 16, 2006 7:17 PM Subject: [hlds] Half-Life 2: Deathmatch update released An update to Half-Life 2: Deathmatch has been released. Run the hldsupdate

[hlds] Half-Life 2: Deathmatch update released

2006-06-16 Thread Jason Ruymen
An update to Half-Life 2: Deathmatch has been released. Run the hldsupdatetool to get this update. This update enables lag compensation. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valveso

RE: [hlds] Half-Life 2: Deathmatch update released

2006-06-15 Thread Bush
Turn off "Center Player Names" Thanks. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of James McKenna Sent: Thursday, June 15, 2006 3:24 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Half-Life 2: Deathmatch update released Are the giga

Re: [hlds] Half-Life 2: Deathmatch update released

2006-06-15 Thread James McKenna
Are the gigantic names when looking at someone going to remain? It's rather distracting. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

RE: [hlds] Half-Life 2: Deathmatch update released

2006-06-15 Thread Doug Crabtree
I'm getting this error in some maps: "Attempted to create unknown entity type prop_vehicle_jeep! Can't init prop_vehicle_jeep" Was that removed from HL2DM? Thanks, Doug Crabtree ___ To unsubscribe, edit your list preferences, or view the list archive

RE: [hlds] Half-Life 2: Deathmatch update released

2006-06-15 Thread Doug Crabtree
@list.valvesoftware.com Subject: RE: [hlds] Half-Life 2: Deathmatch update released I ran this and am receiving a "Your server is out of date, please update and restart" type message. Do I have to delete everything and start over, or is this error message a glitch? Dou

RE: [hlds] Half-Life 2: Deathmatch update released

2006-06-15 Thread Doug Crabtree
I ran this and am receiving a "Your server is out of date, please update and restart" type message. Do I have to delete everything and start over, or is this error message a glitch? Doug Crabtree ___ To unsubscribe, edit your list preferences, or view

RE: [hlds] Half-Life 2: Deathmatch update released

2006-06-15 Thread Wayne
Affordablegameservers.com Sent: Thursday, 15 June 2006 3:50 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Half-Life 2: Deathmatch update released whisper, no one likes a brain*, smart aleck, smart-ass, walking encyclopedia giggle heh -Original Message- From: [EMAIL PROTECTED] [mailto

RE: [hlds] Half-Life 2: Deathmatch update released

2006-06-14 Thread Affordablegameservers.com
whisper, no one likes a brain*, smart aleck, smart-ass, walking encyclopedia giggle heh -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Whisper Sent: Thursday, June 15, 2006 1:23 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Half-Life 2

Re: [hlds] Half-Life 2: Deathmatch update released

2006-06-14 Thread Whisper
-- [ Picked text/plain from multipart/alternative ] http://thesaurus.reference.com/browse/Update advance, ameliorate, amend, augment, better, boost, civilize, come around*, convalesce, correct, cultivate, develop, doctor up*, edit, elevate, emend, enhance, gain ground*, gain strength, grow better,

RE: [hlds] Half-Life 2: Deathmatch update released

2006-06-14 Thread Andrew Armstrong
Working, cheers. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds Sent: Thursday, 15 June 2006 2:30 PM To: hlds_linux@list.valvesoftware.com; hlds@list.valvesoftware.com; hlds_announce@list.valvesoftware.com Subject: [hlds] Half-Life 2

Re: [hlds] Half-Life 2: Deathmatch update released

2006-06-14 Thread Joshua Handelsman-Woolf (DogGunn)
-- [ Picked text/plain from multipart/alternative ] Ooo, mad update. Thanks Alfred. On 6/15/06, Alfred Reynolds <[EMAIL PROTECTED]> wrote: > > An update to Half-Life 2: Deathmatch has been released. Run the > hldsupdatetool to get this update. > > This update fixes the healthpack and debris clippi

[hlds] Half-Life 2: Deathmatch update released

2006-06-14 Thread Alfred Reynolds
An update to Half-Life 2: Deathmatch has been released. Run the hldsupdatetool to get this update. This update fixes the healthpack and debris clipping bugs from the release earlier today. This update also includes a proper Linux version. The update details from the update earlier today can be f

Re: [hlds] Half-Life 2: Deathmatch update

2005-06-02 Thread Ian mu
nesday, June 01, 2005 8:42 PM > Subject: [hlds] Half-Life 2: Deathmatch update > > > > We have just released an update to Half-Life 2: Deathmatch. Run > > hldsupdatetool to get this update. > > > > The update includes several fixes, go to: > > http://w

Re: [hlds] Half-Life 2: Deathmatch update

2005-06-01 Thread TrickyB
Any more patches this week? - Original Message - From: "Alfred Reynolds" <[EMAIL PROTECTED]> To: ; ; <[EMAIL PROTECTED]> Sent: Wednesday, June 01, 2005 8:42 PM Subject: [hlds] Half-Life 2: Deathmatch update We have just released an update to Half-Life 2: Deathmat

Re: [hlds] Half-Life 2: Deathmatch update

2005-06-01 Thread Mikee
autoswitch weapon issue, they did too! In any case, this goes a LONNGG Way, and is very much appreciated. - Original Message - From: "Alfred Reynolds" <[EMAIL PROTECTED]> Sent: Wednesday, June 01, 2005 12:42 PM Subject: [hlds] Half-Life 2: Deathmatch updat

Re: [hlds] Half-Life 2: Deathmatch update

2005-06-01 Thread Kevin Ottalini
"Added cvar "cl_autowepswitch" to allow automatic weapon switching to be turned off" Thank you very much (and the team) Alfred, greatly appreciated. - Original Message - From: "Alfred Reynolds" <[EMAIL PROTECTED]> Sent: Wednesday, June 01, 2005

[hlds] Half-Life 2: Deathmatch update

2005-06-01 Thread Alfred Reynolds
We have just released an update to Half-Life 2: Deathmatch. Run hldsupdatetool to get this update. The update includes several fixes, go to: http://www.steampowered.com/index.php?area=news&id=420 for more details. - Alfred ___ To unsubscribe, edit your

Re: [hlds] Half-Life 2: Deathmatch Update

2005-04-27 Thread Ian mu
pent up frustration here > > - Original Message - > > From: "Mikee" <[EMAIL PROTECTED]> > > To: > > Sent: Wednesday, April 27, 2005 1:38 PM > > Subject: Re: [hlds] Half-Life 2: Deathmatch Update > > > > > For Pete's sake..

Re: [hlds] Half-Life 2: Deathmatch Update

2005-04-26 Thread Whisper
CTED]> > To: > Sent: Wednesday, April 27, 2005 1:38 PM > Subject: Re: [hlds] Half-Life 2: Deathmatch Update > > > For Pete's sakenow you force us server admins to do two updates > because > > you think we want yet another lame ass map that lags and c

Re: [hlds] Half-Life 2: Deathmatch Update

2005-04-26 Thread m0gely
Mikee wrote: For Pete's sakenow you force us server admins to do two updates because you think we want yet another lame ass map that lags and crashes the servers, and that we never wanted in the first place? We? All three of my servers Oh I see. Your three servers and their inability to run a

Re: [SPAM] Re: [hlds] Half-Life 2: Deathmatch Update

2005-04-26 Thread Steve Tilson
r maps. What a wasteand what a shame to see this so poorly handled by Valve. Valve should work for the government. - Original Message - From: "Alfred Reynolds" <[EMAIL PROTECTED]> To: ; ; <[EMAIL PROTECTED]> Sent: Tuesday, April 26, 2005 7:22 PM Subject: [hlds] Half-L

Re: [hlds] Half-Life 2: Deathmatch Update

2005-04-26 Thread Waldo
im sensing a little pent up frustration here - Original Message - From: "Mikee" <[EMAIL PROTECTED]> To: Sent: Wednesday, April 27, 2005 1:38 PM Subject: Re: [hlds] Half-Life 2: Deathmatch Update > For Pete's sakenow you force us server admins to do two update

Re: [hlds] Half-Life 2: Deathmatch Update

2005-04-26 Thread Mikee
L PROTECTED]> Sent: Tuesday, April 26, 2005 7:22 PM Subject: [hlds] Half-Life 2: Deathmatch Update We have released an update to Half-Life 2: Deathmatch. Run the hldsupdatetool to get this update. This update fixes an exploit in the newly released dm_runoff map that allowed airstrike "spamm

[hlds] Half-Life 2: Deathmatch Update

2005-04-26 Thread Alfred Reynolds
We have released an update to Half-Life 2: Deathmatch. Run the hldsupdatetool to get this update. This update fixes an exploit in the newly released dm_runoff map that allowed airstrike "spamming". More details can be found here: http://www.steampowered.com/index.php?area=news&id=412 - Alfred __

RE: [hlds] Half-Life 2: Deathmatch update released

2004-12-10 Thread ironchef
Alfred Reynolds wrote: > This update tweaks several gameplay issues with Half-Life 2: > Deathmatch and fixes a couple dedicated server problems. Please, for the love of Ford, stop overwriting our motd! And thanks for a lovely update! ;) -- ironchef http://www.dexworld.org/ ___

[hlds] Half-Life 2: Deathmatch update released

2004-12-10 Thread Alfred Reynolds
We have released an update to Half-Life 2: Deathmatch and the dedicated server. You need to run hldsupdatetool to get this update. This update tweaks several gameplay issues with Half-Life 2: Deathmatch and fixes a couple dedicated server problems. Details of the update can be found here: http://w