Re: [hlds_linux] sv_logsecret

2011-05-29 Thread Andrew Armstrong
I'd take a guess in that it lets you send/append that 'password' with each log message, so that your log server can identify log messages from your real game servers (with that password set) and ignore malicious servers sending you fake log data. - Andrew -Original Message- From: hlds_lin

[hlds_linux] sv_logsecret

2011-05-29 Thread David Banham
Hi all, Does any documentation exist for this feature? There's nothing about sv_logsecret in the developer wiki at: http://developer.valvesoftware.com/wiki/HL_Log_Standard And I can't find anything on Google except for this thread, which is pretty light on information: http://forums.alliedmods.

Re: [hlds_linux] random server freeze and segmentation fault

2011-05-29 Thread ics
As you run plugins, those are most likely the cause. See if you can strip those servers bare and if they still crash. Just keep the minimum plugins you must have in order to run wc3 or similiar. -ics 29.5.2011 23:08, Rikard Bremark kirjoitti: Hi! We just changed from Win2k3 Standard x32 to a

[hlds_linux] random server freeze and segmentation fault

2011-05-29 Thread Rikard Bremark
Hi! We just changed from Win2k3 Standard x32 to a Debian Lenny x64 setup for two of our servers. The first server is a WC3 server and the second one is a AIM server for CS 1.6 The servers is freshly downloaded with hldsupdatetool, and well i moved over the addons folder replaced the dlls with