We've released mandatory updates for TF2, DoD:S, and HL2:DM. The notes for the
updates are below.
-Eric
--
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Disabled Java for the in-game web browser
Team Fortress 2
- Added support for running VR mode on the Oculus Rift
-
We've released mandatory updates for Team Fortress 2, Day of Defeat: Source,
and Half-Life 2: Deathmatch. The notes for the updates are below.
-Eric
--
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed a client crash related to rendering models
- Fixed a client cras
We've released mandatory updates for Team Fortress 2, Day of Defeat: Source,
and Half-Life 2: Deathmatch. The notes for the updates are below.
-Eric
--
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed a client crash related to the audio system
- Updated controller
We've released mandatory updates for TF2, DoD:S, and HL2:DM. The notes for the
updates are below.
-Eric
--
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed a bug that was preventing some crashes from being reported
- Fixed the chat window not accepting characters f
Eric Smith
Sent: Thursday, December 20, 2012 2:59 PM
To: Half-Life dedicated Win32 server mailing list;
'hlds_li...@list.valvesoftware.com'; 'hlds_announce@list.valvesoftware.com'
Subject: [hlds_announce] Mandatory TF2, DoD:S, and HL2:DM updates released
We've released
We've released mandatory updates for TF2, DoD:S, and HL2:DM. The notes for the
updates are below.
-Eric
--
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Updated some Big Picture features
- Additional improvements for client stability
Team Fortress 2
- Australian Chr
We've released mandatory updates for TF2, DoD:S, and HL2:DM. The notes for the
updates are below.
-Eric
--
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed a problem with some materials not being displayed correctly
- Fixed weapon pickup sounds not being played for
We've released mandatory updates for TF2, DoD:S, and HL2:DM. The notes for the
updates are below.
-Eric
--
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Added mat_viewportupscale and mat_viewportscale to enable rendering the world
at a reduced resolution. ("mat_viewp
We've released mandatory updates to TF2, DoD:S, and HL2:DM. The notes for the
updates are below.
-Eric
--
Shared Changes (TF2, DoD:S, HL2:DM)
- Improved the performance of the libraries used for in-game HTML display
Team Fortress 2
- Added new promo items
- Fixed ha
We've released mandatory updates to TF2, DoD:S, and HL2:DM. The notes for the
updates are below.
-Eric
--
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Performance improvements
Team Fortress 2
- Added the Fall 2012 key to the Mann Co. store
- Fixed The Escape Plan no
We've released a mandatory update to TF2. The notes for the TF2 update are
below. There are shared engine changes that affect DoD:S and HL2:DM.
-Eric
--
Team Fortress 2
- Added Mann vs. Machine
- Added Archimedes
- Added The Soldier's Stogie
- Added The Robro 3000
-
We've released mandatory updates to TF2, DoD:S, and HL2:DM. The notes for the
updates are below.
-Eric
--
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Added sv_namechange_cooldown_seconds, to throttle clients from changing their
name too rapidly. (Defaults to 20 sec
We've released mandatory updates to Team Fortress 2, Day of Defeat: Source, and
Half-Life 2: Deathmatch. The notes for the updates are below.
- Tony
--
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed a problem that allowed spoofed IP addresses to make connect
We've released mandatory updates to Team Fortress 2, Day of Defeat: Source, and
Half-Life 2: Deathmatch. The notes for the updates are below.
-Eric
--
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Added ConVars sv_rcon_maxpacketsize and sv_rcon_maxpacketbans to allow
We've released mandatory updates for Team Fortress 2, Day of Defeat: Source and
Half-Life 2: Deathmatch. The notes for the updates are below.
-Eric
--
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed server crash exploit related to audio buffer overruns
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