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cant do it since i rent server and only have acces to the cstrike dir,
another question i have is that , i cant get my css to run at a steady 100fps or
more, i have a 3.6 p4 nv5900 oc at 950 mhz and a gig and 1.2 mem still drops to
like 40 fps?
-
Default is 66 only for HL2DM; for CS:S it is 33.
- Original Message -
From: "Mikee" <[EMAIL PROTECTED]>
To:
Sent: Saturday, February 26, 2005 01:47 PM
Subject: Re: [hlds] new command, -tickrate.
> As was posted earlier, it is a launch property command line flag ONLY,
C:\steam\srcds.exe -tickrate 100
On Sat, 26 Feb 2005 16:08:20 EST, [EMAIL PROTECTED]
<[EMAIL PROTECTED]> wrote:
> --
> [ Picked text/plain from multipart/alternative ]
> how do you use it?
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how do you use it?
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As was posted earlier, it is a launch property command line flag ONLY, and
is used like -tickrate 85 (default is 66Hz). Alfred recommended trying up
to 100.
- Original Message -
From: <[EMAIL PROTECTED]>
To:
Sent: Saturday, February 26, 2005 2:14 PM
Subject: Re: [hlds] new c
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is this a server side command , and how do you exec it? or a client and how
do you exec it?
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Cheers, Alfred! Thanks to you and the gang for all your hard work!! Your
replies and insights are VERY appreciated!!!
Regards,
Bone
- Original Message -
From: "Alfred Reynolds" <[EMAIL PROTECTED]>
To:
Sent: Thursday, February 24, 2005 11:15 PM
Subject: RE: [hlds] new co
Don't let people tell you being able to tele-commute is a good thing ;-)
- Alfred
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of ironchef
Sent: Thursday, February 24, 2005 11:04 PM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] new co
Alfred Reynolds wrote:
> The default tick rate for HL2DM is 66, for Counter-Strike: Source its
> 33. I would try 66 and 100. The higher the value the more CPU usage.
> Extreme values (less than 33 or more than 128) may cause simulation
> errors.
Dude, Alfred. It's after 11pm. Go home, grab a beer
PROTECTED] On Behalf Of Mikee
Sent: Thursday, February 24, 2005 10:42 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] new command, -tickrate.
When I query fps_max at console, it says 300, but tickrate does not
return a default value. What is the default, and a good command line
suggestion
PROTECTED] On Behalf Of Mikee
Sent: Thursday, February 24, 2005 10:42 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] new command, -tickrate.
When I query fps_max at console, it says 300, but tickrate does not
return a default value. What is the default, and a good command line
suggestion?
Also
Message -
From: "Alfred Reynolds" <[EMAIL PROTECTED]>
To:
Sent: Friday, February 25, 2005 1:16 AM
Subject: RE: [hlds] new command, -tickrate.
Tickrate is the number of simulation steps the game runs a second, FPS
is the number of input loops run a second.
- Alfred
-Original M
>
> - Alfred
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of List Keeper
> Sent: Thursday, February 24, 2005 10:05 PM
> To: hlds@list.valvesoftware.com
> Subject: Re: [hlds] new command, -tickrate.
>
> So how does -tickrate comp
@list.valvesoftware.com
Subject: Re: [hlds] new command, -tickrate.
So how does -tickrate compare or relate to +fps_max?
- Original Message -
From: "Alfred Reynolds" <[EMAIL PROTECTED]>
To:
Sent: Thursday, February 24, 2005 11:51 PM
Subject: RE: [hlds] new command, -tickrate.
> -tickra
: Re: [hlds] new command, -tickrate.
Thanks!
Can you tweak it while the game is running in the console? We use the
GUI version, not the command line.
-Tech
On Thu, 24 Feb 2005 21:51:47 -0800, Alfred Reynolds
<[EMAIL PROTECTED]> wrote:
> -tickrate
>
> So you want
> -tickrate 85
So how does -tickrate compare or relate to +fps_max?
- Original Message -
From: "Alfred Reynolds" <[EMAIL PROTECTED]>
To:
Sent: Thursday, February 24, 2005 11:51 PM
Subject: RE: [hlds] new command, -tickrate.
> -tickrate
>
> So you want
> -tickrate 85
>
Thanks!
Can you tweak it while the game is running in the console? We use the
GUI version, not the command line.
-Tech
On Thu, 24 Feb 2005 21:51:47 -0800, Alfred Reynolds
<[EMAIL PROTECTED]> wrote:
> -tickrate
>
> So you want
> -tickrate 85
>
> Note that the raw FPS value displayed by the ded
-tickrate
So you want
-tickrate 85
Note that the raw FPS value displayed by the dedicated server is
decoupled from the tickrate (one frame may not equal one tick).
- Alfred
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Team Pfeffer
Sent: Thursday, Fe
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