Re: [hlds_linux] Left 4 Dead 2 Update Available

2010-04-26 Thread David Parker
One more thing to note: it also seems that the netconsole is useless after this update.  I can telnet to it, but I get no response from any command. sr...@srcds6:~$ telnet 0 9000 Trying 0.0.0.0... Connected to 0. Escape character is '^]'. PASS status find ^] telnet> quit Connection close

Re: [hlds_linux] Left 4 Dead 2 Update Available

2010-04-26 Thread David Parker
Since installing this update, I am not getting any output to the console after the initialization stuff.  Nothing at all about player connections or events happening in the game.  I have 3 out of 6 forks full on my server, but this is all I see on the console: #04:Connection to Steam servers su

[hlds_linux] Left 4 Dead 2 Update Available

2010-04-26 Thread Jason Ruymen
A required update for Left 4 Dead 2 is now available. Please run hldsupdatetool to receive the update. The specific changes include: - Fixed addons content not loading if coop was the first game mode loaded. - Fixed versus modes sometimes using incorrect game rule settings after server hiberna

Re: [hlds_linux] Can't 'quit' L4D2 server

2010-04-26 Thread ics
If quit restarts the server, then the srcds process actually crashes during it which causes it to restart. You must have some plugins running on the servers. Why the servers go stuck when rebooted, i do not know. That's new to me. -ics 27.4.2010 1:01, Saint K. kirjoitti: > I've tried using the

Re: [hlds_linux] Can't 'quit' L4D2 server

2010-04-26 Thread Saint K .
I've tried using the restart command as suggested, it produces the exact same issue. It send the server in a reboot, pops out the error messages, and gets stuck in the end without restarting it. Before the passing using quit would do the same as restart on our l4d2 servers. Saint K. -Origi

Re: [hlds_linux] Can't 'quit' L4D2 server

2010-04-26 Thread ics
Right. I guess i was confused there. Then again some servers crash upon quit while having certain plugins on them and restart after 10 seconds. I propably got confused with those or then i was thinking if the server crashes, on linux they restart automatically back up and no manual restart is n

Re: [hlds_linux] Can't 'quit' L4D2 server

2010-04-26 Thread bl4nk
Don't you have to use "_restart" to actually restart the server? Using "quit" or "exit" actually closes down the srcds_run instance if I'm not mistaken. The OP's situation is a bit different though, as he shouldn't be getting those errors regardless if he's trying to close down his server or restar

Re: [hlds_linux] sourcemod l4d2

2010-04-26 Thread Craz
Pior, Running sourcemod and metamod are actually easier than a lot think. If you read into it TOO much, you will actually confuse yourself. Look... download the source files (sourmod and metamod tar balls)... In the metamod archive, there is I believe, 3 files in there... one folder and 2 files.

[hlds_linux] blocking VS realism mode

2010-04-26 Thread Saint K .
Hi, Normally we force versus mode only on certain private servers. Currently we notice we cannot force it to normal versus. Lobby connecting also permits realism versus. Any way to block this behavior? Simply setting sv_gametypes "versus" is not enough anymore. Cheers, Saint K.

Re: [hlds_linux] Can't 'quit' L4D2 server

2010-04-26 Thread Aaron A. Maricic
I've been getting that all along, ever since L4D2 first came out. Saint K. wrote: > Hi, > > From the passing update we can't 'quit' our L4D2 servers in a normal way. > This is what happens (and srcds_run won't restart srcds_i486) > > #Reference Count for Material __particlesdepthwrite (1) != 0 >

Re: [hlds_linux] Can't 'quit' L4D2 server

2010-04-26 Thread ics
Every time i've typed quit, the server puts those never close messages and simply quits. It doesn't restart after 10 seconds like tf2 or css does. -ics 26.4.2010 12:50, Saint K. kirjoitti: > Hi, > > From the passing update we can't 'quit' our L4D2 servers in a normal way. > This is what happen

Re: [hlds_linux] sourcemod l4d2

2010-04-26 Thread EVAgames Community
Here we go again. The dogs are out! :-)) Watch your legs! On Mon, 26 Apr 2010 10:51:42 +0400, Tony Paloma wrote: > If you don't like it, the exit is this way: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > -Original Message- > From: hlds_linux-boun...@list.valvesoftw

[hlds_linux] Can't 'quit' L4D2 server

2010-04-26 Thread Saint K .
Hi, >From the passing update we can't 'quit' our L4D2 servers in a normal way. This >is what happens (and srcds_run won't restart srcds_i486) #Reference Count for Material __particlesdepthwrite (1) != 0 File /home/l4d2_2/left4dead2/update/pak01_003.vpk was never closed File /home/l4d2_2/left4dea