Quoting Jack Wyatt <[EMAIL PROTECTED]>:
--
[ Picked text/plain from multipart/alternative ]
yea, well 1.6 as in the engine but yea w/e
Just so you know, HLDS does not revolve around Counter-Strike. The HL engine
version doesn't follow the current CS version (ie, so what does Day of Defeat
1.
--
[ Picked text/plain from multipart/alternative ]
yea, well 1.6 as in the engine but yea w/e
On 11/9/05, m0gely <[EMAIL PROTECTED]> wrote:
>
> Jack Wyatt wrote:
>
> > death match is for source, Death match classic is for hl 1.6
>
> As in Counter-Strike 1.6? I think what you meant to say was Deat
Jack Wyatt wrote:
death match is for source, Death match classic is for hl 1.6
As in Counter-Strike 1.6? I think what you meant to say was Deathmatch
Classic is for HLDS (aka Half-Life Dedicated Server) and HL2: Deathmatch
is for SRCDS (aka SouRCe Dedicated Server).
--
- m0gely
http://quake2
--
[ Picked text/plain from multipart/alternative ]
death match is for source, Death match classic is for hl 1.6
On 11/9/05, Rob H <[EMAIL PROTECTED]> wrote:
>
> [ Converted text/html to text/plain ]
> i want to run my own game server internet of course.i had no problems
> configuring "source dedi
[ Converted text/html to text/plain ]
i want to run my own game server internet of course.i had no problems
configuring "source dedicated server"for running "Death Match"however i did
not see a module "vac" type.Now i decided
to run the other dedicated server that has "vac" type module. when i run
5 matches
Mail list logo