Re: [hlds_linux] Lag issues on running updates

2011-04-12 Thread Ronny Schedel
The standard file systems used in Linux are very slow and uses alot of CPU power. You could try a high performance file system like JFS. Ronny > Hi, > > The server has 3 Cheetah 15k SAS drives in RAID configuration, I am quite > positive these aren't the issue, especially not because writing spra

Re: [hlds_linux] Lag issues on running updates

2011-04-12 Thread Tony Paloma
ionice. Similar to nice. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Saint K. Sent: Tuesday, April 12, 2011 1:23 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Lag issues

Re: [hlds_linux] Lag issues on running updates

2011-04-12 Thread Saint K .
I'll give that a try, thanks. Are there perhaps any way's to run the updater with low disk priority? Cheers, -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of John Sent: 12 April 2011 22:17 To: Half-Life de

Re: [hlds_linux] Lag issues on running updates

2011-04-12 Thread Tony Paloma
You'd be surprised. When a new player connects and uploads his spray, all the clients currently connected will go to download it. Each time a client downloads it, srcds lists the entire contents of the downloads directory as a naïve way of checking that the file exists, then open the file, then tra

Re: [hlds_linux] Lag issues on running updates

2011-04-12 Thread John
On 4/12/2011 1:11 PM, Saint K. wrote: The server has 3 Cheetah 15k SAS drives in RAID configuration, I am quite positive these aren't the issue, especially not because writing sprays and logs are just a couple hundred KB's at the time. Tony's probably right. Regardless of the type of drive, you

Re: [hlds_linux] Lag issues on running updates

2011-04-12 Thread Saint K .
Hi, The server has 3 Cheetah 15k SAS drives in RAID configuration, I am quite positive these aren't the issue, especially not because writing sprays and logs are just a couple hundred KB's at the time. Cheers, -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto

Re: [hlds_linux] Lag issues on running updates

2011-04-12 Thread Tony Paloma
The update tool causes a lot of disk activity. It's possible your servers are attempting to access the disk and lagging on some of the synchronous operations (flush the log file, upload/download a player spray). I've noticed similar problems and have come to this conclusion. It hasn't really bother

[hlds_linux] Leaked Killing Floor Client Update

2011-04-12 Thread Dayle Flowers
It has been brought to our attention that Killing Floor has updated for all clients, with a full, free, new Portal-themed prototype level. This is a complete, fully-functional level, but was not yet due for release. While we are investigating the source of the leak, everyone who owns Killing Fl

[hlds_linux] Lag issues on running updates

2011-04-12 Thread Saint K .
Hi, As soon as we run an update on one of our game servers, the other game servers are getting 2 short lag bursts (takes a few seconds each). This happened on running the command "./steam -command update -game tf -dir /bla/bla -verify_all". It's reproducible as it occurs every time you run an u

Re: [hlds_linux] orangebox exploit

2011-04-12 Thread Andres Pozos
Hi: With tcp blocked and still having lot of crashes. Heres the core dump just in case someone want to take a look: http://www.megaupload.com/?d=7OSG5FW6 Best regards ___ To unsubscribe, edit your list preferences, or view the list archives, please

Re: [hlds_linux] HLDS issues (server freezeing on startup)

2011-04-12 Thread Anthony Stoyanov
Ok. Found the problem. Apparently someone flooded the machine and the ISP provider blocked the international internet/connection. On 4/12/2011 8:59 AM, Anthony Stoyanov wrote: Hey, Since yesterday a very strange error occured. After starting a server, it loads until one point and just freezes