RE: [hlds_linux] Massive Lag Spikes

2005-02-01 Thread Reza A. Ambler
I use linux_base-rh-9, and get about 30-40 latency on an Athlon XP 2500+ with 256MB ram, and about 14-16 players. Here is the little quick tutorial I wrote up. Email me if you have any questions or there is anything I should append/remove. Thanks -Reza -Original Message- From: [EMAIL PROT

[hlds_linux] md5 checksum of the 32 spawn point dust2 mapfile

2005-02-01 Thread Kingsley Foreman
can someone send me it, my server still only have 26 spawn points :( I want to check the md5 checksum on it Kingsley ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/h

Re: [hlds_linux] Massive Lag Spikes

2005-02-01 Thread Andy Shinn
Theres new linux_base packages?!?!? How do they run? I have always used base8. Do the newer ones run better? -Andy Reza A. Ambler wrote: I run FreeBSD 5.3 w/Red Hat 9 emulation. With a modified kernel too, and I'll have tutorial url soon just have to finish it up. -Original Message- From:

Re: [hlds_linux] IP mangling

2005-02-01 Thread Simon Garner
On 2/02/2005 3:09 a.m., Mariusz Zielinski wrote: Do catalog servers make use of server.cfg settings or just take ip:port from server announce connection ? The latter. The -ip argument is just to tell it what interface to bind to. -Simon ___ To unsubscribe

RE: [hlds_linux] Massive Lag Spikes

2005-02-01 Thread Reza A. Ambler
I run FreeBSD 5.3 w/Red Hat 9 emulation. With a modified kernel too, and I'll have tutorial url soon just have to finish it up. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of James Bowling Sent: Tuesday, February 01, 2005 12:16 AM To: hlds_linux@list.valv

RE: [hlds_linux] Multiple servers on one host

2005-02-01 Thread ScratchMonkey
--On Tuesday, February 01, 2005 10:25 AM -0500 Phoenix <[EMAIL PROTECTED]> wrote: Check out this site, it might help you. http://srcds.com/ Yep, this looks really good. ___ To unsubscribe, edit your list preferences, or view the list archives, please v

RE: [hlds_linux] Multiple servers on one host

2005-02-01 Thread Phoenix
> Message: 6 > Date: Tue, 01 Feb 2005 04:22:21 -0800 > From: ScratchMonkey <[EMAIL PROTECTED]> > To: hlds_linux@list.valvesoftware.com > Subject: RE: [hlds_linux] Multiple servers on one host > Reply-To: hlds_linux@list.valvesoftware.com > > --On Tuesday, February 01, 2005 11:57 AM + Andy Hill

RE: [hlds_linux] IP mangling

2005-02-01 Thread Henrik Malmberg
If im not mistaking parameters starting with - is for command line only, parameters starting with + can be set from any cfg. -- Henrik -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mariusz Zielinski Sent: den 1 februari 2005 15:10 To: hlds_linux@list.va

[hlds_linux] IP mangling

2005-02-01 Thread Mariusz Zielinski
Just checking if I understand it correctly: ./srcds_run -ip private_ip -port private_port server.cfg: [...] ip "external_ip" hostport external_port [...] Local private_ip:private_port is visible from world as external_ip:external_port. Do catalog servers make use of server.cfg settings or just t

Re: [hlds_linux] Multiple servers on one host

2005-02-01 Thread Mariusz Zielinski
On Tuesday 01 February 2005 00:38, ScratchMonkey wrote: [...] > Can multiple instances share files? [...] Yes and IMHO best way to do it is to use symbolic links. Downside is that after update you have to check if everything is ok (for example new files required after update in unique directories)

RE: [hlds_linux] Multiple servers on one host

2005-02-01 Thread Andy Hill
a) Run the HLDS Update Tool with "-create": >./steam -create e.g. >./steam -create [EMAIL PROTECTED] comPlexPass "Your hint" "answer" It does work a lot better for one account to be used to update, the other account for your games, saves you buying 2 copies e.t.c then :) Then to update, yo

RE: [hlds_linux] Multiple servers on one host

2005-02-01 Thread ScratchMonkey
--On Tuesday, February 01, 2005 11:57 AM + Andy Hill <[EMAIL PROTECTED]> wrote: No you don't need a steam id to update the server, but you need an account to update the server with Ok, I'm confused. What's the difference between a "Steam ID" and an "account"? I thought they were the same? What'

RE: [hlds_linux] Multiple servers on one host

2005-02-01 Thread Andy Hill
No you don't need a steam id to update the server, but you need an account to update the server with That guide will give you most of the information you will need to know, though it is for 1.6 and not source, -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf

RE: [hlds_linux] Multiple servers on one host

2005-02-01 Thread ScratchMonkey
--On Monday, January 31, 2005 3:55 PM -0800 "Owen T. Soroke" <[EMAIL PROTECTED]> wrote: As far as ID's go, I don't even use STEAM ID's for Linux servers. Put up as many as you choose, and save your STEAM ID's for gameplay. Don't I need a Steam ID to keep the CS:S server updated? How accurate is the

Re: [hlds_linux] Massive Lag Spikes

2005-02-01 Thread Ian mu
Hmm odd, does look a bit game or o.s orientated, I'm assuming stuff like dns is all working fine (dont think it could start without it), nothing in cs logs if you tail it? Oddly enough if it pings outside the game and top looks ok, I would think a little more like its the game itself if there's no

RE: [hlds_linux] Massive Lag Spikes

2005-02-01 Thread kama
I run FreeBSD 5.3-STABLE. SMP enabled kernel and linux_base-rh-9. With changes on kern.hz sysctl. Did not get linux_base-suse9.1 to install... /Bjorn On Tue, 1 Feb 2005, James Bowling wrote: > I run FreeBSD 5.3-STABLE with a trimmed down kernel and linux-base8. > > -Original Message- >

RE: [hlds_linux] Massive Lag Spikes

2005-02-01 Thread James Bowling
I run FreeBSD 5.3-STABLE with a trimmed down kernel and linux-base8. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Owen T. Soroke Sent: Monday, January 31, 2005 11:23 PM To: hlds_linux@list.valvesoftware.com Subject: RE: [hlds_linux] Massive Lag Spikes