No, first of all, mp_gamemode does not work in L4D2 any more. And that
is very sad =(
And in second, I found the desision - the problem was in "". OS needs
to have \"\", and I wrote taht in my Python script. The same as
Nemrun, which is perl script. So I wrote in python script
\\\"c1m1_hotel versu
With these kind of crashes, it's best to just run gdb in a screen
attached to SRCDS. That way if it crashes you're ready to debug, or
generate a core dump rather then sit there with your *thumb up your
bumb* watching Valve get a useless coredump that is probably unrelated
to the game entirely.
Jus
I know doesnt really belong here, but might be handy to know.. (they dont
come often)
--- snip
A required update for Killing Floor has been released. All dedicated servers
must be updated to remain compatible. The update contains:
· Four new maps Hospital Horrors,
I did that's what was giving me connection reset by peer etc and a lot of our
css severs which use the -autoupdate would hang on start up while trying to
update
Simon
Sent from my BlackBerry® wireless device
Simon Gunton
Support Analyst
INX-Gaming.com
EMail si...@inx-gaming.co.uk
Support: http:
try adding -verify_all
On Thu, Oct 7, 2010 at 2:07 PM, Simon Gunton wrote:
> Has anyone else been struggling to get servers to run with the -autoupdate
> option or to do download content manually?
>
>
>
> Keep finding I get connection reset etc.
>
>
>
> Simon
>
>
Anyone have any minidumps?
On Thu, Oct 7, 2010 at 2:32 PM, ics wrote:
> I have had also random crashes which started after last nights update. I'm
> not sure what is the cause but the servers were stable before the update.
>
> -ics
>
> 7.10.2010 23:36, D3vilfish - Simiancage.org kirjoitti:
>
>
I have had also random crashes which started after last nights update.
I'm not sure what is the cause but the servers were stable before the
update.
-ics
7.10.2010 23:36, D3vilfish - Simiancage.org kirjoitti:
Weve been getting random crashes all day , approximately 3 on each servers
since th
Weve been getting random crashes all day , approximately 3 on each servers
since the last update. Generally when servers are full, ranging from 18
player highlander server (crashes and locks) to 33 player official map
servers (crashes and restarts) also seeing some major lag spikes on l4d2
servers
On Thu, Oct 07, 2010 at 10:21:09AM +0400, Никита Булаев [Nikita Bulaev] wrote:
> But server starts in coop mode. And if I would type in console "map
> c1m1_hotel versus" - server switches to versus mode. But it wont
> switch to versus from command line at all in a lot of variation of
> "+map ...".
On which I'd like to add: http://i.imgur.com/nndoK.jpg
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Saint K.
Sent: Thursday, October 07, 2010 9:06 PM
To: Half-Life dedicated Linux server mailing list
Sub
I have to agree on this remark made on our forums:
" ...I hope people spam support tickets just on sheer principle."
:D
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of ics
Sent: Thursday, October 07, 2010
It's probably the kind of bug that only appears after release. You can't test
for everything...
Sent from my iPhone 4
On Oct 7, 2010, at 11:50 AM, ics wrote:
> There is a known issue preventing Left 4 Dead 2 from launching. We are aware
> of the issue and actively working on a fix. This will
There is a known issue preventing Left 4 Dead 2 from launching. We are
aware of the issue and actively working on a fix. This will usually
appear as an "Incomplete Installation" error when attempting to launch
the game. If you are unable to launch L4D2, please wait patiently and
refrain from s
what's the current download size?
I downloaded it yestarday: 8gb
On Thu, Oct 7, 2010 at 8:17 PM, ics wrote:
> Just so you know, since no official announcement was made, Left 4 Dead 2
> got an update for the servers too.
>
> -ics
>
> ___
> To unsub
And i can't play after this update
"Incomplete installation of Left 4 Dead 2 (42)"
Game Cache verify dont work.
2010/10/7 ics :
> Just so you know, since no official announcement was made, Left 4 Dead 2
> got an update for the servers too.
>
> -ics
>
> __
Just so you know, since no official announcement was made, Left 4 Dead
2 got an update for the servers too.
-ics
___
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
http://list.valvesoftware.com/mailman/listinfo/
I had 1 server crashing at 19:38, but all the others are still fine.
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of ics
Sent: donderdag 7 oktober 2010 19:28
To: Half-Life dedicated Linux server mailing list
Has anyone else been struggling to get servers to run with the -autoupdate
option or to do download content manually?
Keep finding I get connection reset etc.
Simon
___
To unsubscribe, edit your list preferences, or view the list archives, please
No, nearly 11 hours uptime.
Did your TF2 servers just had a crash about 5-10 mins ago once you see
this message? I had all ours going down at the same time, segfaulting. I'm
asking of this is related to the recent series of crashes before polycount
update and looking for confirm.
-ics
___
No crashes here. :o
On 7 October 2010 19:27, ics wrote:
> Did your TF2 servers just had a crash about 5-10 mins ago once you see
> this message? I had all ours going down at the same time, segfaulting. I'm
> asking of this is related to the recent series of crashes before polycount
> update and
Did your TF2 servers just had a crash about 5-10 mins ago once you see
this message? I had all ours going down at the same time, segfaulting.
I'm asking of this is related to the recent series of crashes before
polycount update and looking for confirm.
-ics
__
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