Ok i have asked that before. To make sure I don't make an idiot out of me
did I search the web for this issue but i can't seem to find an answer. This
question goes to the TFC server administrators between you guys. Do you have
a "server.cfg" file in your TFC directory? I don't have one. This is th
Mine also happened on iceworld. I'd hate to think it was a memory error.
I shelled out good cash for ECC REG memory =(
[EMAIL PROTECTED] wrote:
hey guys,
I just had another server error kicking over 90% of the people in the server.
The error was another memory reference error. Is there any reason
hey guys,
I just had another server error kicking over 90% of the people in the server.
The error was another memory reference error. Is there any reason why these
errors occur?
AMX MOD w/ ATAC
fy_iceworld
Quoting InspectorGifts <[EMAIL PROTECTED]>:
> Im not running adminmod, but have seen thi
Well I just tried to play and it says 'game is not available try again
later' :|
- Original Message -
From: "Alfred Reynolds" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>;
<[EMAIL PROTECTED]>; <[EMAIL PROTECTED]>
Sent: Thursday, July 22, 2004 6:27 PM
Subject: [hlds_linux] Counter-Strike
Im not running adminmod, but have seen this error too. Kicks just about
everyone or close to it. I've been kicked too. I tried to copy and paste
the long ass error i saw in console but steams copy/paste is screwed,
didnt work.
- Original Message -
From: "Andy Shinn" <[EMAIL PROTECTED
Colin House wrote:
Scott Pettit wrote:
Is there any clues as to how it would be expected to perform? Does it
multi thread?
Hasn't this been answered many times before?
No, he's asking about HLDS2 for CS Source, not HLDS for CS1.6
--
Zack Sloane
http://zteknology.com
We Put Personal Back in Personal
i have checked out their documents, steamless CS auth thru. STEAM server
(they call it WON2) with WON id. i m not sure how do they manage to do
it. so that if WON server down, they claim that WON2 still able to auth.
them.
somehow, there are logical question, won't VALVE just remove/disconnect
all
Scott Pettit wrote:
Is there any clues as to how it would be expected to perform? Does it
multi thread?
On Fri, 2004-07-23 at 07:17, Alfred Reynolds wrote:
There will be a dedicated server released with the beta (both win32 and
linux, the exact timing hasn't been locked down).
- Alfred
Origina
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