Which driver are you using?
2008/11/20 Jarno Veuger [EMAIL PROTECTED]
In the advanced video options in L4D there's an option called multicore
support (or something like that), disable that option and it should work
normal for you :) .
Jonah Hirsch wrote:
I know this isn't the technically
Latest Catalyst drivers (I got an AMD Athlon64 X2 6400+ with an ATi
HD4870 graphicscard).
AnAkIn . wrote:
Which driver are you using?
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Oh, I didn't read, you are both not talking about the same issue.
Yes I also get 100% usage on both cores and there's no problem with that.
Jarno Veuger, I guess you are talking about the stuttering problem, and when
you disable the multicore rendering, it fixes it?
Strange it happens with your
Or maybe you just mean disabling multicore rendering make the game not
using both cores 100% ?
2008/11/20 AnAkIn . [EMAIL PROTECTED]
Oh, I didn't read, you are both not talking about the same issue.
Yes I also get 100% usage on both cores and there's no problem with that.
Jarno Veuger, I
When I got multicore rendering on, my CPU (both cores) is around the
100% (sometimes for a few seconds 95%). When I disable that multicore
rendering option it runs around 60% CPU usage and without stuttering and
such.
The other options have been maxed and I normally play on 1680x1050.
If you get stuttering, then it should be your video drivers or an program
conflicting with the game. On nvidia cards, only the 180.XX drivers are
doing that, so maybe you could try changing your drivers (even if it's ATI).
2008/11/20 Jarno Veuger [EMAIL PROTECTED]
When I got multicore rendering
i installed the 180.48 drivers yesterday, they were terrible for l4d.
Every time i looked at a new area i would freeze for a few seconds. I
ended up re-installing the 18.24 and haven't had any problems.
AnAkIn . wrote:
If you get stuttering, then it should be your video drivers or an program
I don't got any reason to do so actually. With multicore rendering off
it works like a charm. Or does multicore rendering normally give better
quality or performance?
AnAkIn . wrote:
If you get stuttering, then it should be your video drivers or an program
conflicting with the game. On nvidia
Yes, multicore rendering give better performance, you get a lot more FPS.
2008/11/20 Jarno Veuger [EMAIL PROTECTED]
I don't got any reason to do so actually. With multicore rendering off
it works like a charm. Or does multicore rendering normally give better
quality or performance?
AnAkIn .
I already got enough FPS (even more as 100 FPS). I actually don't think
I can get more with all these settings.
Thanks anyways.
AnAkIn . wrote:
Yes, multicore rendering give better performance, you get a lot more FPS.
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: Re: [hlds] Left4Dead Client CPU Usage
If you get stuttering, then it should be your video drivers or an program
conflicting with the game. On nvidia cards, only the 180.XX drivers are
doing that, so maybe you could try changing your drivers (even if it's ATI).
2008/11/20 Jarno Veuger [EMAIL
really time for an upgrade, don't you think?Date: Thu, 20 Nov 2008 08:21:10
-0800From: [EMAIL PROTECTED]: [EMAIL PROTECTED]: Re: [hlds] Left4Dead Client
CPU Usageftr:qx9770 3.8ghz, 4gb corsair dd3r 1600mhz with a pair of nvidia
280's (v180.48) runs fine
I know this isn't the technically correct place for this, so ignore it
if you must.
While playing Left4Dead, my CPU reports 100% usage on BOTH cores. Even
though it says that, I'm seeing no choppiness or anything negative
towards the performance.
CPU: Core2Duo E8400 (3.0GHz)
GPU: nVidia
In the advanced video options in L4D there's an option called multicore
support (or something like that), disable that option and it should work
normal for you :) .
Jonah Hirsch wrote:
I know this isn't the technically correct place for this, so ignore it
if you must.
While playing
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