Re: [hlds] source dedicated server and dedicated server?

2005-11-14 Thread hlds
Quoting Jack Wyatt <[EMAIL PROTECTED]>: -- [ Picked text/plain from multipart/alternative ] yea, well 1.6 as in the engine but yea w/e Just so you know, HLDS does not revolve around Counter-Strike. The HL engine version doesn't follow the current CS version (ie, so what does Day of Defeat 1.

Re: [hlds] source dedicated server and dedicated server?

2005-11-09 Thread Jack Wyatt
-- [ Picked text/plain from multipart/alternative ] yea, well 1.6 as in the engine but yea w/e On 11/9/05, m0gely <[EMAIL PROTECTED]> wrote: > > Jack Wyatt wrote: > > > death match is for source, Death match classic is for hl 1.6 > > As in Counter-Strike 1.6? I think what you meant to say was Deat

Re: [hlds] source dedicated server and dedicated server?

2005-11-09 Thread m0gely
Jack Wyatt wrote: death match is for source, Death match classic is for hl 1.6 As in Counter-Strike 1.6? I think what you meant to say was Deathmatch Classic is for HLDS (aka Half-Life Dedicated Server) and HL2: Deathmatch is for SRCDS (aka SouRCe Dedicated Server). -- - m0gely http://quake2

Re: [hlds] source dedicated server and dedicated server?

2005-11-09 Thread Jack Wyatt
-- [ Picked text/plain from multipart/alternative ] death match is for source, Death match classic is for hl 1.6 On 11/9/05, Rob H <[EMAIL PROTECTED]> wrote: > > [ Converted text/html to text/plain ] > i want to run my own game server internet of course.i had no problems > configuring "source dedi

[hlds] source dedicated server and dedicated server?

2005-11-09 Thread Rob H
[ Converted text/html to text/plain ] i want to run my own game server internet of course.i had no problems configuring "source dedicated server"for running "Death Match"however i did not see a module "vac" type.Now i decided to run the other dedicated server that has "vac" type module. when i run