Re: [hlds_linux] Team Fortress 2 Update Released

2011-01-04 Thread Asher Baker
- Fixed an exploit that allowed servers to circumvent the restrictions on commands they're allowed to force clients to issue. :D ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

[hlds_linux] HLDS/SRCDS query app for Android

2011-01-04 Thread David A. Parker
Hello! I posted to these lists back in October looking for people to test my HLDS/SRCDS query app for Android. Several people responded, and I would like to thank everyone who volunteered to test the app for their time and their feedback. This app started as a small independent study

Re: [hlds_linux] Team Fortress 2 Update Released

2011-01-04 Thread Robin Walker
On Dedicated servers, the point_servercommand entity now ignores ent_fire requests from anyone who doesn't have autokick disabled. On Listen servers, it ignores ent_fire requests from anyone other than the host. Robin. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com

Re: [hlds_linux] HLDS/SRCDS query app for Android

2011-01-04 Thread oGre
Brilliant! I really liked the test version you put up earlier, so I'll give this a go ASAP. Thanks! oGre 2011/1/4 David A. Parker dpar...@utica.edu: Hello! I posted to these lists back in October looking for people to test my HLDS/SRCDS query app for Android.  Several people responded, and

Re: [hlds_linux] Team Fortress 2 Update Released

2011-01-04 Thread Saul Rennison
Thanks Robin, extremely helpful :D also, is there a timeframe in which you know when a Source 2009 SDK will be released? Thanks, - Saul. On 4 January 2011 20:18, Robin Walker ro...@valvesoftware.com wrote: On Dedicated servers, the point_servercommand entity now ignores ent_fire requests

[hlds_linux] master server?

2011-01-04 Thread Eric Riemers
All, Seems master server is 72.165.61.153 down. No point in having multiple entries if it doesn't fail over nice.. I think its mentioned in nemruns script that when one is down it doesn't actually forward or load balances it to a working one. host hl2master.steampowered.com

Re: [hlds_linux] Team Fortress 2 Update Released

2011-01-04 Thread Daniel Vogel
I had reports of players that after this updates ours and several other servers were having lag spikes like stuttering, anyone else is getting those? -- Mit freundlichen Grüssen, Sincerely Yours, Daniel Vogel On 4 January 2011 21:42, Saul Rennison saul.renni...@gmail.com wrote: Thanks Robin,

Re: [hlds_linux] Team Fortress 2 Update Released

2011-01-04 Thread AJ Palkovic
Most certainly, yes. It's actually bad enough, I occasionally see a choke of 1-3 every minute or so, before I never saw choke, ever. On Tue, Jan 4, 2011 at 4:54 PM, Daniel Vogel dan...@codefreak.net wrote: I had reports of players that after this updates ours and several other servers were

Re: [hlds_linux] Team Fortress 2 Update Released

2011-01-04 Thread clad iron
i noticed playing last nite after the update it was jerky at times. this was on more than 1 server. i just assumed they were updating other servers they may have had. (i don't know if the other groups had more servers updating at that time or not.) On Tue, Jan 4, 2011 at 7:01 PM, AJ Palkovic

Re: [hlds_linux] Team Fortress 2 Update Released

2011-01-04 Thread E3pO
Lag spikes have been noted on 3 of my servers, i haven't check the status on the other 4. Players report what seems almost like their clients aren't sending packets fast enough or receiving them causing their player to jump once it is resynced. On Tue, Jan 4, 2011 at 7:09 PM, clad iron

Re: [hlds_linux] Team Fortress 2 Update Released

2011-01-04 Thread clad iron
The way you explained that is pretty much what I was seeing. On Jan 3, 2011 8:37 PM, Jason Ruymen jas...@valvesoftware.com wrote: A required update for Team Fortress 2 is now available. The specific changes include: - Fixed an exploit related to The Amputator. - Duel result notifications