Thanks!
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Jason Ruymen
Verzonden: Thursday, April 03, 2008 12:57 AM
Aan: hlds_linux@list.valvesoftware.com; [EMAIL PROTECTED]
Onderwerp: [hlds_linux] Linux Team Fortress 2 update available
The Linux Team Fortre
<3
- Neph
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The Linux Team Fortress 2 dedicated server update is now available.
This is not a required update, but strongly recommended since it fixes
the crash on changelevel.
Jason
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That's fine to share the link around as helps out the server community.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Jeff Sugar
Sent: 02 April 2008 22:37
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] TF2 Server Kicking peop
Awesome! I posted about it on the Valve forums -- hope that's okay with you.
If not, I can mirror it to my domain :)
On Wed, Apr 2, 2008 at 2:26 PM, TC <[EMAIL PROTECTED]> wrote:
> The crash occurs at the end of a map change when its uploading player
> stats
> to Valve's central database via the
The crash occurs at the end of a map change when its uploading player stats
to Valve's central database via the UploadStatsFileNOW function. I've
unofficially patched their library to fix the crash and I've used this on
our UKCS servers for a few hours now without any problems. You're welcome to
us
The strangest thing is that it crashes only when the timelimit ends
(so when the server changes it not myself). If i do "map"command or
changelevel, then it doesnt crash.
Quoting "Saint K." : 1) For us it crashes on all 3 Linux servers
(Debian and Fedora)
2) How do we get the call stack? I can r
Woot! When's it scheduled for rollout?
~~ Ondra
On 02.04.08 22:59 Uhr, Chris Green wrote:
> We've reproed it in house and have a fix. Thanks all.
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We've reproed it in house and have a fix. Thanks all.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Saint K.
Sent: Wednesday, April 02, 2008 1:38 PM
To: 'Half-Life dedicated Linux server mailing list'
Subject: Re: [hlds_linux] TF2 Server Kicking people
1) For us it crashes on all 3 Linux servers (Debian and Fedora)
2) How do we get the call stack? I can reproduce the crash easally, just
tell me what to look out for.
Saint K.
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Chris Green
Verzonden: Wednesday
Chris Green wrote:
> 2) Does anyone have a call stack from a server when it crashes with this
> bug that they could post?
>
How do we produce a call stack?
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This don't seem to be a client crash, but I think that it's the server
crashing.
We were two on the server, the map changed many times, no crash. The server
was full 24/24, the map changed one time, it crashed and restarted.
2008/4/2, Chris Green <[EMAIL PROTECTED]>:
>
> Working on repro-ing this
Working on repro-ing this...
Questions:
1) does it crash on map change for everyone or are there people for whom
it doesn't crash.
2) Does anyone have a call stack from a server when it crashes with this
bug that they could post?
Thanks!
-Original Message-
From: [EMAIL PROTECTED]
[mai
I just joined the list. Will go look it up.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Jeff Sugar
Sent: Wednesday, April 02, 2008 5:22 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] TF2 Server Kicking people
This is al
Knock knock... Wakey wakey time!
Get out of bed VALVe! U got work to do!
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Ronny Schedel
Verzonden: Wednesday, April 02, 2008 12:26 PM
Aan: Half-Life dedicated Linux server mailing list
Onderwerp: Re: [hlds_lin
I can confirm this. Linux Debian Etch with kernel 2.6.24.
Best regards
Ronny Schedel
> There is a crash issue at map change in the Linux updates. This crash also
> occurs with all server plugins disable.
>
> Please send out a fix ASAP or recall the update!!
>
> Saint K.
>
> -Oorspronkelijk
This is already in discussion.
On Wed, Apr 2, 2008 at 1:57 AM, Mark Chandler <[EMAIL PROTECTED]> wrote:
> Hey guys,
>
>
>
> Im having a problem with my linux tf2 server. Every time the map changes
> players get the connection interrupted msg In the top right conner. I cant
> seem to work out how
Hey guys,
Im having a problem with my linux tf2 server. Every time the map changes
players get the connection interrupted msg In the top right conner. I cant
seem to work out how to fix it. Server is running fedora core 6 I think.
Mark
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To
Hallo Arge,
Thanks for this solution, I started using a different map and now it works
again, thanks!
Regards,
Marcel
On Tue, 1 Apr 2008, [ISO-8859-2] Faustas Bu?kevi?ius wrote:
> You can also try 'map some-other-map' command if you see those
> messages. As far as my experience tells, this
valve should create a second custom tab in the server browser for crashing
linux servers only :D
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Nephyrin Zey
Sent: Wednesday, April 02, 2008 9:00 AM
To: Half-Life dedicated Linux server mailing list
Subject:
+1 Verification.
Had to turn off map cycling. Dunno how that'll go over.
Save us valve!
- Neph
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