Please try to keep your threads inside of one mailing list :) The fix is mod specific, each mod team will need to apply the fix to their local code base.
- Alfred Dan Offord wrote: > -- > [ Picked text/plain from multipart/alternative ] > Jason: > (To clairy last post) > I loaded up HLDM & found this issue fixed here, but mods based on the > hldm > code like Sven Co-Op can still be crashed using the same exploit. > > Dan > > > On 24/04/07, Dan Offord <[EMAIL PROTECTED]> wrote: >> >> Jason: >> >> This issue still isn't fixed. I was still able to crash a server >> using the same exploit. >> >> Dan. >> >> On 23/04/07, Jason Ruymen < [EMAIL PROTECTED]> wrote: >>> >>> Updates to Half-Life 1 Deathmatch and Team Fortress Classic have >>> been released. Please run hldsupdatetool to download these >>> updates. The specific changes include: >>> >>> - Fixed game server crash when lastinv was inappropriately used >>> >>> Jason >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list >>> archives, please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> >> >> >> >> -- >> .: =CATS= Gaming :. >> .: http://www.catsgaming.com :. >> .: This email contains information that maybe confidential if your >> not the intended recipient, please delete this email :. > > > > > -- > .: =CATS= Gaming :. > .: http://www.catsgaming.com :. > .: This email contains information that maybe confidential if your > not the > intended recipient, please delete this email :. > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds