Re: [hlds_linux] Team Fortress 2/Counter-Strike: Source/Day of Defeat: Source/Half-Life 2: Deathmatch Updates Available

2010-10-01 Thread Daniel Vogel
Yes, you've marked my problem. With a big fat red marker. On 30 September 2010 22:20, DontWannaName! ad...@topnotchclan.com wrote: The theme of the update is items, not maps... On Thu, Sep 30, 2010 at 1:15 PM, Daniel Vogel dan...@codefreak.net wrote: Why are there no new maps in this update

Re: [hlds_linux] Team Fortress 2/Counter-Strike: Source/Day of Defeat: Source/Half-Life 2: Deathmatch Updates Available

2010-10-01 Thread 1nsane
Looks like this update was not marked as required. My out of date test servers are not showing out of date messages. And auto update did not work. On Fri, Oct 1, 2010 at 10:42 AM, Daniel Vogel dan...@codefreak.net wrote: Yes, you've marked my problem. With a big fat red marker. On 30

Re: [hlds_linux] Team Fortress 2/Counter-Strike: Source/Day of Defeat: Source/Half-Life 2: Deathmatch Updates Available

2010-10-01 Thread David A. Parker
When I used _restart on my TF2 server it did not update the server, nor did I get any messages about the server needing an update. I had to update it manually using steam. On 10/01/2010 12:16 PM, 1nsane wrote: Looks like this update was not marked as required. My out of date test servers are

Re: [hlds_linux] Team Fortress 2/Counter-Strike: Source/Day of Defeat: Source/Half-Life 2: Deathmatch Updates Available

2010-10-01 Thread Eric Riemers
Imagine it did work, we all would still be downloading now .. :) -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of 1nsane Sent: vrijdag 1 oktober 2010 18:17 To: Half-Life dedicated Linux server mailing list

Re: [hlds_linux] Team Fortress 2/Counter-Strike: Source/Day of Defeat: Source/Half-Life 2: Deathmatch Updates Available

2010-10-01 Thread Kyle Sanderson
SRCDS told me it was out of date on CS:S. Cheers, Kyle. On Fri, Oct 1, 2010 at 10:19 AM, Eric Riemers riem...@binkey.nl wrote: Imagine it did work, we all would still be downloading now .. :) -Original Message- From: hlds_linux-boun...@list.valvesoftware.com

Re: [hlds_linux] Team Fortress 2/Counter-Strike: Source/Day of Defeat: Source/Half-Life 2: Deathmatch Updates Available

2010-10-01 Thread 1nsane
Not sure if my other message got through, got a size warning. DODS and CSS gave me out of date messages, but TF2 did not. On Fri, Oct 1, 2010 at 1:32 PM, Kyle Sanderson kyle.l...@gmail.comwrote: SRCDS told me it was out of date on CS:S. ___ To

Re: [hlds_linux] Team Fortress 2/Counter-Strike: Source/Day of Defeat: Source/Half-Life 2: Deathmatch Updates Available

2010-10-01 Thread Chuck Gibke
I run 2 servers with MetaMod:Source and Mani Admin (loaded via VPF). The server ran fine with just MM:S and a custom plug-in. I got Mani running again by updating the gametypes.txt file per their site - there is a link on their home page. ...Chuck cgi...@compuserve.com -Original

Re: [hlds_linux] Server Crashing after 30.09 Source Engine Update

2010-10-01 Thread tom nikitopoulos
was there ever a fix for this..? I know this really isnt the right forum-but my windows server is still crashing. Windows/mani/eventscripts/smod On Thu, Sep 30, 2010 at 6:44 PM, ics i...@ics-base.net wrote: If you run mani, you need the new gametypes.txt

Re: [hlds_linux] Server Crashing after 30.09 Source Engine Update

2010-10-01 Thread clad iron
check for custom plugins , in SM. some will crash the server. I don't know about the others. On Fri, Oct 1, 2010 at 10:56 PM, tom nikitopoulos screwtop...@gmail.comwrote: was there ever a fix for this..? I know this really isnt the right forum-but my windows server is still crashing.