Anyone else notice problems with Mute?
When I attempt to mute certain people (through the "Players List" menu),
it seems to mute MULTIPLE players instead of the ONE player I intend to
mute.
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> I see my 1.5 server which was has been mostly full for over a year now
> suddenly see lower player counts and sometimes no players for a few
> minutes. I realize this is in part due to many players finally moving
> away from 1.5. But since you mentioned that the process was to start on
> the 26
> > I see my 1.5 server which was has been mostly full for over a year now
> > suddenly see lower player counts and sometimes no players for a few
> > minutes. I realize this is in part due to many players finally moving
> > away from 1.5. But since you mentioned that the process was to start
it isn't 31.07.2004 :)
- Original Message -
From: "Tomáš Janoušek" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, July 29, 2004 10:05 PM
Subject: Re: [hlds_linux] WON Shutdown Question
Thu, Jul 29, 2004 at 02:31:46PM -0500 Adam 'Starblazer' Romberg napsal:
> It was shut off
Delete the ClientRegistry.blob is the way to sort that one.
If you cant sort it come find me in #mpukhosting after 10:30am
tomorrow and I'll sort u out a tar ball.
Steve / K
- Original Message -
From: "Matt Burke"
> I know this is inappropriate for this mailing list - but hey it's not
is there a new crash exploit out? or one I missed? I have a user who runs a
pretty similar setup to my other users but he gets these total crashes. Seg
fault errors.
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If I'd received a copy of my last mail to the list, I'd reply to that.
Unfortunately I haven't hence the new thread.
I solved my little problem about the Steam content server being
impossibly slow.
I used GCFScape to extract the contents of 'condition zero.gcf' on a
Windows client, then FTP'd it ac
I know this is inappropriate for this mailing list - but hey it's not
another flame thread ;) - but I need some kind soul to do me a massive
favour.
I'm running a LAN party tomorrow and have been trying for over 6 hours
to download the czero stuff over Steam from a 100mbit connection.
Unfortunately
Thu, Jul 29, 2004 at 02:31:46PM -0500 Adam 'Starblazer' Romberg napsal:
> It was shut off last night at about 8PM CST.
We here in Europe still see it on.
> I had to sv_lan 1 and -insecure my servers to keep my LAN customers able
> to play. The VAC module for 1.5 denies access, which is hella ret
Adam 'Starblazer' Romberg wrote:
It was shut off last night at about 8PM CST.
Just taken from my server:
hostname: [adi] Iceworld only 1.5
version : 46/3.1.1.1 2615 secure
tcp/ip : 208.187.236.10:27016
map : fy_iceworld at: 0 x, 0 y, 0 z
players : 12 active (16 max)
It's still going.
--
-
> I see my 1.5 server which was has been mostly full for over a year now
> suddenly see lower player counts and sometimes no players for a few
> minutes. I realize this is in part due to many players finally moving
> away from 1.5. But since you mentioned that the process was to start on
> the 26
I see my 1.5 server which was has been mostly full for over a year now
suddenly see lower player counts and sometimes no players for a few
minutes. I realize this is in part due to many players finally moving
away from 1.5. But since you mentioned that the process was to start on
the 26th I got t
-Ursprüngliche Nachricht-
Von: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Im Auftrag von
InspectorGifts
Gesendet: Dienstag, 27. Juli 2004 22:09
An: [EMAIL PROTECTED]
Betreff: Re: [hlds_linux] Spectator BUG / main leagues closed Counterstrike
la dders
God since yesterday I havent been a
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