[hlds_linux] Server var to stop damage

2006-01-27 Thread Graham Robinson
Google has failed me so I hope you can help. Is there a server variable that will stop players being able to hurt each other? It has to be a non-cheat var and will be used to a) stop people killing each other on a garry's mod building server and b) stop people from killing each other while

RE: [hlds_linux] Server var to stop damage

2006-01-27 Thread Simon Lange
Hi Graham, what about using plugins like amx or mani to increase health so ppl cant killed anymore? Simon ps: another way would be to punish mates who are not disciplined enough to listen instead of playing. :) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On

Re: [hlds_linux] Server var to stop damage

2006-01-27 Thread George
Just use mani_mod and use the admin ability to set specific players into no clip mode (move through walls, can't be hurt). If you are trying to explore or teach others it's a good way to do it. We also have a setting to change players names when we do this so players are clearly labeled when we

[hlds_linux] console spam

2006-01-27 Thread RĂ¼diger Meier
Hi, even I noticed that on one hlds server houndreds of these messages per second run over the screen: 0 fps -- host(7450) sv(902) cl( 0) gfx( 0) snd( 0) ents(107) The server was working without probs anyway. After restart the spamming stoped so far. Does anybody know what was the

[hlds_linux] client dropped by server

2006-01-27 Thread Thiesson Johann
-- Hello, We have lots of gamers complaining about this problem, since a few days, on CS 1.6 . Does anyone have this problem too ? -- DjoDjo -- Content-Description: Digital signature [ signature.asc of type application/pgp-signature deleted ] -- ___

Re: [hlds_linux] client dropped by server

2006-01-27 Thread kama
Yes, but it has been going on for a while... I had that problem myself until I reinstalled WinXP and downloaded the client again... /Bjorn On Fri, 27 Jan 2006, Thiesson Johann wrote: -- Hello, We have lots of gamers complaining about this problem, since a few days, on CS 1.6 . Does

[hlds_linux] SourceTV bug with -tvdisable / -nohltv (linux server)

2006-01-27 Thread Joachim Sehlstedt
Hi, Maybe this has been brought up before, but I didn't find it in my mail archive. Anyway, I've started the server with -tvdisable and -nohltv, when the first map is loaded everything works fine a tv_status will give you SourceTV not active.. However if you do a changelevel the bot will enter