ds-boun...@list.valvesoftware.com [mailto:
> hlds-boun...@list.valvesoftware.com] *On Behalf Of *hlds
> *Sent:* Saturday, April 21, 2012 3:14 AM
>
> *To:* 'Half-Life dedicated Win32 server mailing list'
> *Subject:* Re: [hlds] Steamclient reporting wrong public IP address over
instead of UDP?
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of hlds
Sent: Saturday, April 21, 2012 3:14 AM
To: 'Half-Life dedicated Win32 server mailing list'
Subject: Re: [hlds] Steamclient reporting wrong public IP address over TCP
...@list.valvesoftware.com] On Behalf Of Ryan Kistner
Sent: Saturday, April 21, 2012 12:02 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Steamclient reporting wrong public IP address over TCP
Specifying +ip does not affect the public IP being reported by steamclient.
On Sat, Apr 21, 2012 at 2
ist.valvesoftware.com [mailto:
> > > hlds-boun...@list.valvesoftware.com] *On Behalf Of *Ryan Kistner
> > > *Sent:* Saturday, April 21, 2012 8:46 AM
> > > *To:* hlds@list.valvesoftware.com
> > > *Subject:* [hlds] Steamclient reporting wrong public IP address ove
.
> >
> > ** **
> >
> > *From:* hlds-boun...@list.valvesoftware.com [mailto:
> > hlds-boun...@list.valvesoftware.com] *On Behalf Of *Ryan Kistner
> > *Sent:* Saturday, April 21, 2012 8:46 AM
> > *To:* hlds@list.valvesoft
Behalf Of *Ryan Kistner
> *Sent:* Saturday, April 21, 2012 8:46 AM
> *To:* hlds@list.valvesoftware.com
> *Subject:* [hlds] Steamclient reporting wrong public IP address over TCP**
> **
>
> ** **
>
> Hello Everyone,
>
> There's an issue that's been bother us fo
-boun...@list.valvesoftware.com] On Behalf Of Ryan Kistner
Sent: Saturday, April 21, 2012 8:46 AM
To: hlds@list.valvesoftware.com
Subject: [hlds] Steamclient reporting wrong public IP address over TCP
Hello Everyone,
There's an issue that's been bother us for a while that when our TF2 serve
Hello Everyone,
There's an issue that's been bother us for a while that when our TF2
servers reconnect to Steam the steamclient library will reconnect using
TCP. For whatever reason the Public IP detection over TCP is wrong as it
reports the default route. I've verified that the ClientLogon and
Cl
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