[hlds_linux] Retrieve tickrate / serverfps

2009-10-06 Thread GRYZOR
Is there a way to retrieve current tickrate and server-fps without having to watch graphics in the client using net_graph 4? -TheG ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds_linux] Retrieve tickrate / serverfps

2009-10-06 Thread Steffen Tronstad
Type 'stats' in server console -Opprinnelig melding- Fra: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] På vegne av Björn GRYZOR Rohlén Sendt: 6. oktober 2009 15:19 Til: hlds_linux@list.valvesoftware.com Emne: [hlds_linux] Retrieve tickrate

Re: [hlds_linux] Retrieve tickrate / serverfps

2009-10-06 Thread AnAkIn .
Client side or server side? If client side, there is no other way than using net_graph. 2009/10/6 Björn GRYZOR Rohlén gry...@gmail.com Is there a way to retrieve current tickrate and server-fps without having to watch graphics in the client using net_graph 4? -TheG

Re: [hlds_linux] Retrieve tickrate / serverfps

2009-10-06 Thread Warren Alpert
'stats' won't output the tickrate though. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Re: [hlds_linux] Retrieve tickrate / serverfps

2009-10-06 Thread GRYZOR
I already discussed this with Anakin and found out there is no solution to this. Thanks anyway. -The G ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Re: [hlds_linux] Retrieve tickrate / serverfps

2009-10-06 Thread Gregg Hanpeter
You need to type rcon stats 2009/10/6 Björn GRYZOR Rohlén gry...@gmail.com I already discussed this with Anakin and found out there is no solution to this. Thanks anyway. -The G ___ To unsubscribe, edit your list preferences, or view the list

[hlds_linux] sv_region fixed in L4D?

2009-10-06 Thread Jonah Hirsch
Can anyone confirm that you can again used sv_region, and be able to see your server in the community list, connect to it with a search key, and get public lobbies in it? I've been told it's been fixed, but I can't test it myself ATM. Jonah Hirsch ---

Re: [hlds_linux] sv_region fixed in L4D?

2009-10-06 Thread Nikolay Shopik
On 06.10.2009 20:30, Jonah Hirsch wrote: Can anyone confirm that you can again used sv_region, and be able to see your server in the community list, connect to it with a search key, and get public lobbies in it? I've been told it's been fixed, but I can't test it myself ATM. Jonah Hirsch

Re: [hlds_linux] sv_region fixed in L4D?

2009-10-06 Thread Jonah Hirsch
I was just able to test it myself. I have sv_region set to 1 and 12 of my servers have public lobbies in them . I can't check search key and such yet. Jonah Hirsch --- Sent from Flagstaff, Arizona, United States On Tue, Oct 6, 2009 at 10:07 AM, Nikolay Shopik

Re: [hlds_linux] Retrieve tickrate / serverfps

2009-10-06 Thread Ratman2000
Hello, you can use RatMod for CS:S! There is a ChatCommand for Clients in it! www.ratmod.de With friendly Regards Ratman2000 - Original Message - From: Björn GRYZOR Rohlén gry...@gmail.com To: hlds_linux@list.valvesoftware.com Sent: Tuesday, October 06, 2009 3:18 PM Subject:

Re: [hlds_linux] Retrieve tickrate / serverfps

2009-10-06 Thread Peter Lindblom
We are using munin to monitor the servers fps. http://www.dayofdefeat.se/game-server-stats.php Peter - Original Message - From: Steffen Tronstad s...@nextgentel.com To: Half-Life dedicated Linux server mailing list hlds_linux@list.valvesoftware.com Sent: Tuesday, October 06, 2009 3:27

[hlds_linux] Friends-only option in L4D

2009-10-06 Thread David A. Parker
Hello, A few days ago, I created a friends-only versus game on one of our L4D servers (I used mm_dedicated_force_servers to force my lobby to search our servers). I was playing with two of my friends. We played for about 15 minutes, and then a bunch of public players suddenly starting

Re: [hlds_linux] Friends-only option in L4D

2009-10-06 Thread John
David A. Parker wrote: Hello, A few days ago, I created a friends-only versus game on one of our L4D servers (I used mm_dedicated_force_servers to force my lobby to search our servers). I was playing with two of my friends. We played for about 15 minutes, and then a bunch of public

Re: [hlds_linux] Friends-only option in L4D

2009-10-06 Thread gulfy32
I always thought that the friends only option was for the lobby only. Every time I have used it random people join throughout the match. On Tue, Oct 6, 2009 at 4:25 PM, David A. Parker dpar...@utica.edu wrote: Hello, A few days ago, I created a friends-only versus game on one of our L4D

Re: [hlds_linux] Friends-only option in L4D

2009-10-06 Thread Dave Williams
Use the good old fashioned way - coined in gold source games - and just password protect it? Or did valve use their god like wisdom and remove that functionality for L4D? -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com]

Re: [hlds_linux] Friends-only option in L4D

2009-10-06 Thread David Parker
Right.  One of my biggest disappointments when they released the L4D dedicated server was that you could not join a password-protected game from a lobby.  If you connect directly to the server, the password works but you can't use lobby features like voting and changing the game mode. If

Re: [hlds_linux] Friends-only option in L4D

2009-10-06 Thread Richard GrosJean
I really hope valve solves this issue with L4D2. Wait, what did I just say? On Wed, Oct 7, 2009 at 1:46 AM, David Parker dpar...@utica.edu wrote: Right. One of my biggest disappointments when they released the L4D dedicated server was that you could not join a password-protected game from a