Same here. acpi=off as kernel param and I'll have only one core showing up.
You can use acpi=ht to turn acpi code on only for multi core functions,
but I still get some FPS drops..
Best regards
Thomas Beugin a écrit :
Hum i have compiled with
CONFIG_X86_SMP=y
I have also q6600 and no problems with acpi turned off- all 4 cores
show up normally. Maybe you miss CONFIG_MCORE2=y or some other setting
in kernel config?
Quoting J.Miribel : Same here. acpi=off as kernel param and I'll
have only one core showing up.
You can use acpi=ht to turn acpi code on
At 04:23 AM 1/28/2009, J.Miribel wrote:
Same here. acpi=off as kernel param and I'll have only one core showing up.
You can use acpi=ht to turn acpi code on only for multi core functions,
but I still get some FPS drops..
Only thing you need to do is uncheck the ACPI Processor, you don't
really
At 04:23 AM 1/28/2009, J.Miribel wrote:
Same here. acpi=off as kernel param and I'll have only one core showing up.
You can use acpi=ht to turn acpi code on only for multi core functions,
but I still get some FPS drops..
Only thing you need to do is uncheck the ACPI Processor, you don't
really
Does not help, I just recompiled the kernel without ACPI processor
support -- 1 core showing up..
Best regards
Gary Stanley a écrit :
At 04:23 AM 1/28/2009, J.Miribel wrote:
Same here. acpi=off as kernel param and I'll have only one core showing up.
You can use acpi=ht to turn acpi code
Which Motherboard / Bios do you use?
Original-Nachricht
Datum: Wed, 28 Jan 2009 12:00:31 +0100
Von: J.Miribel j.miri...@nitroserv.com
An: Half-Life dedicated Linux server mailing list
hlds_linux@list.valvesoftware.com
Betreff: Re: [hlds_linux] different cpu-cores -
Hello,
since today I have on every CS:CZ Server problems with the mapchange
it is impossible do change an map.
Have someone else this problem ?
Regards
Patrick
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Update:
Mapchange is only possible when a player is connected to the server..
On Wed, 28 Jan 2009 16:01:16 +0100, Patrick Merz g-factory.de
i...@gameserver-factory.de wrote:
Hello,
since today I have on every CS:CZ Server problems with the mapchange
it is impossible do change an
Hi
I don't know how, but players reported me someone to crash servers.
This guy told the players that if people would kill him, he'd make the
server crash.
Someone killed him, a few seconds later the server crashed. He may have made
the server crash one more time a few moments later
I don't know
Some commands have already been posted on this list to do this, I think
VALVe will fix them with tonight update.
2009/1/28 Coldorak coldorak@gmail.com
Hi
I don't know how, but players reported me someone to crash servers.
This guy told the players that if people would kill him, he'd make
On my 2.6.28 kernel disabling ACPI had zero performance impact, so
don't just go blindly disabling ACPI!
Though i can see on some setups it having an effect- in which case
tweaking the kernel config to find what works would be better than
just appending acpi=off which can have negative
A required update for TF2 and DODS is now available. Please run hldsupdatetool
to receive the update. The specific changes include:
Team Fortress 2:
- Added percentage to UberCharge HUD panel for the Medic
- Added upgrade progress and levels to Engineer HUD panel for all buildings
- Added
Awesome. Thanks
On Jan 28, 2009 8:33 PM, Jason Ruymen jas...@valvesoftware.com wrote:
A required update for TF2 and DODS is now available. Please run
hldsupdatetool to receive the update. The specific changes include:
Team Fortress 2:
- Added percentage to UberCharge HUD panel for the Medic
-
I'm having trouble getting my server to start up. It crashes right away.
Removing addons doesn't fix the problem.
Nicholas Gray wrote:
Awesome. Thanks
On Jan 28, 2009 8:33 PM, Jason Ruymen jas...@valvesoftware.com wrote:
A required update for TF2 and DODS is now available. Please run
Yeah, this is happening to me too. On my AMD machine it never loads, on an
intel one
it sometimes crashes immediately, and then loads properly the next time.
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Linux dods and tf2 servers seem to have all been annihilated. Cannot get
either game servers up
On Wed, Jan 28, 2009 at 7:10 PM, octodhd_h...@monkeyrings.com wrote:
Yeah, this is happening to me too. On my AMD machine it never loads, on an
intel one
it sometimes crashes immediately, and then
I just did the update to my TF2 running on Arch Linux, Intel
processors. No problem here.
On Wed, Jan 28, 2009 at 9:19 PM, Ben B brutalgoerge...@gmail.com wrote:
Linux dods and tf2 servers seem to have all been annihilated. Cannot get
either game servers up
On Wed, Jan 28, 2009 at 7:10 PM,
As the subject implies, my Linux TF2 servers are still exhibiting the
timeout bug after today's update. Map changes can take upwards of 50
seconds, causing clients to timeout if they haven't set their
cl_timeout to a sufficiently large value or if they become impatient
(I don't blame them).
Ryan
How do I update my linux server, what is the command? Any help is
appreciated, thanks.
toetag
On Wed, Jan 28, 2009 at 9:45 PM, Steven Sumichrast packh...@gmail.comwrote:
I just did the update to my TF2 running on Arch Linux, Intel
processors. No problem here.
On Wed, Jan 28, 2009 at 9:19
I am on centos5, i notice some other linux servers up and running too.
On Wed, Jan 28, 2009 at 8:45 PM, Steven Sumichrast packh...@gmail.comwrote:
I just did the update to my TF2 running on Arch Linux, Intel
processors. No problem here.
On Wed, Jan 28, 2009 at 9:19 PM, Ben B
get in the directory where you have steam
./steam -command update -game tf -dir . -verify_all
On Wed, Jan 28, 2009 at 8:57 PM, George Holden Jr toet...@gmail.com wrote:
How do I update my linux server, what is the command? Any help is
appreciated, thanks.
toetag
On Wed, Jan 28, 2009 at
Same here, CentOS5 = seg fault
Just reloaded with Fedora 10, will see if that works.
On Wed, Jan 28, 2009 at 7:58 PM, Ben B brutalgoerge...@gmail.com wrote:
I am on centos5, i notice some other linux servers up and running too.
On Wed, Jan 28, 2009 at 8:45 PM, Steven Sumichrast
Still getting the timeout during map change bug on Linux. I'm not
running any Windows servers right now to confirm it there as well.
George Holden Jr wrote:
How do I update my linux server, what is the command? Any help is
appreciated, thanks.
toetag
On Wed, Jan 28, 2009 at 9:45 PM,
To throw in my 0.02:
[gd...@ixxx twl-srv]$ uname -a
Linux iceberg..com 2.6.18-92.el5PAE #1 SMP Tue Jun 10 19:22:41 EDT
2008 i686 athlon i386 GNU/Linux
CentOS box on a 2xOpteron 2220. Totally dead in the water at the
moment. All servers seg faulting.
later
bruce
On Jan 28, 2009, at
Crashing here too in Centos 5 with custom kernel D: segfault but I fixed
one server somehow, now i have 1 server with segfault that i can't fix
The Universes escribió:
Same here, CentOS5 = seg fault
Just reloaded with Fedora 10, will see if that works.
On Wed, Jan 28, 2009 at 7:58 PM, Ben B
Ben,
I tried that...and it still doesn't other ideas? Thanks man.
On Wed, Jan 28, 2009 at 10:04 PM, Ben B brutalgoerge...@gmail.com wrote:
get in the directory where you have steam
./steam -command update -game tf -dir . -verify_all
On Wed, Jan 28, 2009 at 8:57 PM, George Holden Jr
I've got 3 servers up and running on linux. 2 rented (was a pain
updating them), and one I run myself.
The one I run: Ubuntu 8.10
t...@p3-server:~$ uname -r
2.6.27-9-server
Gunna test on another linux server we use for L4D.
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Ben,
I tried that...and it still doesn't work, any other ideas? Thanks man.
toetag
On Wed, Jan 28, 2009 at 10:04 PM, Ben B brutalgoerge...@gmail.com wrote:
get in the directory where you have steam
./steam -command update -game tf -dir . -verify_all
On Wed, Jan 28, 2009 at 8:57 PM, George
Yep, second linux box boots TF2 fine. Again, Ubuntu 8.10.
t...@freeman:~$ uname -r
2.6.24-19-server
Anthal wrote:
I've got 3 servers up and running on linux. 2 rented (was a pain
updating them), and one I run myself.
The one I run: Ubuntu 8.10
t...@p3-server:~$ uname -r
2.6.27-9-server
I just tested a clean install of Fedora 10, same error as on CentOS5.
I'm guessing the problem is related to Red Hat based distros?
On Wed, Jan 28, 2009 at 8:22 PM, Anthal ant...@couchathletics.com wrote:
I've got 3 servers up and running on linux. 2 rented (was a pain
updating them), and one I
I played around with it some more, I was able to get the servers to
start on CentOS. If you just let it error (seg fault), it will
automatically restart, mine was able to startup correctly after like
the 3rd auto-retry.
On Wed, Jan 28, 2009 at 8:31 PM, The Universes ad...@theuniverses.com wrote:
Both TF2 and DoD:S servers start without trouble on my Fedora 9 box.
uname -r
2.6.27.9-73.fc9.x86_64
The Universes wrote:
I just tested a clean install of Fedora 10, same error as on CentOS5.
I'm guessing the problem is related to Red Hat based distros?
On Wed, Jan 28, 2009 at 8:22 PM,
Lool, I did that and worked fine on CentOS 5
Auto detecting CPU
Using SSE2 Optimised binary.
Server will auto-restart if there is a crash.
Console initialized.
Game.dll loaded for Team Fortress
./srcds_run: line 352: 7416 Violación de segmento $HL_CMD
Add -debug to the ./srcds_run command
i've been letting it restart for hours now, and it has not started to work
yet. =\
On Wed, Jan 28, 2009 at 10:26 PM, Rodrigo Peña yo@korrupzion.comwrote:
Lool, I did that and worked fine on CentOS 5
Auto detecting CPU
Using SSE2 Optimised binary.
Server will auto-restart if there is a
No trouble with my two Debian 4 x64 boxes, TF2 servers restarted, no
(launch) crash
It's 7:30 am so no idea if the timeout at mapchange is fixed.
Cold
On Thu, Jan 29, 2009 at 7:00 AM, Ben B brutalgoerge...@gmail.com wrote:
i've been letting it restart for hours now, and it has not started to
This crashes nearly immediately for me as well i go tired of waiting
for the server to restart and restart so i changed the server restart
time from 10 secs to 2 after watching it for about 20 seconds it
finally started. No clue why it has so much issues on the initial
start but i am
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