Re: [hlds] new command, -tickrate.

2005-02-26 Thread LiQuiDXAN3X
-- [ Picked text/plain from multipart/alternative ] cant do it since i rent server and only have acces to the cstrike dir, another question i have is that , i cant get my css to run at a steady 100fps or more, i have a 3.6 p4 nv5900 oc at 950 mhz and a gig and 1.2 mem still drops to like 40 fps? -

Re: [hlds] new command, -tickrate.

2005-02-26 Thread List Keeper
Default is 66 only for HL2DM; for CS:S it is 33. - Original Message - From: "Mikee" <[EMAIL PROTECTED]> To: Sent: Saturday, February 26, 2005 01:47 PM Subject: Re: [hlds] new command, -tickrate. > As was posted earlier, it is a launch property command line flag ONLY,

Re: [hlds] new command, -tickrate.

2005-02-26 Thread Team Pfeffer
C:\steam\srcds.exe -tickrate 100 On Sat, 26 Feb 2005 16:08:20 EST, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote: > -- > [ Picked text/plain from multipart/alternative ] > how do you use it? ___ To unsubscribe, edit your list preferences, or view the list

Re: [hlds] new command, -tickrate.

2005-02-26 Thread LiQuiDXAN3X
-- [ Picked text/plain from multipart/alternative ] how do you use it? -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

Re: [hlds] new command, -tickrate.

2005-02-26 Thread Mikee
As was posted earlier, it is a launch property command line flag ONLY, and is used like -tickrate 85 (default is 66Hz). Alfred recommended trying up to 100. - Original Message - From: <[EMAIL PROTECTED]> To: Sent: Saturday, February 26, 2005 2:14 PM Subject: Re: [hlds] new c

Re: [hlds] new command, -tickrate.

2005-02-26 Thread LiQuiDXAN3X
-- [ Picked text/plain from multipart/alternative ] is this a server side command , and how do you exec it? or a client and how do you exec it? -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valve

Re: [hlds] new command, -tickrate.

2005-02-25 Thread BoneDaddy13
Cheers, Alfred! Thanks to you and the gang for all your hard work!! Your replies and insights are VERY appreciated!!! Regards, Bone - Original Message - From: "Alfred Reynolds" <[EMAIL PROTECTED]> To: Sent: Thursday, February 24, 2005 11:15 PM Subject: RE: [hlds] new co

RE: [hlds] new command, -tickrate.

2005-02-24 Thread Alfred Reynolds
Don't let people tell you being able to tele-commute is a good thing ;-) - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of ironchef Sent: Thursday, February 24, 2005 11:04 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] new co

RE: [hlds] new command, -tickrate.

2005-02-24 Thread ironchef
Alfred Reynolds wrote: > The default tick rate for HL2DM is 66, for Counter-Strike: Source its > 33. I would try 66 and 100. The higher the value the more CPU usage. > Extreme values (less than 33 or more than 128) may cause simulation > errors. Dude, Alfred. It's after 11pm. Go home, grab a beer

RE: [hlds] new command, -tickrate.

2005-02-24 Thread Darren Mason
PROTECTED] On Behalf Of Mikee Sent: Thursday, February 24, 2005 10:42 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] new command, -tickrate. When I query fps_max at console, it says 300, but tickrate does not return a default value. What is the default, and a good command line suggestion

RE: [hlds] new command, -tickrate.

2005-02-24 Thread Alfred Reynolds
PROTECTED] On Behalf Of Mikee Sent: Thursday, February 24, 2005 10:42 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] new command, -tickrate. When I query fps_max at console, it says 300, but tickrate does not return a default value. What is the default, and a good command line suggestion? Also

Re: [hlds] new command, -tickrate.

2005-02-24 Thread Mikee
Message - From: "Alfred Reynolds" <[EMAIL PROTECTED]> To: Sent: Friday, February 25, 2005 1:16 AM Subject: RE: [hlds] new command, -tickrate. Tickrate is the number of simulation steps the game runs a second, FPS is the number of input loops run a second. - Alfred -Original M

Re: [hlds] new command, -tickrate.

2005-02-24 Thread Whisper
> > - Alfred > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of List Keeper > Sent: Thursday, February 24, 2005 10:05 PM > To: hlds@list.valvesoftware.com > Subject: Re: [hlds] new command, -tickrate. > > So how does -tickrate comp

RE: [hlds] new command, -tickrate.

2005-02-24 Thread Alfred Reynolds
@list.valvesoftware.com Subject: Re: [hlds] new command, -tickrate. So how does -tickrate compare or relate to +fps_max? - Original Message - From: "Alfred Reynolds" <[EMAIL PROTECTED]> To: Sent: Thursday, February 24, 2005 11:51 PM Subject: RE: [hlds] new command, -tickrate. > -tickra

RE: [hlds] new command, -tickrate.

2005-02-24 Thread Alfred Reynolds
: Re: [hlds] new command, -tickrate. Thanks! Can you tweak it while the game is running in the console? We use the GUI version, not the command line. -Tech On Thu, 24 Feb 2005 21:51:47 -0800, Alfred Reynolds <[EMAIL PROTECTED]> wrote: > -tickrate > > So you want > -tickrate 85

Re: [hlds] new command, -tickrate.

2005-02-24 Thread List Keeper
So how does -tickrate compare or relate to +fps_max? - Original Message - From: "Alfred Reynolds" <[EMAIL PROTECTED]> To: Sent: Thursday, February 24, 2005 11:51 PM Subject: RE: [hlds] new command, -tickrate. > -tickrate > > So you want > -tickrate 85 >

Re: [hlds] new command, -tickrate.

2005-02-24 Thread Team Pfeffer
Thanks! Can you tweak it while the game is running in the console? We use the GUI version, not the command line. -Tech On Thu, 24 Feb 2005 21:51:47 -0800, Alfred Reynolds <[EMAIL PROTECTED]> wrote: > -tickrate > > So you want > -tickrate 85 > > Note that the raw FPS value displayed by the ded

RE: [hlds] new command, -tickrate.

2005-02-24 Thread Alfred Reynolds
-tickrate So you want -tickrate 85 Note that the raw FPS value displayed by the dedicated server is decoupled from the tickrate (one frame may not equal one tick). - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Team Pfeffer Sent: Thursday, Fe