Re: [hlds_linux] Server crash Centos 5.5

2011-01-08 Thread clad iron
Could it be the dollar sign in the word -debug Start Line: ./hlds_i686 -game cstrike +ip 94.24.56.11 +port 27015 +sv_lan 1 > +maxplayers 22 +map hns_floppytown -sys_ticrate 500 -pingboost 3 -debu$ > On Sat, Jan 8, 2011 at 11:01 PM, David Parker wrote: > This looks like it's caused by amxmodx.

Re: [hlds_linux] Team Fortress 2 Update Released

2011-01-08 Thread ics
Actually there is a better solution than retry or changing map. Players on our servers found out that charging with targe makes the sound stop. This is due to kritzkrieg having 2 sounds. One putting it on and on putting it off. It seems that the off sound does not trigger after kritzuber ends s

Re: [hlds_linux] Server crash Centos 5.5

2011-01-08 Thread David Parker
This looks like it's caused by amxmodx. Does the server run if you disable all of the plugins? - Dave -Original Message- From: Andrei Mihaita To: hlds_linux@list.valvesoftware.com Sent: Sat, 08 Jan 2011 10:19 PM Subject: [hlds_linux] Server crash Centos 5.5 I have this crash on my

[hlds_linux] Server crash Centos 5.5

2011-01-08 Thread Andrei Mihaita
I have this crash on my hlds server. i use centos 5.5x64 CRASH: Sat Jan 8 22:21:19 EET 2011 Start Line: ./hlds_i686 -game cstrike +ip 94.24.56.11 +port 27015 +sv_lan 1 +maxplayers 22 +map hns_floppytown -sys_ticrate 500 -pingboost 3 -debu$ [New Thread 11697] [New Thread 6807] [New Thread 6805] Co

Re: [hlds_linux] Team Fortress 2 Update Released

2011-01-08 Thread Ravnox
I hope Valve will eventually use the TF2 Beta to test their patches before issuing it to the "stable" version for regular players. This could have been avoided. The TF2 Beta shouldn't just be a public poll for testing a few unlocks or ideas. -- Ravnox Quoting Björn Rohlén : Wonder how

Re: [hlds_linux] Team Fortress 2 Update Released

2011-01-08 Thread clad iron
If we are still talking about the critz sound not stopping. That would be monday at the earliest. :/ On Jan 8, 2011 8:03 PM, "Björn Rohlén" wrote: > Wonder how long this will take :D > > -TheG > > On Sat, Jan 8, 2011 at 1:22 PM, ics wrote: > >> Thanks for the fix. However, old bug resurfaced due

Re: [hlds_linux] Team Fortress 2 Update Released

2011-01-08 Thread Björn Rohlén
Wonder how long this will take :D -TheG On Sat, Jan 8, 2011 at 1:22 PM, ics wrote: > Thanks for the fix. However, old bug resurfaced due to this and now it > plays forever. Demo record doesn't stop it. However, snd_restart will but it > also breaks all voice communication. You can't hear anyone

Re: [hlds_linux] Team Fortress 2 Update Released

2011-01-08 Thread PryMaL
On 9/01/2011 12:35 AM, Eric Riemers wrote: I've also just went to the hlds list and typed in there email address and clicked on unsubscribe a couple of time, then at least they get some "unsubscribe" tickets. Good thinking Only helps if he knows what email address is signed up to the list thoug

Re: [hlds_linux] Team Fortress 2 Update Released

2011-01-08 Thread Christoffer Pedersen
I guess that they maybe wants some free reputation (if you know what i mean). /Chris Sendt fra min iPhone 4 Den 08/01/2011 kl. 15.13 skrev clad iron : > If that's the case, it would be nice of he would check his email and see > what's going. Lol.. > On Jan 8, 2011 9:06 AM, "Freddie Agricola" >

Re: [hlds_linux] Team Fortress 2 Update Released

2011-01-08 Thread clad iron
If that's the case, it would be nice of he would check his email and see what's going. Lol.. On Jan 8, 2011 9:06 AM, "Freddie Agricola" wrote: > On Sat, Jan 8, 2011 at 7:59 AM, clad iron wrote: >> I just reveived another 1 of these spam tickets. Can someone over the >> mailing list look into this

Re: [hlds_linux] Team Fortress 2 Update Released

2011-01-08 Thread Freddie Agricola
On Sat, Jan 8, 2011 at 7:59 AM, clad iron wrote: > I just reveived another 1 of these spam tickets. Can someone over the > mailing list look into this please?  Or do we need to set up filters in our > mail for them ? Someone probably has their work email signed up to the list that auto-creates a

Re: [hlds_linux] Team Fortress 2 Update Released

2011-01-08 Thread Eric Riemers
I mailed them, got back this: -- Our new management team are not very familiar with the game servers industry yet, and I believe one of them signed up our support system for various mailing list. I have requested whoever did it remove it as soon as possible as it is very frustrating to me when a

Re: [hlds_linux] Team Fortress 2 Update Released

2011-01-08 Thread ics
They send ticket to every message sent to this list which is why i included the message so everyone knows who has been wondering wyhat is going on. Return path for the mail is xfac...@panel.clusterspan.net while the message seems to come from sa...@xfactorservers.com. So i guess removing those

Re: [hlds_linux] Team Fortress 2 Update Released

2011-01-08 Thread clad iron
I just reveived another 1 of these spam tickets. Can someone over the mailing list look into this please? Or do we need to set up filters in our mail for them ? On Jan 8, 2011 8:51 AM, "Kyle Sanderson" wrote: > > I received it on the DOS attack thread, as well. > > On Sat, Jan 8, 2011 at 5:45 AM,

Re: [hlds_linux] Team Fortress 2 Update Released

2011-01-08 Thread Kyle Sanderson
I received it on the DOS attack thread, as well. On Sat, Jan 8, 2011 at 5:45 AM, clad iron wrote: > Ya I got 1 from them as well.  Got it the first time i replied to this > thread. > > On Jan 8, 2011 8:39 AM, "frostschutz" wrote: >> >> On Sat, Jan 08, 2011 at 02:34:47PM +0200, ics wrote: >> > Oh

Re: [hlds_linux] Team Fortress 2 Update Released

2011-01-08 Thread clad iron
Ya I got 1 from them as well. Got it the first time i replied to this thread. On Jan 8, 2011 8:39 AM, "frostschutz" wrote: > > On Sat, Jan 08, 2011 at 02:34:47PM +0200, ics wrote: > > Oh and while i'm at this, whenever i send mail to this list, i get some > > ticket by xfactorservers.com sent to

Re: [hlds_linux] Team Fortress 2 Update Released

2011-01-08 Thread frostschutz
On Sat, Jan 08, 2011 at 02:34:47PM +0200, ics wrote: > Oh and while i'm at this, whenever i send mail to this list, i get some > ticket by xfactorservers.com sent to my mail. I suggest you take > appropriate action at the sender's end. I even responded to one of their tickets and asked them to s

Re: [hlds_linux] Team Fortress 2 Update Released

2011-01-08 Thread ics
Oh and while i'm at this, whenever i send mail to this list, i get some ticket by xfactorservers.com sent to my mail. I suggest you take appropriate action at the sender's end. Subject: [Ticket ID: 544098] Re: [hlds_linux] Team Fortress 2 Update Released ics, Thank you for contacting our su

Re: [hlds_linux] Team Fortress 2 Update Released

2011-01-08 Thread ics
Thanks for the fix. However, old bug resurfaced due to this and now it plays forever. Demo record doesn't stop it. However, snd_restart will but it also breaks all voice communication. You can't hear anyone talking and you cannot talk yourself to anyone else. Retry or mapchange helps though.

Re: [hlds_linux] tf2 denial of service - please do something!

2011-01-08 Thread Marco Padovan
this should do the trick: iptables -N QUERYLIMIT iptables -A QUERYLIMIT -m hashlimit --hashlimit-mode dstport --hashlimit-name srcdsquery --hashlimit 20/s --hashlimit-burst 10 -j ACCEPT iptables -A QUERYLIMIT -j DROP iptables -N QUERY iptables -A QUERY -p udp -m udp -m string --algo bm --hex-st

Re: [hlds_linux] tf2 denial of service - please do something!

2011-01-08 Thread daniel jokiaho
How does your ip tables rules look. Like ? Den 8 jan 2011 03.56 skrev "Marco Padovan" : > > > > Il 08/01/2011 01:01, frostschutz ha scritto: > >> On Fri, Jan 07, 2011 at 11:50:56PM +0100, Marco Padovan wrote: >>> >>> I suppose those are all spoofed udp packets as they were the last time I >>> c