We are working on a fix for the problem of bots filling up all teams. Right now the only work around is to disable bots (or to manually trigger them once a player has joined the game after map change). A fix should be out later this week for this problem.
- Alfred ----Original Message---- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Shane Robinett Sent: Monday, May 16, 2005 12:34 PM To: hlds@list.valvesoftware.com; hlds@list.valvesoftware.com Subject: [hlds] Alfred: BOT Problem, Teams Full - latest update > This is a multi-part message in MIME format. > -- > [ Picked text/plain from multipart/alternative ] Any chance of > getting a comment regarding the BOT problem causing teams to report > "full" and everyone sittingin SPECTATE mode? > > ________________________________ > > From: [EMAIL PROTECTED] on behalf of Alfred Reynolds > Sent: Mon 5/16/2005 3:31 PM > To: hlds@list.valvesoftware.com > Subject: RE: [hlds] Re: HL2MP and CS Source Servers not Listing > > > > To repeat myself, getting "Could not establish connection to Steam > servers" will NOT effect the operation of your server in any way > right now UNLESS you have used the VAC2 beta flag. If you see this > message it could be because of two causes, either your connectivity > to our servers OR our servers are undergoing maintenance (which > during this beta period is common). If over the course of a few days > you never get a successful connection then follow the instructions I > email earlier to debug the problem (using the dping tool). > > Enabling sv_enableoldqueries is not recommended. > > - Alfred > > ----Original Message---- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Peter Lawyer > Sent: Monday, May 16, 2005 12:14 AM To: hlds@list.valvesoftware.com > Subject: Re: [hlds] Re: HL2MP and CS Source Servers not Listing > > > -- > > [ Picked text/plain from multipart/alternative ] Well the CTF server > > is down twice in as many days. After updating I was having problems > > and I implemented the "sv_enableoldqueries 1" solution for third > > party server monitoring and then it started working fine. Later, it > > crashed from a "sv_broadcastmessage" error which resulted in the > > unable to read memory at an address location error. After that all > > I get is a "Could not establish connection to Steam servers" error. > > I hope there is a solution quickly as there are many servers > > idleing and maybe a more aggresive testing strategy before future > > 'update' > > releases. > > > > > > > > --------------------------------- > > Yahoo! Mail > > Stay connected, organized, and protected. Take the tour > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds