I am running multiple dod:s servers on one machine at the same machine.
When they are full there is still free cpu time and power left. But i am
watching FPS drops on a srcds server when it reaches 20 player slots or
more. The other running services are not affected at the same time. A
server
Ulrich Block wrote:
I am running multiple dod:s servers on one machine at the same machine.
When they are full there is still free cpu time and power left. But i am
watching FPS drops on a srcds server when it reaches 20 player slots or
more. The other running services are not affected at
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