I've already said that I would set it up, but not moderate it.
If I can get a few responses that indicate that's what people would
like, I'll go forward with it. I've setup bugzilla before and I know
what I'm doing, on a colocated box with unlimited bandwidth (for the
right price: free.)
On Jan
Ok, for setting up a bugzilla, I would love to help get it going, but I
do not have any servers that I can donate at this time. If somebody
wants to contact me off list to try and set one up that would be cool. I
have one pending request out, but don't know what's happening there yet.
Also, please
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- Original Message -
From: Andreas Brisner
To: hlds_linux@list.valvesoftware.com
Sent: Sunday, January 22, 2006 5:26 AM
Subject: steam update binary
I am trying to run the steam binary as roo
On 21/01/06, Evaldas Žilinskas <[EMAIL PROTECTED]> wrote:
> Thank you. So what's the problem for me, you would ask. The problem is, that
> players on my server to often die, when they are already out of firing
> range, so I decided to find something about this "unlag" system.
Yeah, it's a side eff
On 21/01/06, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:
> A player was running a multi hack with the name changing feature which we
> were unable to ban via server or hlsw. The player was kicked and the log
> file was opened to obtain the player's info to add to the server's
> ban.cfg. In reviewi
i´m getting the same lines on my console screen.
But i noticed, that this only occurs, if hlstatsx is looking for the status
information on my server.
Hlstatsx and cs:s-server are installed on the same box...
I think the "unknown" address is cs:s´s answer to "localhost".
Mostly, i get this entry´
The random bug that all players freezes after a new map still exists too...
Regards
Ronny
We have released an update to Counter-Strike: Source. Run the
hldsupdatetool to get this update.
This release includes a remake of a classic map, cs_militia and also
fixes several bugs. More details can
find your clientregistry.blob file on your servers and delete them.
Restart the servers. they will reverify the files and generate a new
blob file that should solve your issue.
Aaron Fisher wrote:
All servers we are currently running are having this problem when users
try and connect is this a
Thank you. So what's the problem for me, you would ask. The problem is, that
players on my server to often die, when they are already out of firing
range, so I decided to find something about this "unlag" system.
- Original Message -
From: "Peter Kirby" <[EMAIL PROTECTED]>
To:
Sent: Frid
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yep, thought that too...
but why does it say "unknown"...
it should give out the IP then, shouldn't it?
and HLSW does not flood :\
- Original Message -
From: aXeR (AmmoBOX)
To: hlds_lin
Sounds like HLSW to me?
- Original Message -
From: "chaos / Alex" <[EMAIL PROTECTED]>
To: "HLDS_LINUX"
Sent: Saturday, January 21, 2006 11:46 AM
Subject: [hlds_linux] rcon from unknown
hey,
currently my console is getting flooded with these 2 lines:
rcon from "unknown": command "sta
hey,
currently my console is getting flooded with these 2 lines:
rcon from "unknown": command "status"
rcon from "unknown": command ""
does anyone know what could cause this?
who's rcon'ing? why does it say "unknown" instead of an IP?
thx,
alex
___
All servers we are currently running are having this problem when users
try and connect is this a known bug ? If it is a bug do Valve know about
it and it and if it isn't does anyone have any suggestions on fixing it?
Thanks
Aaron
___
To unsubscribe,
A player was running a multi hack with the name changing feature which we
were unable to ban via server or hlsw. The player was kicked and the log
file was opened to obtain the player's info to add to the server's
ban.cfg. In reviewing the log file we came to discover that as the
player's name chan
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