Re: [hlds_linux] Counter-Strike: Source Update Available

2010-07-08 Thread E3pO
I am also curious why this has been removed. I was trying it today and it wasn't working so i was go to post a bug report and saw this email On Wed, Jul 7, 2010 at 3:03 AM, ics i...@ics-base.net wrote: I'm also curious why cl_minmodels was removed? For example countless of servers use

[hlds_linux] sv_drawhitboxes removed?

2010-07-08 Thread GRYZOR
Not sure if this is only affects the linuxservers, but it seems that sv_drawhitboxes has been accidentally removed in a recent patch? This surely must be a mistake. -TheG ___ To unsubscribe, edit your list preferences, or view the list archives, please

Re: [hlds_linux] Counter-Strike: Source Update Available

2010-07-08 Thread Rodrigo Peña
Why was srcds_run script removed? now my servers won't auto-restart. And it broke my server's startup scripts too, so i made a workaround doing a symbolic link from srcds_linux to srcds_run, but hldsupdatetool keeps deleting srcds_run. Anyone is experiencing this? -Rodrigo Pegna El

Re: [hlds_linux] sv_drawhitboxes removed?

2010-07-08 Thread Steven Hartland
It was in the release notes I believe about it was explicitly removed. Regards Steve - Original Message - From: Björn GRYZOR Rohlén gry...@gmail.com To: Half-Life dedicated Linux server mailing list hlds_linux@list.valvesoftware.com Sent: Thursday, July 08, 2010 9:34 AM

Re: [hlds_linux] sv_drawhitboxes removed?

2010-07-08 Thread Cc2iscooL
According to valve it was removed because it is inaccurate as to how the hitboxes actually work. On Jul 8, 2010 3:39 AM, Björn GRYZOR Rohlén gry...@gmail.com wrote: Not sure if this is only affects the linuxservers, but it seems that sv_drawhitboxes has been accidentally removed in a recent

Re: [hlds_linux] sv_drawhitboxes removed?

2010-07-08 Thread Allen Coppin
does anyone have valves email? theres a new hlds exploit going around and keeps breaking all my servers, i belive i may have found a sollution but i can't restart my servers. i get this error Error:libsteam_api_c.so: cannot open shared object file: No such file or directory On Thu, Jul 8, 2010 at

Re: [hlds_linux] sv_drawhitboxes removed?

2010-07-08 Thread k
http://www.valvesoftware.com/contact/ On 9/07/2010 8:55 a.m., Allen Coppin wrote: does anyone have valves email? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

[hlds_linux] Team Fortress 2, Counter-Strike: Source and Day of Defeat: Source Updates Available

2010-07-08 Thread Jason Ruymen
Required update for Team Fortress 2 and Day of Defeat: Source are now available. The updates to Counter-Strike: Source are optional. The specific changes include: Engine: - Fixed client crash related flashlight usage. - Fixed several issues related to alt-tabbing (invisible players, etc).

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source and Day of Defeat: Source Updates Available

2010-07-08 Thread Tom Grant
BAM! On Thu, Jul 8, 2010 at 8:07 PM, Jason Ruymen jas...@valvesoftware.comwrote: Required update for Team Fortress 2 and Day of Defeat: Source are now available. The updates to Counter-Strike: Source are optional. The specific changes include: Engine: - Fixed client crash related

[hlds_linux] Latency on GoldSource

2010-07-08 Thread Marcos Zapata
i've been running a day of defeat server for several years now and i'm always upgrading hardware and the steam servers but since the last update several months ago i have a problem, whenever the player count hits 20 (its a 24 slots server) the latency starts rising up, and quite rapidly i might

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source and Day of Defeat: Source Updates Available

2010-07-08 Thread Violent Crimes
And of course the servers are overloaded. On 7/8/2010 8:09 PM, Tom Grant wrote: BAM! On Thu, Jul 8, 2010 at 8:07 PM, Jason Ruymenjas...@valvesoftware.comwrote: Required update for Team Fortress 2 and Day of Defeat: Source are now available. The updates to Counter-Strike: Source are