[hlds_linux] Re: Request a higher minimum value for cl_cmdrate.

2005-07-19 Thread Dan Sorenson
At 04:36 PM 7/18/2005 -0700, Vapor wrote: >I agree your ideas have merit Dan and are well intentioned, if the ultimate >scenario is everyone having "averaged" connection performance. That's all I was after. Let's face it, you'd hate to have Manchester United go up against the New York Ya

Re: [hlds_linux] CSS Non registering Headshot hack

2005-07-19 Thread e-Plutonia
The FPS drops ? On 7/19/05, Dallos Áron <[EMAIL PROTECTED]> wrote: > For me the July 13, 2005, 4:46 pm released update solved the problem. > Try to update. > > On 7/19/05, Paul Brennan <[EMAIL PROTECTED]> wrote: > > Hi all, > > > > I witnessed a hack first hand last night on CSS, where headshots w

Re: [hlds_linux] Idea: Delayed spawn for maps w/o enough spawns

2005-07-19 Thread Clayton Macleod
DoD already does this, so they've got code to do it already On 7/19/05, Frash <[EMAIL PROTECTED]> wrote: > Here is the scenerio: > A map has 40 Spawnpoints. > A server has 50 player slots. > This will lead to an error to 10 players that want to enter the game, due to > the map not having enough sp

Re: [hlds_linux] CSS Non registering Headshot hack

2005-07-19 Thread Dallos Áron
For me the July 13, 2005, 4:46 pm released update solved the problem. Try to update. On 7/19/05, Paul Brennan <[EMAIL PROTECTED]> wrote: > Hi all, > > I witnessed a hack first hand last night on CSS, where headshots were > not registering any damage, i actually walked right up to the cuplrit in >

Re: [hlds_linux] CSS Non registering Headshot hack

2005-07-19 Thread e-Plutonia
As soon as any shots start going off, there is a major FPS drop, i've seen this as well. When a server is running naturally, you will distiguish this quite well. On 7/19/05, Henrik Malmberg <[EMAIL PROTECTED]> wrote: > I assume this player was afk/timed out since u could empty several magazines >

[hlds_linux] Idea: Delayed spawn for maps w/o enough spawns

2005-07-19 Thread Frash
Here is the scenerio: A map has 40 Spawnpoints. A server has 50 player slots. This will lead to an error to 10 players that want to enter the game, due to the map not having enough spawnpoints. Here is the idea: Spawn all the players that can be spawned. As soon as there are no spawnpoints left t

RE: [hlds_linux] CSS Non registering Headshot hack

2005-07-19 Thread Henrik Malmberg
I assume this player was afk/timed out since u could empty several magazines into his head? The hitbox on the head have been screwed up on timed out players ever since CS was a beta, im guessing this isn't a hack, just a timed out player. -Henrik -Original Message- From: [EMAIL PROTECTED

[hlds_linux] CSS Non registering Headshot hack

2005-07-19 Thread Paul Brennan
Hi all, I witnessed a hack first hand last night on CSS, where headshots were not registering any damage, i actually walked right up to the cuplrit in the game and from point blank range emptied several magazines into his head with no damage what so ever, it wasnt until i shot into the body that

RE: [hlds_linux] erm question

2005-07-19 Thread Simon Lange
configuring/administrating networks is not an issue of this mailinglist. uf u are interested in their "network" write a private message to them. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Peter Kirby Sent: Tuesday, July 19, 2005 1:33 PM To: hlds_linux

Re: [hlds_linux] erm question

2005-07-19 Thread Peter Kirby
On 7/19/05, Simon Lange <[EMAIL PROTECTED]> wrote: > is anyone interested in the infrastructure of the city of moscow, kiev, > whatever?! > NO! Well since the subject here got onto multicasting, and the poster's original point was about Moscow using LAN structures (valid in this context) AND other

Re: [hlds_linux] erm question

2005-07-19 Thread krio the d34d1
whatever, im not really interested as well, just answering questions. 2005/7/19, Simon Lange <[EMAIL PROTECTED]>: > is anyone interested in the infrastructure of the city of moscow, kiev, > whatever?! > NO! > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Beh

RE: [hlds_linux] erm question

2005-07-19 Thread Simon Lange
is anyone interested in the infrastructure of the city of moscow, kiev, whatever?! NO! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of krio the d34d1 Sent: Tuesday, July 19, 2005 12:25 PM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] erm

Re: [hlds_linux] erm question

2005-07-19 Thread krio the d34d1
exactly, just not for a block, for the whole area of like 20-30 nearby buildings in a one-segment lan 2005/7/19, Andrew Forsberg <[EMAIL PROTECTED]>: > I'm pretty sure he means that in Moscow most apartment blocks, or groups > of blocks, are wired up as LANs, complete with their own gaming servers

Re: [hlds_linux] erm question

2005-07-19 Thread krio the d34d1
gah, ok. here. the whole town is splitten up into like 10-20 lans, each controlled by a seperate company providing internet access over the lan in their regions (isa, vpn or routed) each lan most likely has only 1 segment. why? couse of local, in the lan p2p servers and such. and lan traffic is usu

Re: [hlds_linux] erm question

2005-07-19 Thread Andrew Forsberg
I'm pretty sure he means that in Moscow most apartment blocks, or groups of blocks, are wired up as LANs, complete with their own gaming servers, irc & p2p servers, etc. As opposed to individuals in each apartment buying their own ADSL connection, the body corporate buys bandwidth for the entire b

Re: [hlds_linux] erm question

2005-07-19 Thread James Tucker
I'm sorry, but I have no concept of what you are trying to describe. On 7/19/05, krio the d34d1 <[EMAIL PROTECTED]> wrote: > sry, my bad, i ment in a one segment. > "they" is lan p2p servers etc. > free of charge, in the same segment of lan. > compare it with adsl isps. > > 2005/7/19, James Tucker

Re: [hlds_linux] erm question

2005-07-19 Thread krio the d34d1
sry, my bad, i ment in a one segment. "they" is lan p2p servers etc. free of charge, in the same segment of lan. compare it with adsl isps. 2005/7/19, James Tucker <[EMAIL PROTECTED]>: > On 7/18/05, krio the d34d1 <[EMAIL PROTECTED]> wrote: > > here in moscow lans are almost at every building, > >