On Monday 03 January 2005 17:56, Alfred Reynolds wrote:
Alfred, are there any commands to troubleshoot the Won Auth process..?
> You can only bind to the ip address of the machine you run on, not a
> remote address. You may want to try the hlds_linux list
> (http://list.valvesoftware.c
I am too behind a firewall, and router. I found this forum post a while ago
which helped a lot.
http://server.counter-strike.net/forums/showthread.php?s=&threadid=32243
read it for what its worth, it helped me.
- Original Message -
From: "Scott Ahlbrandt" <[EMAIL PROTECTED]>
To:
Sent: Mon
Yes we have the same issue, have had since last update.
Gavin Rodgers
(BlueHawk^4u)
4u-servers.co.uk
4u-servers.net (forums)
4u-mobile.co.uk (ringtones logos ..)
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Richard
Fennell
Sent: 03 January 2005 22:52
T
-game SoF is correct, but the server will still run with hl2.exe /
srcds_run, with his SoF directory from SourceMods going in your server
root.
---
Chris Adams
Fragzzhost
T (07005) 964 855
F (07005) 964 857
www.fragzzhost.com
-Original Message-
From:
quick question...
The sdk made this batch file to start a mod a friend is working on
@"c:\program files\valve\steam\steamapps\xero9\half-life
2\hl2.exe" -dev -game "c:\program
files\valve\steam\steamapps\SourceMods\SoF" -allowdebug %1 %2 %3 %4 %5 %6 %7
%8 %9
Since it will be using the hl2mp.exe
AMXmod will do this for you... At least all my servers that have amx will
change map as soon as the scoreboard shows.
/Bjorn
On Mon, 3 Jan 2005, William Warren wrote:
> so is there anyway to cvar to force the server to instantly
> change the maps instead of it ignoring the mp_chattime which it
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