Re: [hlds_linux] Source Engine Beta Update

2007-06-11 Thread Cc2iscooL
-- [ Picked text/plain from multipart/alternative ] Make it un-write-able? On 6/11/07, Evaldas Žilinskas <[EMAIL PROTECTED]> wrote: > > I wonder, is there a way hldsupdatetool not to overwrite "gameinfo.txt"? > :) > > - Original Message - > From: "Jason Ruymen" <[EMAIL PROTECTED]> > To: ;

Re: [hlds_linux] Source Engine Beta Update

2007-06-11 Thread Evaldas Žilinskas
I wonder, is there a way hldsupdatetool not to overwrite "gameinfo.txt"? :) - Original Message - From: "Jason Ruymen" <[EMAIL PROTECTED]> To: ; <[EMAIL PROTECTED]> Sent: Tuesday, June 12, 2007 5:45 AM Subject: [hlds_linux] Source Engine Beta Update An update to the Source Engine/Dedica

[hlds_linux] Source Engine Beta Update

2007-06-11 Thread Jason Ruymen
An update to the Source Engine/Dedicated Server beta is now available. To update, run hldsupdatetool or Steam with the command "-beta srcds0407". If this update goes well, we plan on releasing it within a few days. The specific changes include: - Fixed sv_pure 1 not protecting sounds by default -

[hlds_linux] Unlag

2007-06-11 Thread Valtteri Kiviniemi
Hi, What does the following cvars in HLDS do? sv_unlagsamples sv_maxunlag sv_unlagpush I've been using the default values "1, 0.5, 0" for a couple of years. Today I tested values "2, 0.35, 1" on my public-server and they seemed to work a little bit better. So is there any documentation availabl