I would be very happy if you could do the same test on the same
machine(s) but with freebsd :)
/Oscar
On Fri, 19 Sep 2003 13:48:24 -0700
James Couzens [EMAIL PROTECTED] wrote:
Everyone,
I spent several hours gathering this information, and I hope that some
of you can find it useful. Let me
hi,
do you know any map like iceworld based on de_dust2?
i have 1 server(hl 3.1.1.0c+boffix, 2.4.20-20.7) on amd 1500XP+ 1GB ram
with 16 people playing
in spike there is 70% CPU utilization
on the same server cs1.6 de_dust2 with 16 people max 30%
i'm lame in map creating but i think that,
Oscar N wrote:
I would be very happy if you could do the same test on the same
machine(s) but with freebsd :)
/Oscar
me too!
best regards,
raoul bhatia
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Stan Bubrouski wrote:
Again what the hell are you talking about? All the quote
above says is that windows CPU usage reporting can be
innacurate. I never said it could never reach 100% and
I never made a single claim about Windows reporting more
or less CPU usage than is true. Jesus.
Wait...you
Brian A. Stumm [EMAIL PROTECTED] wrote in message news:[EMAIL PROTECTED]
80 lines of quote
Ok I can't argue with that, I'm no sys admin... :)
Please trim your posts Brian!!
Steve / K
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That looks quite nice, but a little overkill perhaps for people who just
want the banning distribution system + web front end like myself. I've
settled for sbs which I've added steam support into and also some user
management via sql and session control although I don't know how good a
solution it
Many server admins have a reserved slot system going on to allow only
admins connect into the final spot on the server.
Valve nicely added sv_visiblemaxplayers to allow us to hide that
reserved slot, but with the current system it can't be done.
When people connect to a server they have a pending
Don't spose anyone fancys hacking it for SteamIDS? :)
IS there a home page for that? Maby the developer is already doing it ?
James
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Scott
Pettit
Sent: 20 September 2003 06:18
To: [EMAIL PROTECTED]
Subject:
heh, are you on crack?
tulip on 2.4.9 doesn't even work properly without a patch, and in 2.6, the
tulip-driver has been split up in like 4 different modules.
while 3com just works-every-time, even isa-3coms work flawless as long as you
manually set them to use rj45 instead of bnc/coax.
3com 4evah
http://tisserand.ncuk.net/john/sbs1.01.tar.gz
I've added a new field into the sql tables called banid which is used
as the primary key (it used to use the wonid). The only other change
really was modifying all instances of won to steam. I added a Changelog
file also.
Works fine here, so give it a
Geoff King said:
Info was posted on the HLApps list.
Here's the original message. Note that you have to query *each* region
to get a 'full' list. Alfred later warned that if tools did this
excessively he may have to impose rate limits.
-EvilGrin
Thanks! Has anyone created a qstat rc file
Valve changed the way the API works, this problem has been dealt with in
AMX. Perhaps you should look at how AMX does this. (Or even use AMX?)
-EvilGrin
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alastair
Grant
Sent: Saturday, September 20, 2003
I know we fight allot, but hey so do my friends and I. Hell I even have
fights with my girlfriend. But in the end my friends and I make up over a
beer or two and my girlfriend and I have makeup sex. I can't buy you a beer
and I sure as hell am not coming to your house to have sex with you s.
myserver:/srv/game/hlds_l # ./hlds_run -game valve -autoupdate
Auto detecting CPU
Using Pentium II Optimised binary.
Auto-restarting the server on crash
Updating server using Steam.
Checking bootstrapper version ...
Updating Installation
Checking/Installing 'Linux Server Engine' version 0
Does running multiple servers from the same directory still work the
same w/ 1.6?
IE,
/usr/bin/screen -A -m -d -S cs1 /usr/local/games/hlds_l/hlds_run -game
cstrike
+ip 64.191.10.205 +maxplayers 14 +servercfgfile server1.cfg
+mapcyclefile mapcyc
le1.txt +motdfile motd1.txt +logsdir logs1 +map
I'm new to the mailing list so please don't flame me. I'm currious as to what
seems to be broken in the way of mods for CS 1.6 right now.
On my old CS 1.5 server I ran Metamod 1.16.2, AMX Mod 0.9x(Warcraft 3 and
FirstBlood) HL Guard 1.5x, StatsMe and AdminMod.
Since I run the newer 1.6 now I'm
try a ./steam -update first, then run the server. I did it tonight while
buiilding a server and found that the actual steam binary had been updated
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of
[EMAIL PROTECTED]
Sent: Sunday, 21 September 2003 2:49
I'm not your friend? Now I think *I* am going to cry :(
http://Brian.youaremyfriend.com/
LOL
Jeremy
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There is a version of wc3 that has been writen for 0.9.6 that should run
with cs 1.6. Check the released plugins forum on amxmod.net
Latest metamod works fine
HLGuard - don't know yet but check the united admins site
Adminmod is steam compatible from what I've read, but why runit when AMX
i already tried this...
same error.. :((
-Ursprungliche Nachricht-
Von: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Auftrag von Adam
Hobbs
Gesendet: Saturday, September 20, 2003 19:30
An: [EMAIL PROTECTED]
Betreff: RE: [hlds_linux] hlds update
try a ./steam -update first, then run
Brian A. Stumm wrote:
I am running two instances of TFC from the same install directory using
halfd, not sure if halfd makes a difference but I suspect not. So yes, I
think it should work. I exec a autoexec27016.cfg file in my command line
args and have some stuff in that file to seperate out the
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