RE: [hlds] HL2 Review- CyberGameZone

2004-11-24 Thread Pit Gee
eyesight from poorly lit games that used darkness as the gimic? /sorry to jump off the technical again guys Have a happy Thanksgiving all. :>) From: "K. Mike Bradley" <[EMAIL PROTECTED]> Reply-To: [EMAIL PROTECTED] To: <[EMAIL PROTECTED]> Subject: RE: [hlds] HL2 Review- Cybe

RE: [hlds] HL2 Review- CyberGameZone

2004-11-23 Thread K. Mike Bradley
AM To: [EMAIL PROTECTED] Subject: RE: [hlds] HL2 Review- CyberGameZone That intro in the first game built the anticipation and started the game out game great imo. I was just amazed at the graphics and became immersed in the story line. Besides all you had to do was hit esc (or was it space) an

RE: [hlds] HL2 Review- CyberGameZone

2004-11-23 Thread Pit Gee
Mason" <[EMAIL PROTECTED]> Reply-To: [EMAIL PROTECTED] To: <[EMAIL PROTECTED]> Subject: RE: [hlds] HL2 Review- CyberGameZone Date: Mon, 22 Nov 2004 08:35:11 -0800 A long train ride would ONLY have been good if Gordon could have met Alyx there instead of later in the game! -Orig

RE: [hlds] HL2 Review- CyberGameZone

2004-11-22 Thread Darren J. Mason
A long train ride would ONLY have been good if Gordon could have met Alyx there instead of later in the game! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of OoksServer Sent: Monday, November 22, 2004 8:22 AM To: [EMAIL PROTECTED] Subject: Re: [hlds] HL2

Re: [hlds] HL2 Review- CyberGameZone

2004-11-22 Thread OoksServer
> b: Thank you for that NOT long train ride in the beginning like in HL. This is my only complaint. The train ride in HL1 was great, and I was hoping for the same here :-( ___ To unsubscribe, edit your list preferences, or view the list archives, plea