The standard file systems used in Linux are very slow and uses alot of CPU
power. You could try a high performance file system like JFS.
Ronny
> Hi,
>
> The server has 3 Cheetah 15k SAS drives in RAID configuration, I am quite
> positive these aren't the issue, especially not because writing spra
ionice. Similar to nice.
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Saint K.
Sent: Tuesday, April 12, 2011 1:23 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Lag issues
I'll give that a try, thanks.
Are there perhaps any way's to run the updater with low disk priority?
Cheers,
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of John
Sent: 12 April 2011 22:17
To: Half-Life de
You'd be surprised. When a new player connects and uploads his spray, all
the clients currently connected will go to download it. Each time a client
downloads it, srcds lists the entire contents of the downloads directory as
a naïve way of checking that the file exists, then open the file, then
tra
On 4/12/2011 1:11 PM, Saint K. wrote:
The server has 3 Cheetah 15k SAS drives in RAID configuration, I am quite
positive these aren't the issue, especially not because writing sprays and logs
are just a couple hundred KB's at the time.
Tony's probably right. Regardless of the type of drive, you
Hi,
The server has 3 Cheetah 15k SAS drives in RAID configuration, I am quite
positive these aren't the issue, especially not because writing sprays and logs
are just a couple hundred KB's at the time.
Cheers,
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto
The update tool causes a lot of disk activity. It's possible your servers
are attempting to access the disk and lagging on some of the synchronous
operations (flush the log file, upload/download a player spray). I've
noticed similar problems and have come to this conclusion. It hasn't really
bother
It has been brought to our attention that Killing Floor has updated for
all clients, with a full, free, new Portal-themed prototype level. This
is a complete, fully-functional level, but was not yet due for release.
While we are investigating the source of the leak, everyone who owns
Killing Fl
Hi,
As soon as we run an update on one of our game servers, the other game servers
are getting 2 short lag bursts (takes a few seconds each). This happened on
running the command "./steam -command update -game tf -dir /bla/bla
-verify_all". It's reproducible as it occurs every time you run an u
Hi:
With tcp blocked and still having lot of crashes.
Heres the core dump just in case someone want to take a look:
http://www.megaupload.com/?d=7OSG5FW6
Best regards
___
To unsubscribe, edit your list preferences, or view the list archives, please
Ok. Found the problem. Apparently someone flooded the machine and the
ISP provider blocked the international internet/connection.
On 4/12/2011 8:59 AM, Anthony Stoyanov wrote:
Hey,
Since yesterday a very strange error occured. After starting a server,
it loads until one point and just freezes
11 matches
Mail list logo